<?xml version="1.0"?>
<rss version="2.0"><channel><title>Events Latest Topics</title><link>https://empiresandpuzzles.forum/forum/96-events/</link><description>Events Latest Topics</description><language>en</language><item><title>Platinum Trader and Platinum Shop</title><link>https://empiresandpuzzles.forum/topic/852-platinum-trader-and-platinum-shop/</link><description><![CDATA[<p>
	<img src="https://cdn.jsdelivr.net/gh/twitter/twemoji@14.0.2/assets/72x72/1fa99.png" class="ipsEmoji" alt="🪙"> <strong>Platinum</strong>
</p>

<ul>
	<li>
		Platinum is a resource used in the <strong>Platinum Shop</strong> when the shop is active.
	</li>
</ul>

<p>
	<img src="https://cdn.jsdelivr.net/gh/twitter/twemoji@14.0.2/assets/72x72/1f9fe.png" class="ipsEmoji" alt="🧾"> <strong>Platinum Trader</strong>
</p>

<ul>
	<li>
		Trade items from your inventory for <strong>Platinum</strong>.
	</li>
	<li>
		<strong>Platinum </strong>can be used to gain useful items from the<strong> Platinum Shop</strong> when the shop is active.
	</li>
</ul>

<p>
	There is a <strong>free Gift,</strong> where you can choose from 3 options.
</p>

<p>
	Each exchange offer can be claimed once, but you can perform more (or even all) exchanges .
</p>

<p>
	<img src="https://cdn.jsdelivr.net/gh/twitter/twemoji@14.0.2/assets/72x72/1f6cd.png" class="ipsEmoji" alt="🛍️"> <strong>Platinum Shop</strong>
</p>

<ul>
	<li>
		Purchase items from the <strong>Platinum Shop</strong> with <strong>Platinum</strong>.
	</li>
	<li>
		Platinum can be gained by trading items for it while <strong>Platinum Trader</strong> is active.
	</li>
</ul>

<p>
	Each items can be purchased once, but you can purchase more offers (even all) if you have enough <strong>Platinum </strong>for it.<br>
	 
</p>

<p>
	<strong><em><img src="https://cdn.jsdelivr.net/gh/twitter/twemoji@14.0.2/assets/72x72/2753.png" class="ipsEmoji" alt="❓">Faq Informations</em></strong>
</p>

<p>
	What is the <strong>Platinum Shop</strong>?
</p>

<ul>
	<li>
		Coming up as a new addition to the game, welcome the new<strong> Platinum currency, Platinum Shop and Platinum Trader!</strong>
	</li>
	<li>
		These are part of a once-per-month event, that will allow you to trade existing inventory items at the <strong>Platinum Trader</strong> in exchange for Platinum currency, which you can then use to acquire useful in-stock items at the <strong>Platinum Shop</strong>.
	</li>
	<li>
		In order to have access to the <strong>Platinum Shop</strong> and <strong>Platinum Trader</strong> you must be at least <strong>Account Level 10.</strong>
	</li>
</ul>

<p>
	To see your <strong>Platinum balance</strong>, you currently must go into either the <strong>Platinum Trader</strong> or <strong>Shop</strong>. There is no limit into how much <strong>Platinum </strong>you can hold in your balance, however there may be a monthly limit on the amount of <strong>Platinum </strong>you can trade. Any <strong>Platinum </strong>remaining when the<strong> Platinum Trader</strong> leaves will remain on your account until the next time they visit; however, it may not be visible in your inventory when the Trader is not present.
</p>

<p>
	Any trades or purchases you do with <strong>Platinum </strong>are final, and they will be visible through the <strong>Recent Activity history</strong>, just like with other in-game items.<br>
	<br>
	<strong>Exchangeable items for 23/04/2026 occurence:</strong><br>
	<br>
	<img alt="spacer.png" class="ipsImage" data-ratio="197.53" height="800" style="height: auto;" width="405" data-src="https://i.postimg.cc/90hH3bHS/image.webp" src="https://empiresandpuzzles.forum/applications/core/interface/js/spacer.png">
</p>
]]></description><guid isPermaLink="false">852</guid><pubDate>Thu, 23 Apr 2026 13:15:38 +0000</pubDate></item><item><title>Soul Exchange</title><link>https://empiresandpuzzles.forum/topic/311-soul-exchange/</link><description><![CDATA[<p>
	<span style="font-size:24px;"><strong><img src="https://cdn.jsdelivr.net/gh/twitter/twemoji@14.0.2/assets/72x72/1f9de.png" class="ipsEmoji" alt="🧞"> Soul Exchange Overview</strong></span>
</p>

<p>
	<span style="font-size:20px;"><strong><img src="https://cdn.jsdelivr.net/gh/twitter/twemoji@14.0.2/assets/72x72/270f.png" class="ipsEmoji" alt="✏️"> Purpose</strong></span>
</p>

<p>
	<em>Master discussion &amp; information thread for the Soul Exchange feature, added to Empires and Puzzles in Version 45.</em>
</p>

<p>
	 
</p>

<p>
	<span style="font-size:20px;"><strong><img src="https://cdn.jsdelivr.net/gh/twitter/twemoji@14.0.2/assets/72x72/1f4dd.png" class="ipsEmoji" alt="📝"> General Info</strong></span>
</p>

<p>
	The Soul Exchange {SE} is a feature added to empires and puzzles as an attempt to partially solve the "duplicate hero" issue that most long-term players have.
</p>

<p>
	The feature allows you to exchange some of your excess Legendary Heroes {5*} for one from a list of options. 
</p>

<p>
	The list of heroes is the same for everyone and is split into 3 tiers of "goodness" {or percieved goodness by SGG really}. Each tier costs more "souls" to exchange; 1 soul = 1 hero:
</p>

<ul>
	<li>
		Tier 1 = 10 souls
	</li>
	<li>
		Tier 2 = 15 souls
	</li>
	<li>
		Tier 3 = 20 souls
	</li>
</ul>

<p>
	<span style="font-size:20px;"><strong><img src="https://cdn.jsdelivr.net/gh/twitter/twemoji@14.0.2/assets/72x72/1f47b.png" class="ipsEmoji" alt="👻"> How it works!</strong></span>
</p>

<p>
	Pretty simple really; the Soul Exchange will appear as a "pop-up" on your Base screen, and remain there for 2 days.
</p>

<p>
	1) Open the Soul Exchange by tapping the pop-up
</p>

<p>
	2) Select the heroes you're trading in.
</p>

<p>
	If you select too few, you will be unable to choose the desired hero... vice versa, if you choose too many for the desired hero, you'll be prompted to return to "deselect" a couple of them.
</p>

<p>
	3) Select the hero you want from the list
</p>

<p>
	4) Hit OK &amp; confirm your choices.
</p>

<p>
	And that's it! You are now the owner of a level 1-1 copy of the selected hero!
</p>

<p>
	 
</p>

<p>
	<span style="font-size:24px;"><strong><img src="https://cdn.jsdelivr.net/gh/twitter/twemoji@14.0.2/assets/72x72/1f914.png" class="ipsEmoji" alt="🤔"> Heroes Available</strong></span>
</p>

<p>
	Check post below.
</p>

<p>
	<span style="font-size:20px;"><strong>Some Things to Note</strong></span>
</p>

<p>
	<em>Slash answers to common questions.</em>
</p>

<ul>
	<li>
		You can only make 1 (ONE) exchange per Soul Exchange... so choose wisely!
	</li>
	<li>
		Yes the list is identical for everyone
	</li>
	<li>
		Yes the Soul Exchange will return down the track {based on SGG's communications}. It's unconfirmed how often but they indicated "a few" times per year (so 3-4 times). SGG also indicated that the heroes available would change each appearance.
	</li>
	<li>
		All heroes <strong>received</strong> will be at 1-1, regardless of the level of heroes you put INTO the exchange.
	</li>
	<li>
		You will be prompted to confirm an additional time if you have selected a hero which is levelled (partially or fully).
	</li>
	<li>
		You need to have "unlocked" a hero before you can select it in the exchange... Favourited heroes will still be unselectable so no need to worry about accidentally picking your +20 LB'd Alfrike! 
	</li>
</ul>

<p>
	<em>This can be done from the "selection" screen in the Soul Exchange, so still be a little careful.</em>
</p>

<ul>
	<li>
		You will NOT get the costume for a hero unless it specifically states you will get it in the Soul Exchange 
	</li>
</ul>

<p>
	{Example in #1, it shows Costume Horghall so you get the costume and hero. Rana however does NOT show her costume so you don't get it.}
</p>

<p>
	<span style="font-size:20px;"><strong>History of Soul Exchanges</strong></span>
</p>

<p>
	<em><span style="font-size:12px;">Excerpt from infographics by Zartanis</span></em>
</p>

<p>
	1. Occurence 
</p>

<p>
	<a class="ipsAttachLink ipsAttachLink_image" data-fileext="jpg" data-fileid="522" href="https://empiresandpuzzles.forum/uploads/monthly_2026_02/1000068749.jpg.76fdc0307b068bda4597825c97604999.jpg" rel=""><img alt="1000068749.jpg" class="ipsImage ipsImage_thumbnailed" data-fileid="522" data-ratio="76.00" data-unique="20nyud8da" style="height: auto; width: 150px;" width="850" data-src="https://empiresandpuzzles.forum/uploads/monthly_2026_02/1000068749.thumb.jpg.c74bc87e139aae7fc8e18dce0346d1b3.jpg" src="https://empiresandpuzzles.forum/applications/core/interface/js/spacer.png"></a>
</p>

<p>
	2. Occurence 
</p>

<p>
	<a class="ipsAttachLink ipsAttachLink_image" data-fileext="jpg" data-fileid="524" href="https://empiresandpuzzles.forum/uploads/monthly_2026_02/1000068751.jpg.2134cab4420b51375816ba60acac01d7.jpg" rel=""><img alt="1000068751.jpg" class="ipsImage ipsImage_thumbnailed" data-fileid="524" data-ratio="78.00" data-unique="k6m0ol3p9" style="height: auto; width: 150px;" width="850" data-src="https://empiresandpuzzles.forum/uploads/monthly_2026_02/1000068751.thumb.jpg.44a93d03c81c6a85d3810c35fe01a3b6.jpg" src="https://empiresandpuzzles.forum/applications/core/interface/js/spacer.png"></a>
</p>

<p>
	3. Occurence
</p>

<p>
	<a class="ipsAttachLink ipsAttachLink_image" data-fileext="jpg" data-fileid="516" href="https://empiresandpuzzles.forum/uploads/monthly_2026_02/1000068753.jpg.66c12927489fb2d07b7f81ababccd80d.jpg" rel=""><img alt="1000068753.jpg" class="ipsImage ipsImage_thumbnailed" data-fileid="516" data-ratio="76.00" data-unique="duw1hvxry" style="height: auto; width: 150px;" width="850" data-src="https://empiresandpuzzles.forum/uploads/monthly_2026_02/1000068753.thumb.jpg.2e3432a20d54679f36b33f710c7f5d2f.jpg" src="https://empiresandpuzzles.forum/applications/core/interface/js/spacer.png"></a>
</p>

<p>
	4. Occurence
</p>

<p>
	<a class="ipsAttachLink ipsAttachLink_image" data-fileext="jpg" data-fileid="517" href="https://empiresandpuzzles.forum/uploads/monthly_2026_02/1000068755.jpg.e11bfb3f2fde28e2a228475978ac0f6b.jpg" rel=""><img alt="1000068755.jpg" class="ipsImage ipsImage_thumbnailed" data-fileid="517" data-ratio="77.33" data-unique="df4goikn7" style="height: auto; width: 150px;" width="850" data-src="https://empiresandpuzzles.forum/uploads/monthly_2026_02/1000068755.thumb.jpg.13e3706743b606cbf18c27eb1eff5eb9.jpg" src="https://empiresandpuzzles.forum/applications/core/interface/js/spacer.png"></a>
</p>

<p>
	5. Occurence
</p>

<p>
	<a class="ipsAttachLink ipsAttachLink_image" data-fileext="jpg" data-fileid="515" href="https://empiresandpuzzles.forum/uploads/monthly_2026_02/1000068757.jpg.67785ec4f87222f41dbde10280b3a323.jpg" rel=""><img alt="1000068757.jpg" class="ipsImage ipsImage_thumbnailed" data-fileid="515" data-ratio="72.00" data-unique="tfy855pg4" style="height: auto; width: 150px;" width="850" data-src="https://empiresandpuzzles.forum/uploads/monthly_2026_02/1000068757.thumb.jpg.4512a2ff3ce741e998d7ebfc99ce11e0.jpg" src="https://empiresandpuzzles.forum/applications/core/interface/js/spacer.png"></a>
</p>

<p>
	6. Occurence
</p>

<p>
	<a class="ipsAttachLink ipsAttachLink_image" data-fileext="jpg" data-fileid="518" href="https://empiresandpuzzles.forum/uploads/monthly_2026_02/1000068759.jpg.a91545cab7eaccf11d3bf69d055b4d09.jpg" rel=""><img alt="1000068759.jpg" class="ipsImage ipsImage_thumbnailed" data-fileid="518" data-ratio="76.67" data-unique="requ1g8y9" style="height: auto; width: 150px;" width="850" data-src="https://empiresandpuzzles.forum/uploads/monthly_2026_02/1000068759.thumb.jpg.3f934387f5cfa3417c616f2a66b49e50.jpg" src="https://empiresandpuzzles.forum/applications/core/interface/js/spacer.png"></a>
</p>

<p>
	7. Occurence
</p>

<p>
	<a class="ipsAttachLink ipsAttachLink_image" data-fileext="jpg" data-fileid="523" href="https://empiresandpuzzles.forum/uploads/monthly_2026_02/1000068761.jpg.34b7fedc6c16e542afa427d3167db8dc.jpg" rel=""><img alt="1000068761.jpg" class="ipsImage ipsImage_thumbnailed" data-fileid="523" data-ratio="79.33" data-unique="5gycfos0t" style="height: auto; width: 150px;" width="850" data-src="https://empiresandpuzzles.forum/uploads/monthly_2026_02/1000068761.thumb.jpg.7dc54635b65b3768d5f62d814264541c.jpg" src="https://empiresandpuzzles.forum/applications/core/interface/js/spacer.png"></a>
</p>

<p>
	8. Occurence
</p>

<p>
	<a class="ipsAttachLink ipsAttachLink_image" data-fileext="jpg" data-fileid="520" href="https://empiresandpuzzles.forum/uploads/monthly_2026_02/1000068763.jpg.994c182ddc2b74467d0be6d1d27331cb.jpg" rel=""><img alt="1000068763.jpg" class="ipsImage ipsImage_thumbnailed" data-fileid="520" data-ratio="80.67" data-unique="ajzxmu3tn" style="height: auto; width: 150px;" width="850" data-src="https://empiresandpuzzles.forum/uploads/monthly_2026_02/1000068763.thumb.jpg.9f6d36764711c5114b210a383007ade8.jpg" src="https://empiresandpuzzles.forum/applications/core/interface/js/spacer.png"></a>
</p>

<p>
	9. Occurence
</p>

<p>
	<a class="ipsAttachLink ipsAttachLink_image" data-fileext="jpg" data-fileid="521" href="https://empiresandpuzzles.forum/uploads/monthly_2026_02/1000068765.jpg.5b35d8fd7505eae2cc065082908c0697.jpg" rel=""><img alt="1000068765.jpg" class="ipsImage ipsImage_thumbnailed" data-fileid="521" data-ratio="80.67" data-unique="ozrvczeyr" style="width: 150px; height: auto;" width="850" data-src="https://empiresandpuzzles.forum/uploads/monthly_2026_02/1000068765.thumb.jpg.1a84e0941eddfb2dd89c8d4e9fe78cd0.jpg" src="https://empiresandpuzzles.forum/applications/core/interface/js/spacer.png"></a>
</p>

<p>
	10. Occurence
</p>

<p>
	<a class="ipsAttachLink ipsAttachLink_image" data-fileext="jpg" data-fileid="519" href="https://empiresandpuzzles.forum/uploads/monthly_2026_02/1000068767.jpg.8a0a3556f7544f41ca375ea35944f954.jpg" rel=""><img alt="1000068767.jpg" class="ipsImage ipsImage_thumbnailed" data-fileid="519" data-ratio="80.00" data-unique="edd9ktboa" style="height: auto; width: 150px;" width="850" data-src="https://empiresandpuzzles.forum/uploads/monthly_2026_02/1000068767.thumb.jpg.a5fe05de360b0bc8bf3e584cc407ad66.jpg" src="https://empiresandpuzzles.forum/applications/core/interface/js/spacer.png"></a>
</p>

<p>
	 
</p>
]]></description><guid isPermaLink="false">311</guid><pubDate>Mon, 16 Feb 2026 12:21:40 +0000</pubDate></item><item><title>Season of Love</title><link>https://empiresandpuzzles.forum/topic/83-season-of-love/</link><description><![CDATA[<p>
	<em>Credit by PlayForFun</em>
</p>

<p>
	<span style="font-size:20px;"><strong>Season of Love is (almost) Here!</strong></span>
</p>

<ul>
	<li>
		Start: 2025-01-19 07:00 UTC
	</li>
	<li>
		End date: 2025-02-15 07:00 UTC
	</li>
</ul>

<p>
	<span style="font-size:20px;"><strong>Love Booster</strong></span>
</p>

<p>
	This will be an offer, which is available through the Season of Love event and it contains of two components:
</p>

<ul>
	<li>
		* Battle Bonus
	</li>
	<li>
		Stage Gift
	</li>
</ul>

<p>
	The offer also contains 300 gems and 1 Epic Hero tokens, and Lempi Avatar.<br>
	The price is 11.99 USD. 
</p>

<p>
	<span style="font-size:20px;"><strong><img src="https://cdn.jsdelivr.net/gh/twitter/twemoji@14.0.2/assets/72x72/2694.png" class="ipsEmoji" alt="⚔️"> Battle bonus</strong></span>
</p>

<p>
	Legendary Heroes have the following bonus in the event:
</p>

<p>
	+15% attack, +15% defense, +15% health<br>
	<br>
	Epic Heroes have the following bonus in the event:<br>
	+25% attack, +25% defense, +25% health<br>
	<br>
	Rare Heroes have the following bonus in the event:<br>
	+50% attack, +50% defense, +50% health
</p>

<p>
	<span style="font-size:20px;"><strong> <img src="https://cdn.jsdelivr.net/gh/twitter/twemoji@14.0.2/assets/72x72/1f381.png" class="ipsEmoji" alt="🎁"> Stage Gift</strong></span>
</p>

<p>
	If you buy the Love Booster, then a <img src="https://cdn.jsdelivr.net/gh/twitter/twemoji@14.0.2/assets/72x72/1f381.png" class="ipsEmoji" alt="🎁"> icon will be shown after each stage, which you can open after you finished that level.<br>
	If you buy the offer after you have completed some stages, then you are still able to open the gifts for the already completed stages.
</p>

<p>
	Each stage gives either Food or Iron Bundles (50k / 100k / 250k), and some additional items.
</p>

<p>
	Total amount of summons you get from the Booster alone:
</p>

<ul>
	<li>
		100x Legendary Troop Coins
	</li>
	<li>
		100x Temple Coin
	</li>
	<li>
		100x Wilderness Coins
	</li>
	<li>
		3 Epic Hero Tokens
	</li>
	<li>
		1x Mysterious Tonic
	</li>
	<li>
		1x Farsight Telescope
	</li>
	<li>
		2x Alpha Aether
	</li>
	<li>
		300 Gems
	</li>
	<li>
		1x Ice Aerther III
	</li>
	<li>
		1x Nature Aerther III
	</li>
	<li>
		5x Nature Aerther II
	</li>
	<li>
		10x Ice  Aerther II
	</li>
	<li>
		10x Ice  Aerther I
	</li>
	<li>
		Bunch of (Master) Trainer Heroes
	</li>
	<li>
		Bunch of basic battle items
	</li>
</ul>

<p>
	All of these are above the regular loot what you can get from the Season of Love challenge.
</p>

<p>
	<span style="font-size:20px;"><strong> <img src="https://cdn.jsdelivr.net/gh/twitter/twemoji@14.0.2/assets/72x72/1f5fa.png" class="ipsEmoji" alt="🗺️"> Guides</strong></span>
</p>

<p>
	Guide by BirksG
</p>

<p>
	<img alt="Season-of-Love-2026-en-r1.webp" class="ipsImage ipsImage_thumbnailed" data-fileid="113" data-ratio="225.08" data-unique="y7vka34sa" style="height: auto;" width="323" data-src="https://empiresandpuzzles.forum/uploads/monthly_2026_02/Season-of-Love-2026-en-r1.webp.9a04422c8cc4455e133163a6865b6d15.webp" src="https://empiresandpuzzles.forum/applications/core/interface/js/spacer.png">
</p>

<p>
	 
</p>

<p>
	<span style="font-size:20px;"><strong> <img src="https://cdn.jsdelivr.net/gh/twitter/twemoji@14.0.2/assets/72x72/1f387.png" class="ipsEmoji" alt="🎇">  Special Game-Play - Love Arrow and Love Gem !</strong></span>
</p>

<p>
	<span style="font-size:18px;"><em><strong>Cupid's Arrow</strong></em></span><br>
	<br>
	Love Arrows and Love Gems appear in place of Dragon Shields and Power Shards in this Battle.<br>
	<br>
	<img src="https://cdn.jsdelivr.net/gh/twitter/twemoji@14.0.2/assets/72x72/1f3f9.png" class="ipsEmoji" alt="🏹"> Love Arrow: Explodes in a T Shape.<br>
	<br>
	<img src="https://cdn.jsdelivr.net/gh/twitter/twemoji@14.0.2/assets/72x72/1f48e.png" class="ipsEmoji" alt="💎"> Love Gem: Explodes a heart shaped area of tiles in middle of the boards.
</p>

<p>
	 
</p>

<p>
	If you explode a Love Arrow (marked with green), then one tile on left and right, and two down will also explode:
</p>

<p>
	If you explode a Love Gem, then regardless of its position the marked tiles will explode:
</p>

<p>
	The Season of Love Heroes receive additional perks if you use them in the event.
</p>

<p>
	 
</p>

<p>
	<span style="font-size:20px;"><strong> <img src="https://cdn.jsdelivr.net/gh/twitter/twemoji@14.0.2/assets/72x72/1f605.png" class="ipsEmoji" alt="😅"> Easy, Normal and Advanced Modes</strong></span><br>
	There are now three Modes for the Seasonal Event — Easy, Normal, and Advanced. You can play any or all three, and must complete each Stage sequentially in that mode to advance, but you can start with any tier what you want.
</p>

<p>
	<span style="font-size:20px;"><img src="https://cdn.jsdelivr.net/gh/twitter/twemoji@14.0.2/assets/72x72/1f6a9.png" class="ipsEmoji" alt="🚩"> Stages</span><br>
	Like most Seasonal events the Season of Love has got 20 Stages per Difficulty Mode.
</p>

<p>
	There is a total energy requirement of 38 WE for Easy, 68 WE for Normal &amp; 98 WE for Hard; with a combined total of 204 WE for all 3 difficulties.
</p>

<p>
	<span style="font-size:20px;"><strong> <img src="https://cdn.jsdelivr.net/gh/twitter/twemoji@14.0.2/assets/72x72/1f6ab.png" class="ipsEmoji" alt="🚫"> No Hero Restrictions</strong></span><br>
	Unlike Challenge Events, there are no restrictions on Hero or Troop rarity in the Easy, Normal, and Advanced Modes. There are also no restrictions on Hero Classes, unlike Class Trials.
</p>

<p>
	You’re free to use any heroes you’d like!
</p>

<p>
	<span style="font-size:20px;"><strong> <img src="https://cdn.jsdelivr.net/gh/twitter/twemoji@14.0.2/assets/72x72/1f501.png" class="ipsEmoji" alt="🔁"> No Replaying Completed Stages</strong></span><br>
	Unlike Challenge Events, Seasonal Events don’t allow replaying a completed Stage — much like how Quests &amp; the Ninja Tower work.
</p>

<p>
	Once you beat each Stage, it’s locked, and once you beat the entirety of the Seasonal Event, you can’t play any more.
</p>

<p>
	If you fail at a Stage, you can retry as many times as you’d like, up until the Event ends.
</p>

<p>
	<span style="font-size:20px;"><strong><img src="https://cdn.jsdelivr.net/gh/twitter/twemoji@14.0.2/assets/72x72/1f31f.png" class="ipsEmoji" alt="🌟"> Epic Hero Tokens Can Be Used for Seasonal Summoning </strong></span>
</p>

<p>
	The Seasonal Summons replaces the regular Epic Hero Summons.
</p>

<p>
	Because of that, unlike Challenge Event Summons, the Summoning Portal for Seasonal Events allows using saved up Epic Hero Tokens that can otherwise normally only be used for Epic Hero Summons.
</p>

<p>
	That makes Seasonal Events the only place you can currently use Epic Hero Tokens for a chance at non-Season 1 heroes.
</p>

<p>
	You’ll also have the same chance at the HOTM as usual when using Epic Hero Tokens. As the event active in January and February too so you will have the chance for theJanuary and  February HoTMs.
</p>

<p>
	<span style="font-size:20px;"><strong> <img src="https://cdn.jsdelivr.net/gh/twitter/twemoji@14.0.2/assets/72x72/1f973.png" class="ipsEmoji" alt="🥳"> Festive Stronghold</strong></span>
</p>

<p>
	The Stronghold and the several areas of the base is decorated with hearts and various items.
</p>

<p>
	<span style="font-size:20px;"><strong> <img src="https://cdn.jsdelivr.net/gh/twitter/twemoji@14.0.2/assets/72x72/1f3b2.png" class="ipsEmoji" alt="🎲"> Season of Love 2026  Appearance Rates</strong></span>
</p>

<p>
	<span style="font-size:18px;"><strong>Featured Hero and Costumes:</strong></span><br>
	- Lempi<br>
	- Vernon<br>
	- Cupido Costume
</p>

<p>
	<span style="font-size:18px;"><strong>Appearance Rates</strong></span>
</p>

<p>
	<em>Classic Season 1 Heroes</em>
</p>

<ul>
	<li>
		Rare Classic Hero: 56.8%
	</li>
	<li>
		Epic Classic Hero: 20.8%
	</li>
	<li>
		Legendary Classic Hero: 0.9%
	</li>
</ul>

<p>
	<em>Seasonal Heroes</em>
</p>

<ul>
	<li>
		Rare Seasonal Hero: 14.2%
	</li>
	<li>
		Epic Seasonal Hero: 5.7%
	</li>
	<li>
		Legendary Non featured Seasonal Hero: 0.3 %
	</li>
	<li>
		Legendary Featured Seasonal Hero: 1.3 %
	</li>
</ul>

<p>
	Costume included if available.
</p>

<p>
	<strong>BONUS DRAW</strong>
</p>

<ul>
	<li>
		Legendary Hero of the Month: 1.3%
	</li>
</ul>

<p>
	<strong>PERFECT 10 BONUS</strong>
</p>

<p>
	Perfect 10 Bonus can only gained from a Summon x 10.
</p>

<ul>
	<li>
		Legendary Hero &amp; Special items: 2.0 %
	</li>
</ul>

<p>
	<br>
	<span style="font-size:20px;"><strong> <img src="https://cdn.jsdelivr.net/gh/twitter/twemoji@14.0.2/assets/72x72/1f4ab.png" class="ipsEmoji" alt="💫">  Epic Hero Tokens Can Be Used for Seasonal Summoning</strong></span>
</p>

<p>
	The Seasonal Summons replaces the regular Epic Hero Summons.
</p>

<p>
	Because of that, unlike Challenge Event Summons, the Summoning Portal for Seasonal Events allows using saved up Epic Hero Tokens that can otherwise normally only be used for Epic Hero Summons.
</p>

<p>
	That makes Seasonal Events the only place you can currently use Epic Hero Tokens for a chance at non-Season 1 heroes.
</p>

<p>
	You’ll also have the same chance at the HOTM as usual when using Epic Hero Tokens.
</p>

<p>
	<span style="font-size:20px;"><strong><img src="https://cdn.jsdelivr.net/gh/twitter/twemoji@14.0.2/assets/72x72/1f48e.png" class="ipsEmoji" alt="💎">  Summon Costs</strong></span><br>
	-  Single: 1 Epic Hero Token or 300 Gems<br>
	- 10x: 2600 Gems
</p>

<p>
	<span style="font-size:20px;"><strong><img src="https://cdn.jsdelivr.net/gh/twitter/twemoji@14.0.2/assets/72x72/1f5e8.png" class="ipsEmoji" alt="🗨️"> Share Your Teams &amp; Results, and Ask Questions!</strong></span>
</p>

<ul>
	<li>
		Many players will switch up their heroes used for each Stage, based on the monster/boss colors — are there heroes you’re using consistently for Season of Love ?
	</li>
	<li>
		Are there any Stages you’re having a hard time with, and would like advice on beating?
	</li>
	<li>
		Are you using particular items to beat Season of Love stages?
	</li>
	<li>
		How do you find playing with the Love Arrows and Love Gems ?
	</li>
	<li>
		Do you have insights on strategy to share, or questions?
	</li>
	<li>
		Is there anything about Season of Love that you’re wondering about?
	</li>
</ul>
]]></description><guid isPermaLink="false">83</guid><pubDate>Sat, 07 Feb 2026 17:41:28 +0000</pubDate></item><item><title>Vigilant Vegetables</title><link>https://empiresandpuzzles.forum/topic/62-vigilant-vegetables/</link><description><![CDATA[<p>
	<em>This is a Challenge Event lasts for 4 days, and each stage reflects Purple or  Nature elements.</em>
</p>

<p>
	<strong><span style="font-size:26px;"><img src="https://cdn.jsdelivr.net/gh/twitter/twemoji@14.0.2/assets/72x72/1f9b8.png" class="ipsEmoji" alt="🦸"> 1. Oveview <span>: </span>Valiant Vegetables in Challenge Event </span></strong>
</p>

<p>
	<em>Valiant Vegetables heroes have a bonus when they are used in the Vigilant Vegetables challenge event.</em>
</p>

<p>
	<u><strong><img alt=":emoji_spritesheet_174:" data-emoticon="true" loading="lazy" src="https://empiresandpuzzles.forum/uploads/emoticons/emoji_spritesheet_174.webp" title=":emoji_spritesheet_174:">Specifically:</strong></u>
</p>

<ul>
	<li>
		Heroes of the Valiant Vegetable family bypass the Elemental Barriers, and have increased attack, defense, and health (+20%) in this Challenge Event’s stages
	</li>
</ul>

<p>
	<u><strong><img alt=":emoji_spritesheet_174:" data-emoticon="true" loading="lazy" src="https://empiresandpuzzles.forum/uploads/emoticons/emoji_spritesheet_174.webp" title=":emoji_spritesheet_174:">Some Notes:</strong></u>
</p>

<ul>
	<li>
		This bonus ONLY applies to Valiant Vegetables Family Heroes IN the Vigilant Vegetables Event.
	</li>
	<li>
		It is NOT limited to Unique heroes only... Any and all Valiant Vegetables heroes gain the bonus stat boost.
	</li>
</ul>

<p>
	<span style="font-size:22px;"><strong><img src="https://cdn.jsdelivr.net/gh/twitter/twemoji@14.0.2/assets/72x72/1f4d6.png" class="ipsEmoji" alt="📖"> A. Event Rules</strong></span>
</p>

<p>
	The goal of a Challenge Event is to get a high master score. The players with the highest master score win exclusive loot at the end of the event.<br>
	<br>
	Master Scoe is the combined score of all stages within a diffiiculty tier. Each difficulty tier has separate master score. Stages can be replayed for the  best possible score.<br>
	<br>
	The score from each stage is defined by the enemies defeated, speed of completion and the amount of the Hero health left at the end of a stage. <br>
	Big combos and great matches are also taken into account. Using Continues has a negative effect  on the stage score. It is possible that Special Enemies spawn in stages. Defeating these enemies gives bonus points and awards Challenge Coins.
</p>

<p>
	He different Difficulty Tiers have limits on what Heroes, Troops and Battle Items can be used in fights.<br>
	<br>
	<span style="font-size:22px;"><strong>B.Tips:</strong></span>
</p>

<ol>
	<li>
		Using Battle Item can be extremly effective in Challenge Events.
	</li>
	<li>
		Some enemies in Challenge Events have an Elemental Barrier. These enemies reflect all damage back from their own element.
	</li>
	<li>
		Completing a difficulty tier for the first time gives and extra Tier Completion Reward that is not tied to the score.
	</li>
</ol>

<p>
	 <br>
	<strong><span style="font-size:26px;"><img src="https://cdn.jsdelivr.net/gh/twitter/twemoji@14.0.2/assets/72x72/1f4ab.png" class="ipsEmoji" alt="💫">2. Special Gameplay</span></strong>
</p>

<p>
	<strong><span style="font-size:20px;">A. Burst of Growth</span></strong>
</p>

<p>
	This battle features Burst of Growth.<br>
	The Burst Indicator increases when an ally uses a Special Skill. 
</p>

<p>
	After using Special Skills 5 times, you can activate the Burst of Growth.
</p>

<ul>
	<li>
		Burst of Growth: All allies get Growth: X attack and X defense.
	</li>
</ul>

<p>
	Note:<br>
	- X=50 for Rare tier<br>
	- X=150 for Epic tier<br>
	- X=250 for Legendary tier
</p>

<p>
	<strong><span style="font-size:20px;">B. Rot Infestation</span></strong>
</p>

<p>
	Be wary of Rot Infestation.<br>
	Every 5 turns, a Root Rot Fiend is summoned for all Heroes. 
</p>

<p>
	<strong>Additional info:</strong>
</p>

<ul>
	<li>
		The Root Rot Fiend evolves into a Root Eater Fiend after 2 turns.
	</li>
	<li>
		The Root Eater Fiend evolves into a Root Devourer Mega Fiend after 2 turns.
	</li>
	<li>
		Root Rot Fiend: 10% attack, 10% health.
	</li>
	<li>
		Root Eater Fiend: 15% attack, 15% health.
	</li>
	<li>
		Root Devourer Mega Fiend: 50% attack, 50% health.
	</li>
	<li>
		A Fiend damages their target every turn. A Fiend disappears after absorbing healing. Amount of healing required depends on the target's max health.
	</li>
	<li>
		The evolution of the Fiends is delayed by 1turn each time they absorb healing.
	</li>
</ul>

<p>
	<span style="font-size:20px;"><strong>C. Event Heros Bonus</strong></span>
</p>

<ul>
	<li>
		Gain addiitional perks in the battles by using the Heroes of the Challenge Event !
	</li>
	<li>
		Heroes of the Valiant Vegetable family bypass the Elemental Barriers, and have increased attack, defense, and health in battles!
	</li>
</ul>

<p>
	 
</p>

<p>
	<span style="font-size:26px;"><strong><img src="https://cdn.jsdelivr.net/gh/twitter/twemoji@14.0.2/assets/72x72/1f48e.png" class="ipsEmoji" alt="💎"> 3. Summons Costs</strong></span>
</p>

<p>
	Like all other Event Summon Portals, the Portal Cost is per below:
</p>

<p>
	<strong>Single Summon</strong>
</p>

<ul>
	<li>
		10x Challenge Coins OR 350 Gems
	</li>
</ul>

<p>
	10x Summon
</p>

<ul>
	<li>
		3000 Gems
	</li>
</ul>

<p>
	<strong><span style="font-size:20px;"><img src="https://cdn.jsdelivr.net/gh/twitter/twemoji@14.0.2/assets/72x72/1f3b2.png" class="ipsEmoji" alt="🎲"> Summoning Appearance Rates</span></strong>
</p>

<p>
	<em><strong>Classic Heroes</strong></em>
</p>

<ul>
	<li>
		Rare Classic Hero: 53.1%
	</li>
	<li>
		Epic Classic Hero: 19.8%
	</li>
	<li>
		Legendary Classic Hero: 1.2%
	</li>
</ul>

<p>
	<em><strong>Trainer Heroes:</strong></em>
</p>

<ul>
	<li>
		Rare Trainer Hero: 10.0%
	</li>
	<li>
		Epic Trainer Hero: 1.0%
	</li>
</ul>

<p>
	<em><strong>Event heroes:</strong></em>
</p>

<ul>
	<li>
		Rare Event Hero: 7.9%
	</li>
	<li>
		Epic Event Hero: 5.7%
	</li>
	<li>
		Legendary Event Hero (Non Featured): 0.3% 
	</li>
	<li>
		Legendary Featured Event Hero 1.0%
	</li>
</ul>

<p>
	<em><strong>BONUS DRAW</strong></em>
</p>

<ul>
	<li>
		Legendary Hero of the Month: 1.3%
	</li>
</ul>

<p>
	<span style="font-size:22px;"><u><strong>Guide by BirksG</strong></u></span>
</p>

<p>
	<img alt="Vigilant-Vegetables-guide-202602.webp" class="ipsImage ipsImage_thumbnailed" data-fileid="55" data-ratio="130.23" data-unique="up9vhmnw5" style="height: auto;" width="559" data-src="https://empiresandpuzzles.forum/uploads/monthly_2026_02/Vigilant-Vegetables-guide-202602.webp.931dad06bf4967fb720ec3a8db4415e8.webp" src="https://empiresandpuzzles.forum/applications/core/interface/js/spacer.png">
</p>

<p>
	 
</p>

<ul>
	<li>
		<ul>
		</ul>
	</li>
</ul>
]]></description><guid isPermaLink="false">62</guid><pubDate>Thu, 05 Feb 2026 09:53:08 +0000</pubDate></item><item><title>Springvale Festival</title><link>https://empiresandpuzzles.forum/topic/732-springvale-festival/</link><description><![CDATA[<p>
	Credit by PlayForFun 
</p>

<p>
	<em>This thread is for information and discussion on the Springvale Festival 2026</em>
</p>

<p>
	<span style="font-size:24px;"><strong>Spring Booster</strong></span>
</p>

<p>
	This will be an offer, which is available through the Santa’s Challenge event, and it contains of two components:
</p>

<ul>
	<li>
		Battle Bonus
	</li>
	<li>
		Stage Gift
	</li>
</ul>

<p>
	 
</p>

<p>
	The offer also contains 300 gems and 1 Epic Hero tokens, Duke Whitley Avatar.
</p>

<p>
	The price was 11.99 USD in 2022. 
</p>

<p>
	 
</p>

<p>
	<span style="font-size:22px;"><strong><img src="https://cdn.jsdelivr.net/gh/twitter/twemoji@14.0.2/assets/72x72/2694.png" class="ipsEmoji" alt="⚔️"> Battle bonus</strong></span>
</p>

<p>
	All of your heroes receive stat boost based on their rarity:
</p>

<p>
	Legendary Heroes have the following bonus in the event:
</p>

<ul>
	<li>
		+15% attack, +15% defense, +15% health
	</li>
</ul>

<p>
	Epic Heroes have the following bonus in the event:
</p>

<ul>
	<li>
		+25% attack, +25% defense, +25% health
	</li>
</ul>

<p>
	Rare Heroes have the following bonus in the event:
</p>

<ul>
	<li>
		+50% attack, +50% defense, +50% health
	</li>
</ul>

<p>
	 
</p>

<p>
	<span style="font-size:22px;"><strong><img src="https://cdn.jsdelivr.net/gh/twitter/twemoji@14.0.2/assets/72x72/1f381.png" class="ipsEmoji" alt="🎁"> Stage Gift</strong></span>
</p>

<p>
	If you buy the Santa’s Booster, then a <img src="https://cdn.jsdelivr.net/gh/twitter/twemoji@14.0.2/assets/72x72/1f381.png" class="ipsEmoji" alt="🎁"> icon will be shown after each stage, which you can open after you finished that level.
</p>

<p>
	If you buy the offer after you have completed some stages, then you are still able to open the gifts for the already completed stages.
</p>

<p>
	Each stage gives either Food or Iron Bundles (50k / 100k / 250k), and some additional items.
</p>

<p>
	<img class="ipsImage ipsImage_thumbnailed" data-fileid="1011" data-ratio="174.80" data-unique="8kptg43o8" style="width: 250px; height: auto;" width="473" alt="Srpingvale-2026.webp" data-src="https://empiresandpuzzles.forum/uploads/monthly_2026_04/Srpingvale-2026.webp.864ddcaaa9b3adbf11f4eb6687abda4b.webp" src="https://empiresandpuzzles.forum/applications/core/interface/js/spacer.png">
</p>

<p>
	 
</p>

<p>
	<span style="font-size:24px;"><strong><img src="https://cdn.jsdelivr.net/gh/twitter/twemoji@14.0.2/assets/72x72/2744.png" class="ipsEmoji" alt="❄️"> Special Game-Play - Egg Bombs!</strong></span>
</p>

<p>
	<span style="font-size:20px;"><strong><img src="https://cdn.jsdelivr.net/gh/twitter/twemoji@14.0.2/assets/72x72/1f605.png" class="ipsEmoji" alt="😅"> Easy, Normal and Advanced Modes</strong></span>
</p>

<p>
	New for 2020, there are now three Modes for the Seasonal Event — Easy (new), Normal, and Advanced. You can play any or all three, and must complete each Stage sequentially in that mode to advance.
</p>

<p>
	The Modes are separated, a bit like Tiers in Challenge Events.
</p>

<p>
	Unlike Normal/Hard Modes in Atlantis, advancing in the Easy or Normal Modes won’t give you access to the corresponding Stages in Advanced. You need to beat each Stage in each mode to progress. And unlike Normal/Hard Modes in Valhalla, the Modes can be played entirely separately — you could start with Advanced, for instance, without playing Easy and Normal.
</p>

<p>
	 
</p>

<p>
	<span style="font-size:24px;"><strong><img src="https://cdn.jsdelivr.net/gh/twitter/twemoji@14.0.2/assets/72x72/1f6a9.png" class="ipsEmoji" alt="🚩"> Stages</strong></span>
</p>

<p>
	Like previous versions of Santa's Challenge, there are 20 Stages per Difficulty Mode.
</p>

<p>
	With the addition of Easy, that now means there are a total of 60 Stages across the three Difficulty Modes.
</p>

<p>
	 
</p>

<p>
	<span style="font-size:24px;"><strong><img src="https://cdn.jsdelivr.net/gh/twitter/twemoji@14.0.2/assets/72x72/1f6ab.png" class="ipsEmoji" alt="🚫"> No Hero Restrictions</strong></span>
</p>

<p>
	Unlike Challenge Events, there are no restrictions on Hero or Troop rarity in the Easy, Normal, and Advanced Modes. There are also no restrictions on Hero Classes, unlike Class Trials.
</p>

<p>
	You’re free to use any heroes you’d like!
</p>

<p>
	 
</p>

<p>
	<span style="font-size:24px;"><strong><img src="https://cdn.jsdelivr.net/gh/twitter/twemoji@14.0.2/assets/72x72/1f501.png" class="ipsEmoji" alt="🔁"> No Replaying Completed Stages</strong></span>
</p>

<p>
	Unlike Challenge Events, Seasonal Events don’t allow replaying a completed Stage — much like how Quests &amp; the Ninja Tower work.
</p>

<p>
	Once you beat each Stage, it’s locked, and once you beat the entirety of the Seasonal Event, you can’t play any more.
</p>

<p>
	If you fail at a Stage, you can retry as many times as you’d like, up until the Event ends.
</p>

<p>
	 
</p>

<p>
	<span style="font-size:24px;"><strong><img src="https://cdn.jsdelivr.net/gh/twitter/twemoji@14.0.2/assets/72x72/1f31f.png" class="ipsEmoji" alt="🌟"> Epic Hero Tokens Can Be Used for Seasonal Summoning </strong></span>
</p>

<p>
	The Seasonal Summons replaces the regular Epic Hero Summons.
</p>

<p>
	Because of that, unlike Challenge Event Summons, the Summoning Portal for Seasonal Events allows using saved up Epic Hero Tokens that can otherwise normally only be used for Epic Hero Summons.
</p>

<p>
	That makes Seasonal Events the only place you can currently use Epic Hero Tokens for a chance at non-Season 1 heroes.
</p>

<p>
	 
</p>

<p>
	<span style="font-size:24px;"><strong><img src="https://cdn.jsdelivr.net/gh/twitter/twemoji@14.0.2/assets/72x72/1f973.png" class="ipsEmoji" alt="🥳"> Festive Stronghold</strong></span>
</p>

<p>
	During each of the Seasonal Events, your Base is updated in the spirit of the season. 
</p>

<p>
	For Springvale, this includes colorful eggs, and vibrant plant life all around your Base. 
</p>

<p>
	 
</p>

<p>
	<span style="font-size:24px;"><strong><img src="https://cdn.jsdelivr.net/gh/twitter/twemoji@14.0.2/assets/72x72/1f3b2.png" class="ipsEmoji" alt="🎲"> Springvale Festival 2026 Appearance Rates</strong></span>
</p>

<p>
	<span style="font-size:20px;"><strong>Featured heroes:</strong></span>
</p>

<ul>
	<li>
		Duke Whitley, Marko, Sir Roostley Costume
	</li>
</ul>

<p>
	 
</p>

<p>
	<span style="font-size:20px;"><strong>Appearance Rates</strong></span>
</p>

<ul>
	<li>
		Classic Season 1 Heroes
		<ul>
			<li>
				Rare Classic Hero: 56.8%
			</li>
			<li>
				Epic Classic Hero: 20.8%
			</li>
			<li>
				Legendary Classic Hero: 0.9%
			</li>
		</ul>
	</li>
	<li>
		Seasonal Heroes
		<ul>
			<li>
				Rare Seasonal Hero: 14.2%
			</li>
			<li>
				Epic Seasonal Hero: 5.7%
			</li>
			<li>
				Legendary Non featured Seasonal Hero: 0.3 %
			</li>
			<li>
				Legendary Featured Seasonal Hero: 1.3 %*
			</li>
		</ul>
	</li>
</ul>

<p>
	   Costume included if available.
</p>

<p>
	 
</p>

<p>
	<strong>BONUS DRAW</strong>
</p>

<ul>
	<li>
		Legendary Hero of the Month: 1.3%
	</li>
</ul>

<p>
	 
</p>

<p>
	<strong>PERFECT 10 BONUS</strong>
</p>

<p>
	Perfect 10 Bonus can be gained from a Summon x 10.
</p>

<ul>
	<li>
		Legendary Hero &amp; Special Items: 2%
	</li>
</ul>

<p>
	 
</p>

<p>
	<strong><span style="font-size:20px;">Summon Cost</span></strong>
</p>

<ul>
	<li>
		1x Summon: 1x EHT or 300 gem
	</li>
	<li>
		10x Summon: 2600 gem
	</li>
</ul>

<p>
	 
</p>
]]></description><guid isPermaLink="false">732</guid><pubDate>Wed, 08 Apr 2026 16:40:18 +0000</pubDate></item><item><title>Monster Island</title><link>https://empiresandpuzzles.forum/topic/199-monster-island/</link><description><![CDATA[<p>
	<em>This topic discusses the Alliance event "Monster Island," which first occurred in November 2022.</em>
</p>

<p>
	<img alt="Copie_de_Copie_de_Copie_de_S3_vignette__20251230_174250_0000.webp" class="ipsImage ipsImage_thumbnailed" data-fileid="614" data-ratio="89.00" data-unique="dy7m9fdhh" style="width: 100px; height: auto;" width="200" data-src="https://empiresandpuzzles.forum/uploads/monthly_2026_02/Copie_de_Copie_de_Copie_de_S3_vignette__20251230_174250_0000.webp.ab697538469b51aea8c946bd025b0422.webp" src="https://empiresandpuzzles.forum/applications/core/interface/js/spacer.png">
</p>

<p>
	<span style="font-size:22px;"><strong>Table of Contents</strong></span>
</p>

<ol>
	<li>
		Overview
	</li>
	<li>
		Access Requirements and Difficulty Levels
	</li>
	<li>
		Interface
	</li>
	<li>
		The Map and Energy (EMI)
	</li>
	<li>
		Hero Management
	</li>
	<li>
		The Hordes
	</li>
	<li>
		The Apex
	</li>
	<li>
		Chests
	</li>
	<li>
		Rankings and Rewards
	</li>
	<li>
		Summoning Portal
	</li>
	<li>
		Monster Island Families
	</li>
	<li>
		Various Documents &amp; Community Playlist
	</li>
</ol>

<p>
	<a class="ipsAttachLink ipsAttachLink_image" data-fileext="webp" data-fileid="615" href="https://empiresandpuzzles.forum/uploads/monthly_2026_02/MI_Banner-1.webp.748674581fd8a3c2c252d2d92fa81f9b.webp" rel=""><img alt="MI_Banner-1.webp" class="ipsImage ipsImage_thumbnailed" data-fileid="615" data-ratio="43.67" data-unique="oewmu5l50" style="width: 300px; height: auto;" width="850" data-src="https://empiresandpuzzles.forum/uploads/monthly_2026_02/MI_Banner-1.thumb.webp.32a01b4a31b384280b728cb78c91f0b6.webp" src="https://empiresandpuzzles.forum/applications/core/interface/js/spacer.png"></a>
</p>

<p>
	<span style="font-size:24px;"><strong><img src="https://cdn.jsdelivr.net/gh/twitter/twemoji@14.0.2/assets/72x72/1f4cc.png" class="ipsEmoji" alt="📌"> I. Overview</strong></span>
</p>

<p>
	<span style="font-size:22px;"><strong><img src="https://cdn.jsdelivr.net/gh/twitter/twemoji@14.0.2/assets/72x72/1f5fa.png" class="ipsEmoji" alt="🗺️"> A. Exploration of the Mystery Island</strong></span>
</p>

<p>
	Monster Island is an alliance event based on cooperation, energy management, and team strategy on a large, unexplored island.
</p>

<p>
	<img src="https://cdn.jsdelivr.net/gh/twitter/twemoji@14.0.2/assets/72x72/26a0.png" class="ipsEmoji" alt="⚠️"> Beta Status: This event is currently being tested; changes are still possible. Last updated: November 2025.
</p>

<p>
	All alliances explore the same base map and start at the base camp in the center. The position of specific gameplay elements is unique to each alliance.
</p>

<p>
	Find the color nomenclature for the map.
</p>

<p>
	<a class="ipsAttachLink ipsAttachLink_image" data-fileext="webp" data-fileid="616" href="https://empiresandpuzzles.forum/uploads/monthly_2026_02/MI_legend_map_20251230_143632_0000.webp.4015c945bd534de053c7771c2d0ade01.webp" rel=""><img alt="MI_legend_map_20251230_143632_0000.webp" class="ipsImage ipsImage_thumbnailed" data-fileid="616" data-ratio="75.00" data-unique="jtg5ckn56" style="width: 300px; height: auto;" width="850" data-src="https://empiresandpuzzles.forum/uploads/monthly_2026_02/MI_legend_map_20251230_143632_0000.thumb.webp.e808bfb934bb80f7c806eee261a58f36.webp" src="https://empiresandpuzzles.forum/applications/core/interface/js/spacer.png"></a>
</p>

<p>
	 
</p>

<p>
	<span style="font-size:22px;"><strong><img src="https://cdn.jsdelivr.net/gh/twitter/twemoji@14.0.2/assets/72x72/1f5fa.png" class="ipsEmoji" alt="🗺️"> B. Difficulty and Ranking</strong></span>
</p>

<p>
	<img src="https://cdn.jsdelivr.net/gh/twitter/twemoji@14.0.2/assets/72x72/2728.png" class="ipsEmoji" alt="✨"> <strong>Four levels are available</strong>: Easy, Medium, Hard, and Very Hard.
</p>

<p>
	<img src="https://cdn.jsdelivr.net/gh/twitter/twemoji@14.0.2/assets/72x72/2728.png" class="ipsEmoji" alt="✨"> <strong>Impact</strong>: This difficulty level determines the strength of the monsters on the island and affects alliance rankings (alliances are ranked only among themselves).
</p>

<p>
	 
</p>

<p>
	<span style="font-size:22px;"><strong><img src="https://cdn.jsdelivr.net/gh/twitter/twemoji@14.0.2/assets/72x72/1f5fa.png" class="ipsEmoji" alt="🗺️"> C. Event Duration</strong></span>
</p>

<p>
	The event takes place in two distinct phases:
</p>

<p>
	<img src="https://cdn.jsdelivr.net/gh/twitter/twemoji@14.0.2/assets/72x72/23f3.png" class="ipsEmoji" alt="⏳"> <strong>Preparation Phase (24 hours)</strong>: Players have 24 hours to join an alliance to validate their participation.
</p>

<p>
	<img src="https://cdn.jsdelivr.net/gh/twitter/twemoji@14.0.2/assets/72x72/23f3.png" class="ipsEmoji" alt="⏳"> <strong>Exploration Phase (48 hours)</strong>: Exploration begins and lasts 48 hours.
</p>

<p>
	<img src="https://cdn.jsdelivr.net/gh/twitter/twemoji@14.0.2/assets/72x72/26a0.png" class="ipsEmoji" alt="⚠️"> Important: Once the exploration phase has started, any alliance change (joining or leaving) excludes the player from the event.
</p>

<p>
	 
</p>

<p>
	<span style="font-size:22px;"><strong><img src="https://cdn.jsdelivr.net/gh/twitter/twemoji@14.0.2/assets/72x72/1f5fa.png" class="ipsEmoji" alt="🗺️"> D. Your Objectives</strong></span>
</p>

<p>
	The main objectives are:
</p>

<p>
	<img src="https://cdn.jsdelivr.net/gh/twitter/twemoji@14.0.2/assets/72x72/2728.png" class="ipsEmoji" alt="✨"> Earning Points: Obtain these by scouting the map, overcoming Hordes (recurring foes), and challenging the mighty Apex (unique bosses).
</p>

<p>
	<img src="https://cdn.jsdelivr.net/gh/twitter/twemoji@14.0.2/assets/72x72/2728.png" class="ipsEmoji" alt="✨"> Looting: Discover Relic Chests (on-field support) and Treasure Chests (shared alliance bonuses).
</p>

<p>
	<img src="https://cdn.jsdelivr.net/gh/twitter/twemoji@14.0.2/assets/72x72/2728.png" class="ipsEmoji" alt="✨"> Ranking: Based on your final score and the portion of the island uncovered within your group. Rewards are issued once the event concludes.
</p>

<p>
	<img alt="Copie_de_Copie_de_S3_vignette__20260103_123217_0000.webp" class="ipsImage ipsImage_thumbnailed" data-fileid="617" data-ratio="89.00" data-unique="yqqhabl1c" style="height: auto;" width="200" data-src="https://empiresandpuzzles.forum/uploads/monthly_2026_02/Copie_de_Copie_de_S3_vignette__20260103_123217_0000.webp.1442c0e8295d0336d24a750938121161.webp" src="https://empiresandpuzzles.forum/applications/core/interface/js/spacer.png">
</p>

<p>
	 
</p>

<p>
	<span style="font-size:24px;"><strong><img src="https://cdn.jsdelivr.net/gh/twitter/twemoji@14.0.2/assets/72x72/1f4cc.png" class="ipsEmoji" alt="📌"> II. Access Requirements and Difficulty Levels</strong></span>
</p>

<p>
	<span style="font-size:22px;"><strong><img src="https://cdn.jsdelivr.net/gh/twitter/twemoji@14.0.2/assets/72x72/1f5fa.png" class="ipsEmoji" alt="🗺️"> A. Prerequisites for the Island</strong></span>
</p>

<p>
	Must be part of an alliance before the start of the event.
</p>

<p>
	The alliance score must be at least 10,000.
</p>

<p>
	 
</p>

<p>
	<span style="font-size:22px;"><strong><img src="https://cdn.jsdelivr.net/gh/twitter/twemoji@14.0.2/assets/72x72/1f5fa.png" class="ipsEmoji" alt="🗺️"> B. Difficulty Options</strong></span>
</p>

<p>
	The event's difficulty is based on your alliance's power (measured by the Titan you defeat each day).
</p>

<p>
	Available Levels: Easy, Medium, Hard, Very Hard.
</p>

<p>
	This choice impacts:
</p>

<ul>
	<li>
		The strength of the monsters on the island.
	</li>
	<li>
		The ranking you participate in (and therefore the rewards you receive).
	</li>
</ul>

<p>
	<img alt="Screenshot_2025-11-21-08-00-25-377_com.smallgiantgames.empires-1.webp" class="ipsImage ipsImage_thumbnailed" data-fileid="618" data-ratio="222.00" data-unique="lvg17tmoi" style="width: 150px; height: auto;" width="406" data-src="https://empiresandpuzzles.forum/uploads/monthly_2026_02/Screenshot_2025-11-21-08-00-25-377_com.smallgiantgames.empires-1.webp.50d01f16a2b8ec0c142f63332e4abb22.webp" src="https://empiresandpuzzles.forum/applications/core/interface/js/spacer.png">
</p>

<p>
	<span style="font-size:24px;"><strong><img src="https://cdn.jsdelivr.net/gh/twitter/twemoji@14.0.2/assets/72x72/1f4cc.png" class="ipsEmoji" alt="📌"> III. Interface</strong></span>
</p>

<p>
	<img alt="MI_interface_base_20260103_140100_0000.webp" class="ipsImage ipsImage_thumbnailed" data-fileid="619" data-ratio="222.00" data-unique="c078hzn8e" style="width: 200px; height: auto;" width="406" data-src="https://empiresandpuzzles.forum/uploads/monthly_2026_02/MI_interface_base_20260103_140100_0000.webp.d21a4a7bb7999b83454a96f54259d24c.webp" src="https://empiresandpuzzles.forum/applications/core/interface/js/spacer.png">
</p>

<p>
	<span style="font-size:22px;"><strong><img src="https://cdn.jsdelivr.net/gh/twitter/twemoji@14.0.2/assets/72x72/1f5fa.png" class="ipsEmoji" alt="🗺️"> A. Top Banner (Status and Resources)</strong></span>
</p>

<ul>
	<li>
		Energy (EMI): Island-specific energy, capped at 1000 total. Recharge time is indicated.
	</li>
	<li>
		Keys: Two distinct counters: one for Treasure Chests and one for Relic Chests.
	</li>
	<li>
		Treasure Chests: Indicates the number of Treasure Chests found.
	</li>
	<li>
		Trophies: Indicates the number of points accumulated by the alliance.
	</li>
</ul>

<p>
	 
</p>

<p>
	<span style="font-size:22px;"><strong><img src="https://cdn.jsdelivr.net/gh/twitter/twemoji@14.0.2/assets/72x72/1f5fa.png" class="ipsEmoji" alt="🗺️"> B. Left Banner (Menus and Navigation)</strong></span>
</p>

<p>
	Four main buttons are accessible on the Left Banner:
</p>

<ul>
	<li>
		<u>Settings/Info</u>: Opens a detailed menu:

		<ul>
			<li>
				<u>Activation/Deactivation</u> of the alliance chat view.
			</li>
			<li>
				<u>Island Information</u>: official event information.
			</li>
			<li>
				<u>Ranking</u>: alliance ranking and alliances according to difficulty level.
			</li>
			<li>
				<u>Rewards</u>: projected rewards to be obtained.
			</li>
			<li>
				<u>Alliance Information</u>: event history and player points summary.
			</li>
			<li>
				<u>Hero List</u>: view your heroes and items available for the island and those that can be killed. You cannot change your team here.
			</li>
			<li>
				<u>Relics</u>: Indicates the details of the relics found, corresponding to combat bonuses for the alliance heroes.
			</li>
		</ul>
	</li>
	<li>
		<u>Navigation (Mini-Map):</u>
		<ul>
			<li>
				<u>Preview</u>: Open the map miniature.
			</li>
			<li>
				<u>Estimation &amp; Visualization</u>: Click once on the desired zone (the white cursor) to see the energy cost (EMI) and visualize the elements (monsters, chests, teammates) present in that zone.
			</li>
			<li>
				<u>Movement</u>: A second click triggers movement to that zone.
			</li>
		</ul>
	</li>
</ul>

<p>
	<img src="https://cdn.jsdelivr.net/gh/twitter/twemoji@14.0.2/assets/72x72/26a0.png" class="ipsEmoji" alt="⚠️"> Warning: An accidental click can cause unintended movement and energy loss.
</p>

<ul>
	<li>
		<u>Exploration</u>: You must slide on the greyed-out zones. Island elements (chests, hordes, apex) are displayed with brighter areas.

		<ul>
			<li>
				<u>Safety</u>: You can slide on the map safely without risk of movement (and therefore without energy loss).
			</li>
			<li>
				<u>Profiles</u>: You can view a teammate's profile (team used, items, remaining energy).
			</li>
		</ul>
	</li>
</ul>

<p>
	 
</p>

<p>
	<span style="font-size:22px;"><strong><img src="https://cdn.jsdelivr.net/gh/twitter/twemoji@14.0.2/assets/72x72/1f5fa.png" class="ipsEmoji" alt="🗺️"> C. Right Banner (Alliance Activity)</strong></span>
</p>

<ul>
	<li>
		<u>News Feed</u>: Displays the latest actions performed by players and the sector concerned. You can click on this area, which will open the detailed "Alliance Information" menu. 

		<ul>
			<li>
				<em>Someone discovered a horde in “A2”</em>
			</li>
			<li>
				<em>Someone defeated a horde in…</em>
			</li>
			<li>
				<em>Someone discovered an apex monster in…</em>
			</li>
			<li>
				<em>Someone defeated an apex monster…</em>
			</li>
			<li>
				<em>Someone discovered a treasure chest…</em>
			</li>
			<li>
				<em>Someone discovered a relic chest…</em>
			</li>
			<li>
				<em>Someone discovered a key (for a chest)…</em>
			</li>
			<li>
				<em>Someone obtains a new relic for all alliance members</em>
			</li>
			<li>
				<em>Horde reappeared in…</em>
			</li>
		</ul>
	</li>
	<li>
		<u>Sector</u>: Indicates the sector you are currently viewing on the screen.
	</li>
</ul>

<p>
	 
</p>

<p>
	<span style="font-size:22px;"><strong><img src="https://cdn.jsdelivr.net/gh/twitter/twemoji@14.0.2/assets/72x72/1f5fa.png" class="ipsEmoji" alt="🗺️"> D. Center and Bottom of the map</strong></span>
</p>

<ul>
	<li>
		Main game zone: map of the island to explore.
	</li>
	<li>
		Alliance Chat (bottom): a specific chat for the island can be activated or deactivated from the settings.
	</li>
</ul>

<p>
	<img alt="Monster_island_interface_1_20251221_101429_0000.webp" class="ipsImage ipsImage_thumbnailed" data-fileid="620" data-ratio="141.60" data-unique="c0olu4ekl" style="width: 250px; height: auto;" width="524" data-src="https://empiresandpuzzles.forum/uploads/monthly_2026_02/Monster_island_interface_1_20251221_101429_0000.webp.26ae70ba9d09f51842d47dacf380e096.webp" src="https://empiresandpuzzles.forum/applications/core/interface/js/spacer.png"> <img alt="Monster_island_interface_2_20251221_101720_0000.webp" class="ipsImage ipsImage_thumbnailed" data-fileid="621" data-ratio="141.60" data-unique="5bezc9kma" style="width: 250px; height: auto;" width="524" data-src="https://empiresandpuzzles.forum/uploads/monthly_2026_02/Monster_island_interface_2_20251221_101720_0000.webp.5d76d866538e310c0daf9adcf786221a.webp" src="https://empiresandpuzzles.forum/applications/core/interface/js/spacer.png">
</p>

<p>
	<span style="font-size:24px;"><strong><img src="https://cdn.jsdelivr.net/gh/twitter/twemoji@14.0.2/assets/72x72/1f4cc.png" class="ipsEmoji" alt="📌"> IV. The Map and Energy (EMI)</strong></span>
</p>

<p>
	Credit by BirksG, Turan
</p>

<p>
	<a class="ipsAttachLink ipsAttachLink_image" data-fileext="webp" data-fileid="622" href="https://empiresandpuzzles.forum/uploads/monthly_2026_02/1763461077635-1.webp.86c308ee219d209e0750cc9103f94b6c.webp" rel=""><img alt="1763461077635-1.webp" class="ipsImage ipsImage_thumbnailed" data-fileid="622" data-ratio="84.67" data-unique="7j8ibq7ge" style="width: 150px; height: auto;" width="850" data-src="https://empiresandpuzzles.forum/uploads/monthly_2026_02/1763461077635-1.thumb.webp.906c4c6b6c5f583acc8b0241f0ca4d50.webp" src="https://empiresandpuzzles.forum/applications/core/interface/js/spacer.png"></a> <img alt="1763736279089.webp" class="ipsImage ipsImage_thumbnailed" data-fileid="623" data-ratio="88.00" data-unique="l6n9m2fgs" style="width: 150px; height: auto;" width="840" data-src="https://empiresandpuzzles.forum/uploads/monthly_2026_02/1763736279089.webp.b99882f03c10e3d1961d5dd1f2452fa2.webp" src="https://empiresandpuzzles.forum/applications/core/interface/js/spacer.png">
</p>

<p>
	The island is very vast (more than 3000 tiles), of which about 1800 tiles are explorable.
</p>

<p>
	You start at the Base Camp on a black map.
</p>

<p>
	<img alt="1766809310271.webp" class="ipsImage ipsImage_thumbnailed" data-fileid="624" data-ratio="212.00" data-unique="0ctjmw0re" style="width: 150px; height: auto;" width="425" data-src="https://empiresandpuzzles.forum/uploads/monthly_2026_02/1766809310271.webp.88c43def474c97d405c26b1cc2718061.webp" src="https://empiresandpuzzles.forum/applications/core/interface/js/spacer.png">
</p>

<p>
	<span style="font-size:22px;"><strong><img src="https://cdn.jsdelivr.net/gh/twitter/twemoji@14.0.2/assets/72x72/1f5fa.png" class="ipsEmoji" alt="🗺️"> A. Exploration Cost and Points</strong></span>
</p>

<p>
	Exploration and movement consume dedicated energy (EMI). Each explored tile grants 750 points.
</p>

<p>
	<img src="https://cdn.jsdelivr.net/gh/twitter/twemoji@14.0.2/assets/72x72/2728.png" class="ipsEmoji" alt="✨"> Initial Cost (depending on tile type):
</p>

<ul>
	<li>
		Earth Tile: 5, 10 or 35 EMI.
	</li>
	<li>
		Desert Tile: 10, 15, or 30 EMI.
	</li>
	<li>
		Ice Tile: 15, 20, 25 or 35 EMI.
	</li>
	<li>
		Forest Tile: 15, 20, 25, or 30 EMI.
	</li>
	<li>
		Water/Rock Tile: 30 EMI
	</li>
	<li>
		Water zones are unexplorable.
	</li>
</ul>

<p>
	<a class="ipsAttachLink ipsAttachLink_image" data-fileext="webp" data-fileid="625" href="https://empiresandpuzzles.forum/uploads/monthly_2026_02/Copie_de_MI_legend_map_20251230_163216_0000.webp.9552b5494fb9842fb8cbc94441c9e57a.webp" rel=""><img alt="Copie_de_MI_legend_map_20251230_163216_0000.webp" class="ipsImage ipsImage_thumbnailed" data-fileid="625" data-ratio="75.00" data-unique="aaw21uedi" style="width: 200px; height: auto;" width="850" data-src="https://empiresandpuzzles.forum/uploads/monthly_2026_02/Copie_de_MI_legend_map_20251230_163216_0000.thumb.webp.47b2bdf12f8b3ee7a78b93faee690876.webp" src="https://empiresandpuzzles.forum/applications/core/interface/js/spacer.png"></a>
</p>

<p>
	<img src="https://cdn.jsdelivr.net/gh/twitter/twemoji@14.0.2/assets/72x72/2728.png" class="ipsEmoji" alt="✨"> Reduced Cost: Exploring an already visited tile costs only 1 EMI.
</p>

<p>
	<img src="https://cdn.jsdelivr.net/gh/twitter/twemoji@14.0.2/assets/72x72/2728.png" class="ipsEmoji" alt="✨"> Exploration reveals adjacent tiles (which turn grey).
</p>

<p>
	<a class="ipsAttachLink ipsAttachLink_image" data-fileext="webp" data-fileid="627" href="https://empiresandpuzzles.forum/uploads/monthly_2026_02/IMG_20251227_054857.webp.53893606baea1e07ddad67ef1e9a2e23.webp" rel=""><img alt="IMG_20251227_054857.webp" class="ipsImage ipsImage_thumbnailed" data-fileid="627" data-ratio="78.50" data-unique="s67gijsis" style="width: 200px; height: auto;" width="850" data-src="https://empiresandpuzzles.forum/uploads/monthly_2026_02/IMG_20251227_054857.thumb.webp.549475499ec51fac760b9764457e1e8e.webp" src="https://empiresandpuzzles.forum/applications/core/interface/js/spacer.png"></a>
</p>

<p>
	<img src="https://cdn.jsdelivr.net/gh/twitter/twemoji@14.0.2/assets/72x72/2728.png" class="ipsEmoji" alt="✨"> Mountain tiles reveal a larger area (The size differs depending on the mounting type)
</p>

<p>
	<a class="ipsAttachLink ipsAttachLink_image" data-fileext="webp" data-fileid="628" href="https://empiresandpuzzles.forum/uploads/monthly_2026_02/IMG_20260103_124250.webp.0d4ac313eccc08785e292ab4be183c4f.webp" rel=""><img alt="IMG_20260103_124250.webp" class="ipsImage ipsImage_thumbnailed" data-fileid="628" data-ratio="32.50" data-unique="hlbhz4qh2" style="width: 200px; height: auto;" width="850" data-src="https://empiresandpuzzles.forum/uploads/monthly_2026_02/IMG_20260103_124250.thumb.webp.e768ba5ed734c9f5a12b0790abca0946.webp" src="https://empiresandpuzzles.forum/applications/core/interface/js/spacer.png"></a>
</p>

<p>
	 
</p>

<p>
	<span style="font-size:22px;"><strong><img src="https://cdn.jsdelivr.net/gh/twitter/twemoji@14.0.2/assets/72x72/1f5fa.png" class="ipsEmoji" alt="🗺️"> B. Energy Management (EMI)</strong></span>
</p>

<p>
	<img src="https://cdn.jsdelivr.net/gh/twitter/twemoji@14.0.2/assets/72x72/2728.png" class="ipsEmoji" alt="✨"> <u>Start</u>: You begin the event with 500 EMI.
</p>

<p>
	<img src="https://cdn.jsdelivr.net/gh/twitter/twemoji@14.0.2/assets/72x72/2728.png" class="ipsEmoji" alt="✨"> <u>Automatic Recharge</u>: You receive 100 EMI every 2 hours and 25 minutes (2h25).
</p>

<p>
	<img src="https://cdn.jsdelivr.net/gh/twitter/twemoji@14.0.2/assets/72x72/2728.png" class="ipsEmoji" alt="✨"> <u>Cap</u>: The maximum cumulable is 1000 EMI. Any energy recharged beyond this cap is lost.
</p>

<p>
	<img src="https://cdn.jsdelivr.net/gh/twitter/twemoji@14.0.2/assets/72x72/2728.png" class="ipsEmoji" alt="✨"> <u>Total Energy</u> : 2,500 / player, or 75,000 energy for an alliance of 30 players.
</p>

<p>
	Find the energy respawn information here: 
</p>

<p>
	<a class="ipsAttachLink ipsAttachLink_image" data-fileext="webp" data-fileid="629" href="https://empiresandpuzzles.forum/uploads/monthly_2026_02/InCollage_20251125_160630477-1.webp.590c056467b82efe72039e052d23e45a.webp" rel=""><img alt="InCollage_20251125_160630477-1.webp" class="ipsImage ipsImage_thumbnailed" data-fileid="629" data-ratio="42.67" data-unique="kw7dul99b" style="width: 150px; height: auto;" width="850" data-src="https://empiresandpuzzles.forum/uploads/monthly_2026_02/InCollage_20251125_160630477-1.thumb.webp.bcb534f3499318ca6b61d879ffe22491.webp" src="https://empiresandpuzzles.forum/applications/core/interface/js/spacer.png"></a>
</p>

<p>
	<a class="ipsAttachLink ipsAttachLink_image" data-fileext="webp" data-fileid="630" href="https://empiresandpuzzles.forum/uploads/monthly_2026_02/Copie_de_Copie_de_Copie_de_Copie_de_DRAGONSPIRE_20251229_140347_0000.webp.7c9523e1a2e9f90110eea57ea38e9d45.webp" rel=""><img alt="Copie_de_Copie_de_Copie_de_Copie_de_DRAGONSPIRE_20251229_140347_0000.webp" class="ipsImage ipsImage_thumbnailed" data-fileid="630" data-ratio="75.00" data-unique="l3nb86aby" style="width: 300px; height: auto;" width="850" data-src="https://empiresandpuzzles.forum/uploads/monthly_2026_02/Copie_de_Copie_de_Copie_de_Copie_de_DRAGONSPIRE_20251229_140347_0000.thumb.webp.aa5c3b8c57d069cb31a4781b1a4676b9.webp" src="https://empiresandpuzzles.forum/applications/core/interface/js/spacer.png"></a>
</p>

<p>
	 
</p>

<p>
	<span style="font-size:24px;"><strong><img src="https://cdn.jsdelivr.net/gh/twitter/twemoji@14.0.2/assets/72x72/1f4cc.png" class="ipsEmoji" alt="📌"> V. Hero Management</strong></span>
</p>

<p>
	You must return to the Base Camp to change your team or replenish your items.
</p>

<p>
	<span style="font-size:22px;"><strong><img src="https://cdn.jsdelivr.net/gh/twitter/twemoji@14.0.2/assets/72x72/1f5fa.png" class="ipsEmoji" alt="🗺️"> A. Damage and Persistence</strong></span>
</p>

<ul>
	<li>
		<u>Permanent Damage</u>: 40% of the damage received during a fight becomes permanent (grey bar) and cannot be healed.
	</li>
	<li>
		<u>HP Carry-over</u>: The remaining HP (the green part) at the end of a fight is what the hero will start the next fight with.
	</li>
	<li>
		<u>Minion Penalty</u>: Heroes using Minions suffer 250% additional damage!
	</li>
	<li>
		<u>Overheal</u>: Disabled. It acts as a standard heal.
	</li>
	<li>
		<u>Lost Hero</u>: Any hero defeated at the end of a fight is lost for the rest of the event.
	</li>
	<li>
		<u>Resurrection</u>: You can bring a hero back during the fight with a Resurrection Scroll or a special resurrection skill, but their maximum HP is then permanently reduced by 50%.
	</li>
</ul>

<p>
	<img alt="IMG_20251125_134114.webp" class="ipsImage ipsImage_thumbnailed" data-fileid="631" data-ratio="252.00" data-unique="tultaoa8z" style="width: 150px; height: auto;" width="358" data-src="https://empiresandpuzzles.forum/uploads/monthly_2026_02/IMG_20251125_134114.webp.4989e91fadf42b5fd5dc1417e1de58e7.webp" src="https://empiresandpuzzles.forum/applications/core/interface/js/spacer.png">
</p>

<p>
	 
</p>

<p>
	<span style="font-size:22px;"><strong><img src="https://cdn.jsdelivr.net/gh/twitter/twemoji@14.0.2/assets/72x72/1f5fa.png" class="ipsEmoji" alt="🗺️"> B. Event Heroes (Bonus)</strong></span>
</p>

<p>
	The Plains Hunter, Abyss Hunter, Jungle Hunter and Titan Hunter families benefit from statistical bonuses:
</p>

<ul>
	<li>
		Statistical Bonuses (Attack, Defense, HP):
		<ul>
			<li>
				Legendary: +40%
			</li>
			<li>
				Epic: +90%
			</li>
			<li>
				Rare: +150%
			</li>
		</ul>
	</li>
	<li>
		Survival and Skills: These heroes receive a reduction in the amount of permanent damage they suffer in combat. Their special skills are also enhanced, inflicting an additional ailment on all enemies.
	</li>
</ul>

<p>
	<img alt="Screenshot_2025-11-25-13-40-33-979_com.miui.gallery-edit.webp" class="ipsImage ipsImage_thumbnailed" data-fileid="632" data-ratio="202.67" data-unique="ldz87rusv" style="width: 150px; height: auto;" width="445" data-src="https://empiresandpuzzles.forum/uploads/monthly_2026_02/Screenshot_2025-11-25-13-40-33-979_com_miui.gallery-edit.webp.1cffa9419cf56f2f3c33752baf0da97b.webp" src="https://empiresandpuzzles.forum/applications/core/interface/js/spacer.png">
</p>

<p>
	 
</p>

<p>
	<span style="font-size:24px;"><strong><img src="https://cdn.jsdelivr.net/gh/twitter/twemoji@14.0.2/assets/72x72/1f4cc.png" class="ipsEmoji" alt="📌"> VI. The Hordes</strong></span>
</p>

<p>
	Hordes are composed of monsters of the same color. They are the main renewable source of points for the event.
</p>

<p>
	<span style="font-size:22px;"><strong><img src="https://cdn.jsdelivr.net/gh/twitter/twemoji@14.0.2/assets/72x72/1f5fa.png" class="ipsEmoji" alt="🗺️"> A. Size and Location</strong></span>
</p>

<p>
	<img src="https://cdn.jsdelivr.net/gh/twitter/twemoji@14.0.2/assets/72x72/2728.png" class="ipsEmoji" alt="✨"> <strong>Horde Size</strong>
</p>

<ul>
	<li>
		Small Horde (40 monsters): x 10
	</li>
	<li>
		Medium Horde (100 monsters): x 10
	</li>
	<li>
		Large Horde (180 monsters): x 10.
	</li>
</ul>

<p>
	<img alt="MI_Hordes_20260103_105616_0000.webp" class="ipsImage ipsImage_thumbnailed" data-fileid="633" data-ratio="141.33" data-unique="9fjzk0kld" style="width: 300px; height: auto;" width="637" data-src="https://empiresandpuzzles.forum/uploads/monthly_2026_02/MI_Hordes_20260103_105616_0000.webp.605a0c0027f7fbe4b3979b80fe881b71.webp" src="https://empiresandpuzzles.forum/applications/core/interface/js/spacer.png">
</p>

<p>
	<img src="https://cdn.jsdelivr.net/gh/twitter/twemoji@14.0.2/assets/72x72/2728.png" class="ipsEmoji" alt="✨"> <strong>Location</strong>: Difficulty increases as you move away from the Base Camp. The easiest Hordes are in the center, the most difficult toward the periphery.
</p>

<p>
	<em>See the example of horde distribution, credit Team VanDamme</em>
</p>

<p>
	<img alt="Grosse_horde_20251124_104552_0000.webp" class="ipsImage ipsImage_thumbnailed" data-fileid="634" data-ratio="88.00" data-unique="cn5eupr4w" style="width: 150px; height: auto;" width="615" data-src="https://empiresandpuzzles.forum/uploads/monthly_2026_02/Grosse_horde_20251124_104552_0000.webp.a56b0e9637657a5d75b235afcaff2dcb.webp" src="https://empiresandpuzzles.forum/applications/core/interface/js/spacer.png">
</p>

<p>
	<img src="https://cdn.jsdelivr.net/gh/twitter/twemoji@14.0.2/assets/72x72/2728.png" class="ipsEmoji" alt="✨"> <strong>Access</strong>: The Horde tile is limited in access by a single tile. Adjacent tiles are blocked (crossed spears symbol) until it is defeated.
</p>

<p>
	<a class="ipsAttachLink ipsAttachLink_image" data-fileext="webp" data-fileid="635" href="https://empiresandpuzzles.forum/uploads/monthly_2026_02/IMG_20251229_113943.webp.75785cfc78c566a9b5e1860b96de3ad1.webp" rel=""><img alt="IMG_20251229_113943.webp" class="ipsImage ipsImage_thumbnailed" data-fileid="635" data-ratio="97.33" data-unique="c08soxtxu" style="width: 150px; height: auto;" width="850" data-src="https://empiresandpuzzles.forum/uploads/monthly_2026_02/IMG_20251229_113943.thumb.webp.1c19208bbb1fe8282a81ceffb0bb9f18.webp" src="https://empiresandpuzzles.forum/applications/core/interface/js/spacer.png"></a>
</p>

<p>
	<img src="https://cdn.jsdelivr.net/gh/twitter/twemoji@14.0.2/assets/72x72/2728.png" class="ipsEmoji" alt="✨"> <strong>Teamwork</strong>: Several players can attack simultaneously. A small symbol appears on the square to show the presence of multiple players. It is therefore important to communicate in order not to waste attack energy.
</p>

<p>
	<img alt="IMG_20251229_141436.webp" class="ipsImage ipsImage_thumbnailed" data-fileid="636" data-ratio="99.33" data-unique="frkztrkm5" style="width: 150px; height: auto;" width="530" data-src="https://empiresandpuzzles.forum/uploads/monthly_2026_02/IMG_20251229_141436.webp.b38970ece7a46c59c2a9531c0f3efa01.webp" src="https://empiresandpuzzles.forum/applications/core/interface/js/spacer.png">
</p>

<p>
	 
</p>

<p>
	<span style="font-size:22px;"><strong><img src="https://cdn.jsdelivr.net/gh/twitter/twemoji@14.0.2/assets/72x72/1f5fa.png" class="ipsEmoji" alt="🗺️"> B. Attack Hordes</strong></span>
</p>

<ul>
	<li>
		<u>Monster distribution by attack:</u>

		<ul>
			<li>
				Small horde: 4 attacks of 10 monsters
			</li>
			<li>
				Medium horde: 5 attacks of 20 monsters
			</li>
			<li>
				Large horde: 6 attacks of 30 monsters
			</li>
		</ul>
	</li>
</ul>

<p>
	The battle is in a single wave. Up to 8 monsters visible, replaced until the total is eliminated.
</p>

<ul>
	<li>
		<u>Attack Cost</u>: The cost starts at 10 EMI. Each renewed attack by the same player increases the cost by 5 additional EMI (up to a maximum of 75 EMI).
	</li>
</ul>

<p>
	<a class="ipsAttachLink ipsAttachLink_image" data-fileext="webp" data-fileid="637" href="https://empiresandpuzzles.forum/uploads/monthly_2026_02/Screenshot_2026-01-03-10-56-23-959_com.canva.editor-edit.webp.becaaf7cb0472102f75a9c0ee568ac58.webp" rel=""><img alt="Screenshot_2026-01-03-10-56-23-959_com.canva.editor-edit.webp" class="ipsImage ipsImage_thumbnailed" data-fileid="637" data-ratio="45.67" data-unique="6s9xjqs05" style="width: 300px; height: auto;" width="850" data-src="https://empiresandpuzzles.forum/uploads/monthly_2026_02/Screenshot_2026-01-03-10-56-23-959_com.canva.editor-edit.thumb.webp.8d9de28c69d53eb32063761495f9da70.webp" src="https://empiresandpuzzles.forum/applications/core/interface/js/spacer.png"></a>
</p>

<ul>
	<li>
		<u>Time Limit</u>: You have a maximum of 10 minutes per combat.
	</li>
	<li>
		<u>Damage / Items</u>: Hordes cause permanent damage. Battle items are allowed.
	</li>
	<li>
		<u>Reward</u>: You receive a season level type reward.
	</li>
	<li>
		<u>Combat Points</u>: Points are awarded. Hordes have a good chance of dropping the keys for Relic Chests.
	</li>
</ul>

<p>
	The total score is based on two key factors: a base point value determined by difficulty and a speed bonus.
</p>

<ul>
	<li>
		Base Points by Difficulty
		<ul>
			<li>
				Small Horde: 6,520 points per wave (totaling 26,080 points over 4 waves).
			</li>
			<li>
				Medium Horde: 13,040 points per wave (totaling 65,200 points over 5 waves).
			</li>
			<li>
				Large Horde: 19,560 points per wave (totaling 117,360 points over 6 waves).
			</li>
		</ul>
	</li>
	<li>
		Time Bonus
	</li>
</ul>

<p>
	In addition to the base points, a Time Bonus is applied. Your score increases based on your execution speed: the faster you clear a wave, the higher the bonus points awarded.
</p>

<ul>
	<li>
		Respawn (Repop): A defeated Horde is replaced after 12 hours (countdown displayed on the skull).
	</li>
</ul>

<p>
	<a class="ipsAttachLink ipsAttachLink_image" data-fileext="webp" data-fileid="638" href="https://empiresandpuzzles.forum/uploads/monthly_2026_02/IMG_20251229_072010.webp.ae949fd9158c1577ca8c182f928f9b90.webp" rel=""><img alt="IMG_20251229_072010.webp" class="ipsImage ipsImage_thumbnailed" data-fileid="638" data-ratio="84.00" data-unique="ccwh4vx7v" style="width: 150px; height: auto;" width="850" data-src="https://empiresandpuzzles.forum/uploads/monthly_2026_02/IMG_20251229_072010.thumb.webp.6869c438b7db1200a880197641d5e677.webp" src="https://empiresandpuzzles.forum/applications/core/interface/js/spacer.png"></a>
</p>

<p>
	 
</p>

<p>
	<span style="font-size:22px;"><strong><img src="https://cdn.jsdelivr.net/gh/twitter/twemoji@14.0.2/assets/72x72/1f5fa.png" class="ipsEmoji" alt="🗺️"> C. Scoring &amp; Economy Statregy</strong></span>
</p>

<p>
	<span style="font-size:18px;"><strong><img src="https://cdn.jsdelivr.net/gh/twitter/twemoji@14.0.2/assets/72x72/1f3c6.png" class="ipsEmoji" alt="🏆"> Scoring Strategy</strong></span>
</p>

<ul>
	<li>
		Base Points: Every Horde awards points upon defeat. Focus on larger Hordes to maximize the points granted per kill.
	</li>
	<li>
		Speed Bonus: Speed is critical. A significant multiplier is applied based on how quickly the fight is completed.
	</li>
	<li>
		High Frequency: To maximize your ranking, aim to defeat Hordes both rapidly and repeatedly.
	</li>
</ul>

<p>
	<span style="font-size:18px;"><strong><img src="https://cdn.jsdelivr.net/gh/twitter/twemoji@14.0.2/assets/72x72/1f4b0.png" class="ipsEmoji" alt="💰"> Energy Economy</strong></span>
</p>

<ul>
	<li>
		The Increment Rule: Attack costs rise quickly (+5 EMI per strike).
	</li>
	<li>
		Efficiency: Limit individual strikes on a single target. It is more cost-effective to rotate attacks with other players to reset or offset rising costs.
	</li>
	<li>
		Sustainability: Prioritize taking turns to ensure everyone stays within the lower-cost brackets.
	</li>
</ul>

<p>
	<span style="font-size:18px;"><strong><img src="https://cdn.jsdelivr.net/gh/twitter/twemoji@14.0.2/assets/72x72/1f91d.png" class="ipsEmoji" alt="🤝"> Tactical Coordination</strong></span>
</p>

<ul>
	<li>
		Communication is Key: Avoid "blind" simultaneous assaults.
	</li>
	<li>
		The Finishing Blow Risk: If two players land the final hit at the same time, only the fastest player receives the points.
	</li>
	<li>
		Waste Prevention: Poor coordination leads to "ghost hits" where the second player spends their energy for zero reward. Always announce your targets.
	</li>
</ul>

<p>
	<img src="https://cdn.jsdelivr.net/gh/twitter/twemoji@14.0.2/assets/72x72/1f3c6.png" class="ipsEmoji" alt="🏆"> Discover [the strategy of the top 100 alliances]() by Alexa
</p>

<p>
	 
</p>

<p>
	<span style="font-size:24px;"><strong><img src="https://cdn.jsdelivr.net/gh/twitter/twemoji@14.0.2/assets/72x72/1f4cc.png" class="ipsEmoji" alt="📌"> VII. The Apex</strong></span>
</p>

<p>
	The Apex are similar to Titans, unique and powerful. There are 10 Apex on the map (2 of each color), randomly distributed.
</p>

<p>
	<span style="font-size:22px;"><strong><img src="https://cdn.jsdelivr.net/gh/twitter/twemoji@14.0.2/assets/72x72/1f5fa.png" class="ipsEmoji" alt="🗺️"> A. Apex Skills</strong></span>
</p>

<p>
	They all possess this passive: 40% extra chance to resist all status effects, mana reductions, and buff dispels.
</p>

<p>
	<img src="https://cdn.jsdelivr.net/gh/twitter/twemoji@14.0.2/assets/72x72/2728.png" class="ipsEmoji" alt="✨"> Carapace Kaiju (Holy) – Blade Tail Swipe
</p>

<ul>
	<li>
		Deals 100% damage to all enemies.
	</li>
	<li>
		All enemies get -20% attack for 4 turns.
	</li>
	<li>
		The caster gets +40% defense against Special Skills for 4 turns.
	</li>
	<li>
		Passive: +30% defense.
	</li>
</ul>

<p>
	<img src="https://cdn.jsdelivr.net/gh/twitter/twemoji@14.0.2/assets/72x72/2728.png" class="ipsEmoji" alt="✨"> Megalocroco (Nature) 
</p>

<ul>
	<li>
		Deals 100% damage to all enemies.
	</li>
	<li>
		All enemies get -10% mana generation for 4 turns.
	</li>
	<li>
		The caster gets +19% mana generation for 4 turns.
	</li>
	<li>
		Passive: +30% attack
	</li>
</ul>

<p>
	<img src="https://cdn.jsdelivr.net/gh/twitter/twemoji@14.0.2/assets/72x72/2728.png" class="ipsEmoji" alt="✨"> Bat Dragon (Dark) – Dragon Claws
</p>

<ul>
	<li>
		Deals 100% damage to all enemies.
	</li>
	<li>
		All enemies get -26% accuracy for 4 turns.
	</li>
	<li>
		The caster resists new negative mana effects for 4 turns.
	</li>
	<li>
		Passive: +30% chance to dodge Special Skill damage
	</li>
</ul>

<p>
	<img src="https://cdn.jsdelivr.net/gh/twitter/twemoji@14.0.2/assets/72x72/2728.png" class="ipsEmoji" alt="✨"> Behemoth Frog (Ice) – Venom Slash
</p>

<ul>
	<li>
		Deals 100% damage to all enemies.
	</li>
	<li>
		All enemies receive 584 Poison damage over 4 turns.
	</li>
	<li>
		The caster gets +26% defense for 4 turns.
	</li>
	<li>
		Passive: +30% HP
	</li>
</ul>

<p>
	<img src="https://cdn.jsdelivr.net/gh/twitter/twemoji@14.0.2/assets/72x72/2728.png" class="ipsEmoji" alt="✨"> Brimstone Brut (Fire) – Vockfall Bash
</p>

<ul>
	<li>
		Deals 100% damage to all enemies.
	</li>
	<li>
		All enemies get -20% defense for 4 turns.
	</li>
	<li>
		The caster is immune to new status ailments for 4 turns.
	</li>
	<li>
		Passive: +30% defense
	</li>
</ul>

<p>
	<img alt="Copie_de_Monster_Island_les_monstres_20260103_104352_0000.webp" class="ipsImage ipsImage_thumbnailed" data-fileid="639" data-ratio="141.33" data-unique="5zaomlb6o" style="width: 300px; height: auto;" width="637" data-src="https://empiresandpuzzles.forum/uploads/monthly_2026_02/Copie_de_Monster_Island_les_monstres_20260103_104352_0000.webp.4cf1518353b4d36d5c671c1c01a4841a.webp" src="https://empiresandpuzzles.forum/applications/core/interface/js/spacer.png">
</p>

<p>
	 
</p>

<p>
	<span style="font-size:22px;"><strong><img src="https://cdn.jsdelivr.net/gh/twitter/twemoji@14.0.2/assets/72x72/1f5fa.png" class="ipsEmoji" alt="🗺️"> B. Attacking the Apex</strong></span>
</p>

<ul>
	<li>
		Access: The access tile is unique, adjacent tiles being blocked by "crossed spears" until the Apex is defeated.
	</li>
</ul>

<p>
	<img alt="IMG_20260103_113036.webp" class="ipsImage ipsImage_thumbnailed" data-fileid="640" data-ratio="104.67" data-unique="q43surnr1" style="width: 150px; height: auto;" width="722" data-src="https://empiresandpuzzles.forum/uploads/monthly_2026_02/IMG_20260103_113036.webp.419a9ccdd8cd9743ffe3d8c2077bc720.webp" src="https://empiresandpuzzles.forum/applications/core/interface/js/spacer.png">
</p>

<ul>
	<li>
		Difficulty: Symbolized by stars (1* to 3*). The island's difficulty category determines the Apex' HP.
	</li>
</ul>

<p>
	<a class="ipsAttachLink ipsAttachLink_image" data-fileext="webp" data-fileid="641" href="https://empiresandpuzzles.forum/uploads/monthly_2026_02/Screenshot_2026-01-03-11-25-57-426_com.canva.editor-edit.webp.e7a1b4b81f475ac0e3af2259aaa47df9.webp" rel=""><img alt="Screenshot_2026-01-03-11-25-57-426_com.canva.editor-edit.webp" class="ipsImage ipsImage_thumbnailed" data-fileid="641" data-ratio="48.50" data-unique="uq63t2lnb" style="width: 200px; height: auto;" width="850" data-src="https://empiresandpuzzles.forum/uploads/monthly_2026_02/Screenshot_2026-01-03-11-25-57-426_com.canva.editor-edit.thumb.webp.702f26abc0ebfbc3fafe03f2a23f52eb.webp" src="https://empiresandpuzzles.forum/applications/core/interface/js/spacer.png"></a>
</p>

<ul>
	<li>
		Quantity: 10 Apex are spread across the map regardless of the difficulty mode:
		<ul>
			<li>
				2 x Apex 1<img src="https://cdn.jsdelivr.net/gh/twitter/twemoji@14.0.2/assets/72x72/2b50.png" class="ipsEmoji" alt="⭐">
			</li>
			<li>
				3 x Apex 2<img src="https://cdn.jsdelivr.net/gh/twitter/twemoji@14.0.2/assets/72x72/2b50.png" class="ipsEmoji" alt="⭐">
			</li>
			<li>
				5 x Apex 3<img src="https://cdn.jsdelivr.net/gh/twitter/twemoji@14.0.2/assets/72x72/2b50.png" class="ipsEmoji" alt="⭐">
			</li>
		</ul>
	</li>
</ul>

<p>
	The Apex colors are evenly distributed, with 2 of each color.
</p>

<ul>
	<li>
		Unique: Each Apex can be defeated only once.
	</li>
	<li>
		Attack Cost: The cost starts at 10 EMI. Each renewed attack by the same player increases the cost by +10 EMI.
	</li>
</ul>

<p>
	<img alt="Screenshot_2026-01-03-10-55-18-124_com.miui.gallery-edit.webp" class="ipsImage ipsImage_thumbnailed" data-fileid="642" data-ratio="172.00" data-unique="joxsx5fwb" style="width: 150px; height: auto;" width="446" data-src="https://empiresandpuzzles.forum/uploads/monthly_2026_02/Screenshot_2026-01-03-10-55-18-124_com_miui.gallery-edit.webp.492d256c10f37f3924e5a0628a09248e.webp" src="https://empiresandpuzzles.forum/applications/core/interface/js/spacer.png">
</p>

<ul>
	<li>
		Time: You have 1 minute and 30 seconds of combat.
	</li>
	<li>
		Weak Point: Weak point present, allowing damage to be doubled when a tile lands on this weak point.
	</li>
	<li>
		Damage / Items: The damage dealt by the Apex to your heroes is permanent. Battle items are allowed.
	</li>
</ul>

<p>
	 
</p>

<p>
	<span style="font-size:22px;"><strong><img src="https://cdn.jsdelivr.net/gh/twitter/twemoji@14.0.2/assets/72x72/1f5fa.png" class="ipsEmoji" alt="🗺️"> C. Apex HP</strong></span>
</p>

<p>
	 They are rated by stars and vary in size depending on the difficulty level your alliance is ranked in. 
</p>

<ul>
	<li>
		<img src="https://cdn.jsdelivr.net/gh/twitter/twemoji@14.0.2/assets/72x72/1f996.png" class="ipsEmoji" alt="🦖"> EASY mode
		<ul>
			<li>
				1 <img src="https://cdn.jsdelivr.net/gh/twitter/twemoji@14.0.2/assets/72x72/2b50.png" class="ipsEmoji" alt="⭐"> : 264 000 HP
			</li>
			<li>
				2 <img src="https://cdn.jsdelivr.net/gh/twitter/twemoji@14.0.2/assets/72x72/2b50.png" class="ipsEmoji" alt="⭐"> : 420 000 HP
			</li>
			<li>
				3 <img src="https://cdn.jsdelivr.net/gh/twitter/twemoji@14.0.2/assets/72x72/2b50.png" class="ipsEmoji" alt="⭐"> : 804 000 HP
			</li>
		</ul>
	</li>
	<li>
		<img src="https://cdn.jsdelivr.net/gh/twitter/twemoji@14.0.2/assets/72x72/1f996.png" class="ipsEmoji" alt="🦖"> MEDIUM mode
		<ul>
			<li>
				1 <img src="https://cdn.jsdelivr.net/gh/twitter/twemoji@14.0.2/assets/72x72/2b50.png" class="ipsEmoji" alt="⭐"> : 
			</li>
			<li>
				2 <img src="https://cdn.jsdelivr.net/gh/twitter/twemoji@14.0.2/assets/72x72/2b50.png" class="ipsEmoji" alt="⭐"> : 
			</li>
			<li>
				3 <img src="https://cdn.jsdelivr.net/gh/twitter/twemoji@14.0.2/assets/72x72/2b50.png" class="ipsEmoji" alt="⭐"> : 
			</li>
		</ul>
	</li>
	<li>
		<img src="https://cdn.jsdelivr.net/gh/twitter/twemoji@14.0.2/assets/72x72/1f996.png" class="ipsEmoji" alt="🦖"> HARD mode
		<ul>
			<li>
				1 <img src="https://cdn.jsdelivr.net/gh/twitter/twemoji@14.0.2/assets/72x72/2b50.png" class="ipsEmoji" alt="⭐"> :    792 000 HP
			</li>
			<li>
				2 <img src="https://cdn.jsdelivr.net/gh/twitter/twemoji@14.0.2/assets/72x72/2b50.png" class="ipsEmoji" alt="⭐"> : 1 684 000 HP
			</li>
			<li>
				3 <img src="https://cdn.jsdelivr.net/gh/twitter/twemoji@14.0.2/assets/72x72/2b50.png" class="ipsEmoji" alt="⭐"> : 2 556 000 HP
			</li>
		</ul>
	</li>
	<li>
		<img src="https://cdn.jsdelivr.net/gh/twitter/twemoji@14.0.2/assets/72x72/1f996.png" class="ipsEmoji" alt="🦖"> VERY HARD mode
		<ul>
			<li>
				1 <img src="https://cdn.jsdelivr.net/gh/twitter/twemoji@14.0.2/assets/72x72/2b50.png" class="ipsEmoji" alt="⭐"> : 1 387 500 HP
			</li>
			<li>
				2 <img src="https://cdn.jsdelivr.net/gh/twitter/twemoji@14.0.2/assets/72x72/2b50.png" class="ipsEmoji" alt="⭐"> : 2 973 750 HP
			</li>
			<li>
				3 <img src="https://cdn.jsdelivr.net/gh/twitter/twemoji@14.0.2/assets/72x72/2b50.png" class="ipsEmoji" alt="⭐"> : 4 537 500 HP
			</li>
		</ul>
	</li>
</ul>

<p>
	 
</p>

<p>
	<span style="font-size:22px;"><strong><img src="https://cdn.jsdelivr.net/gh/twitter/twemoji@14.0.2/assets/72x72/1f5fa.png" class="ipsEmoji" alt="🗺️"> D. Points and Strategies</strong></span>
</p>

<ul>
	<li>
		Damage Points: You score 0.25 point per damage dealt (1 point per 4 damage).
	</li>
	<li>
		Final Bonus: Fully defeating the Apex grants a bonus of 200,000 points.
	</li>
	<li>
		Reward: there is no individual reward either after each hit or when the apex is defeated.
	</li>
</ul>

<p>
	<span style="font-size:18px;"><strong><img src="https://cdn.jsdelivr.net/gh/twitter/twemoji@14.0.2/assets/72x72/1f3af.png" class="ipsEmoji" alt="🎯"> Energy Economy Strategies: </strong></span>
</p>

<p>
	To save energy (EMI), the alliance must aim to:
</p>

<ul>
	<li>
		Minimize the total number of attacks required to defeat the Apex.
	</li>
	<li>
		Minimize the number of attacks performed by a single player to avoid the increasing cost.
	</li>
</ul>

<p>
	<img src="https://cdn.jsdelivr.net/gh/twitter/twemoji@14.0.2/assets/72x72/1f3c6.png" class="ipsEmoji" alt="🏆"> Discover the strategy of the top 100 alliances: 
</p>

<p>
	 
</p>

<p>
	<span style="font-size:24px;"><strong><img src="https://cdn.jsdelivr.net/gh/twitter/twemoji@14.0.2/assets/72x72/1f4cc.png" class="ipsEmoji" alt="📌"> VIII. Chests</strong></span>
</p>

<p>
	There are 2 types of chests: the Relic Chest and the Treasure Chest. They are opened using specific keys obtained by fighting Hordes and Apex. To open a chest, you must move to its location.
</p>

<p>
	<span style="font-size:22px;"><strong><img src="https://cdn.jsdelivr.net/gh/twitter/twemoji@14.0.2/assets/72x72/1f5fa.png" class="ipsEmoji" alt="🗺️"> A. Relic Chests</strong></span>
</p>

<p>
	<a class="ipsAttachLink ipsAttachLink_image" data-fileext="webp" data-fileid="643" href="https://empiresandpuzzles.forum/uploads/monthly_2026_02/IMG_20251229_073857.webp.fe97b88245033324656baaa4754cc7a8.webp" rel=""><img alt="IMG_20251229_073857.webp" class="ipsImage ipsImage_thumbnailed" data-fileid="643" data-ratio="37.50" data-unique="qiiomdmw6" style="width: 200px; height: auto;" width="850" data-src="https://empiresandpuzzles.forum/uploads/monthly_2026_02/IMG_20251229_073857.thumb.webp.7617f2e63685d5bc6e924a64df1f9e03.webp" src="https://empiresandpuzzles.forum/applications/core/interface/js/spacer.png"></a>
</p>

<ul>
	<li>
		Number: 10
	</li>
	<li>
		Content: Enhancement Relics that all heroes of the players used on the island benefit from immediately.
	</li>
	<li>
		Alliance Bonuses (Cumulative):
		<ul>
			<li>
				Attack power: +25%
			</li>
			<li>
				Defense: +25%
			</li>
			<li>
				Critical: 50%
			</li>
			<li>
				Recovery amount (Heals): 5%
			</li>
			<li>
				Mana generation: 5%
			</li>
			<li>
				Accumulated attack power (up to 10 times): 5%
			</li>
			<li>
				Special skill power: 25% Melee damage to an enemy with an advantage: 50%
			</li>
			<li>
				Damage reduction: -20%
			</li>
			<li>
				Evasion: 20%
			</li>
			<li>
				Mana restored each turn (at 50% HP or less): 5%
			</li>
			<li>
				Mana recovery with each Special Skill activation: 5%
			</li>
			<li>
				HP recovery with each Special Skill activation: +5%
			</li>
			<li>
				Counterattack: 30%
			</li>
		</ul>
	</li>
</ul>

<p>
	<img src="https://cdn.jsdelivr.net/gh/twitter/twemoji@14.0.2/assets/72x72/1f3af.png" class="ipsEmoji" alt="🎯"> <strong>Strategy</strong>: It is crucial to open these chests as early as possible to quickly benefit from the advantages and facilitate fights against Hordes and Apex.
</p>

<p>
	<img alt="IMG_20251227_144513.webp" class="ipsImage ipsImage_thumbnailed" data-fileid="644" data-ratio="224.00" data-unique="chidbbukp" style="width: 150px; height: auto;" width="403" data-src="https://empiresandpuzzles.forum/uploads/monthly_2026_02/IMG_20251227_144513.webp.8133d3936f10fd12c1f62a5d0f645e38.webp" src="https://empiresandpuzzles.forum/applications/core/interface/js/spacer.png">
</p>

<p>
	 
</p>

<p>
	<span style="font-size:22px;"><strong><img src="https://cdn.jsdelivr.net/gh/twitter/twemoji@14.0.2/assets/72x72/1f5fa.png" class="ipsEmoji" alt="🗺️"> B. Treasure Chests</strong></span>
</p>

<p>
	<a class="ipsAttachLink ipsAttachLink_image" data-fileext="webp" data-fileid="645" href="https://empiresandpuzzles.forum/uploads/monthly_2026_02/IMG_20251229_073908.webp.7c6a364a1d6eb3f62afe9d4d8c490942.webp" rel=""><img alt="IMG_20251229_073908.webp" class="ipsImage ipsImage_thumbnailed" data-fileid="645" data-ratio="38.00" data-unique="qhl81svoy" style="width: 200px; height: auto;" width="850" data-src="https://empiresandpuzzles.forum/uploads/monthly_2026_02/IMG_20251229_073908.thumb.webp.c7d33b659e2d38d67ce9d1e7c38bd00c.webp" src="https://empiresandpuzzles.forum/applications/core/interface/js/spacer.png"></a>
</p>

<ul>
	<li>
		Number: 50
	</li>
	<li>
		Content: Rewards that will be distributed to all players in the alliance who participated in the event.
	</li>
	<li>
		Distribution: The reward is identical for each player and is obtained at the end of the event.
	</li>
</ul>

<p>
	 
</p>

<p>
	<span style="font-size:24px;"><strong><img src="https://cdn.jsdelivr.net/gh/twitter/twemoji@14.0.2/assets/72x72/1f4cc.png" class="ipsEmoji" alt="📌"> IX. Rankings and Rewards</strong></span>
</p>

<p>
	There are two categories of rewards:
</p>

<ul>
	<li>
		Alliance Ranking: Earnings are determined by your alliance's final rank within its difficulty category.
	</li>
</ul>

<p>
	<img alt="Copie_de_MONSTER_ISLAND_rewards_12_20251228_060006_0000.webp" class="ipsImage ipsImage_thumbnailed" data-fileid="646" data-ratio="172.00" data-unique="ct9fujfnu" style="width: 200px; height: auto;" width="525" data-src="https://empiresandpuzzles.forum/uploads/monthly_2026_02/Copie_de_MONSTER_ISLAND_rewards_12_20251228_060006_0000.webp.702d6fc7115d90b44dad6ff1f8b144e0.webp" src="https://empiresandpuzzles.forum/applications/core/interface/js/spacer.png">
</p>

<ul>
	<li>
		Treasure Chests: These rewards are distributed evenly. Every active alliance player on the island receives the exact same loot.
	</li>
</ul>

<p>
	<a class="ipsAttachLink ipsAttachLink_image" data-fileext="webp" data-fileid="647" href="https://empiresandpuzzles.forum/uploads/monthly_2026_02/IMG_20260103_122007.webp.55808b8092bad7f84aac177fd208589e.webp" rel=""><img alt="IMG_20260103_122007.webp" class="ipsImage ipsImage_thumbnailed" data-fileid="647" data-ratio="20.94" data-unique="lp6cq65jc" style="height: auto;" width="850" data-src="https://empiresandpuzzles.forum/uploads/monthly_2026_02/IMG_20260103_122007.thumb.webp.1a830a1736f2c20665b2247ce7be6c7d.webp" src="https://empiresandpuzzles.forum/applications/core/interface/js/spacer.png"></a>
</p>

<p>
	Check out the ranking statistics with @ Crazychemist : 
</p>

<p>
	Find the Monster Island top 100 strategy by Alexia (7D): 
</p>

<p>
	 
</p>

<p>
	<span style="font-size:24px;"><strong><img src="https://cdn.jsdelivr.net/gh/twitter/twemoji@14.0.2/assets/72x72/1f4cc.png" class="ipsEmoji" alt="📌"> X. Summoning Portal</strong></span>
</p>

<p>
	<span style="font-size:18px;"><strong>Summoning Cost</strong></span>
</p>

<p>
	<img src="https://cdn.jsdelivr.net/gh/twitter/twemoji@14.0.2/assets/72x72/2728.png" class="ipsEmoji" alt="✨"> 1 Summon: 350 gems or 100 MI tokens
</p>

<p>
	<img src="https://cdn.jsdelivr.net/gh/twitter/twemoji@14.0.2/assets/72x72/2728.png" class="ipsEmoji" alt="✨"> 10 Summons: 3000 gems
</p>

<p>
	<img src="https://cdn.jsdelivr.net/gh/twitter/twemoji@14.0.2/assets/72x72/2728.png" class="ipsEmoji" alt="✨"> 30 Summons: 8400 gems
</p>

<p>
	Each summon in the portal credits a summoning chest. Every 10 summons, the retrieved chest grants rewards. You can only obtain a maximum of 20 chests per session.
</p>

<p>
	<a class="ipsAttachLink ipsAttachLink_image" data-fileext="webp" data-fileid="648" href="https://empiresandpuzzles.forum/uploads/monthly_2026_02/IMG_20251228_195246.webp.6ba73666b3bddd3085453cd1d88b3ca6.webp" rel=""><img alt="IMG_20251228_195246.webp" class="ipsImage ipsImage_thumbnailed" data-fileid="648" data-ratio="91.50" data-unique="rty6tdy6z" style="width: 200px; height: auto;" width="850" data-src="https://empiresandpuzzles.forum/uploads/monthly_2026_02/IMG_20251228_195246.thumb.webp.cea87efa1bd60135e63aed4bdb6aab6d.webp" src="https://empiresandpuzzles.forum/applications/core/interface/js/spacer.png"></a>
</p>

<p>
	<span style="font-size:18px;"><strong>Appearance Rates</strong></span>
</p>

<p>
	The heroes available in this portal are: 
</p>

<ul>
	<li>
		the heroes from the Monster Island families
	</li>
	<li>
		Season 1 heroes without costume.
	</li>
</ul>

<p>
	<img alt="IMG_20251228_195359.webp" class="ipsImage ipsImage_thumbnailed" data-fileid="649" data-ratio="94.67" data-unique="c5ou6gec6" style="width: 150px; height: auto;" width="631" data-src="https://empiresandpuzzles.forum/uploads/monthly_2026_02/IMG_20251228_195359.webp.63f02cbc0c8307850d3b7748210e26eb.webp" src="https://empiresandpuzzles.forum/applications/core/interface/js/spacer.png"><br>
	 
</p>
]]></description><guid isPermaLink="false">199</guid><pubDate>Tue, 17 Feb 2026 21:49:46 +0000</pubDate></item><item><title>Sanguine Feast</title><link>https://empiresandpuzzles.forum/topic/632-sanguine-feast/</link><description><![CDATA[<p>
	Guide (Future)
</p>

<p>
	<img class="ipsImage ipsImage_thumbnailed" data-fileid="1003" data-ratio="116.00" data-unique="4d6invz1q" style="width: 250px; height: auto;" width="778" alt="1759879693402 (1).webp" data-src="https://empiresandpuzzles.forum/uploads/monthly_2026_03/1759879693402(1).webp.50c3c2c8e8524012110570cb869a1a3a.webp" src="https://empiresandpuzzles.forum/applications/core/interface/js/spacer.png">
</p>
]]></description><guid isPermaLink="false">632</guid><pubDate>Tue, 24 Mar 2026 09:40:24 +0000</pubDate></item><item><title>Festival of fortune</title><link>https://empiresandpuzzles.forum/topic/631-festival-of-fortune/</link><description><![CDATA[<p>
	Guide (coming soon)
</p>

<p>
	<img class="ipsImage ipsImage_thumbnailed" data-fileid="1002" data-ratio="117.60" data-unique="cdua1hz5g" style="width: 250px; height: auto;" width="766" alt="Lunar-New-Year-chart-2026.webp" data-src="https://empiresandpuzzles.forum/uploads/monthly_2026_03/Lunar-New-Year-chart-2026.webp.137117fa00a323635a80a6ffbb6297d8.webp" src="https://empiresandpuzzles.forum/applications/core/interface/js/spacer.png">
</p>
]]></description><guid isPermaLink="false">631</guid><pubDate>Tue, 24 Mar 2026 09:25:39 +0000</pubDate></item><item><title>Birthday Summon 2026</title><link>https://empiresandpuzzles.forum/topic/630-birthday-summon-2026/</link><description><![CDATA[<p>
	Credit by PlayForFun 
</p>

<p>
	 
</p>

<p>
	<span style="font-size:24px;"><strong>Birthday Summon</strong></span>
</p>

<p>
	This summon includes a specially curated pool of Heroes with NO Classic Heroes.
</p>

<p>
	 
</p>

<p>
	<span style="font-size:22px;"><strong>Double Chance Bonus</strong></span>
</p>

<ul>
	<li>
		Whenever you summon a Legendary Hero, you get a second different non-featured Legendary hero for free!
	</li>
</ul>

<p>
	 
</p>

<p>
	<span style="font-size:22px;"><strong>Schedule</strong></span>
</p>

<ul>
	<li>
		Start Time: 2026-03-18 07:00:00 UTC
	</li>
	<li>
		End Time: 2026-03-25 07:00:00 UTC
	</li>
</ul>

<p>
	 
</p>

<p>
	<span style="font-size:22px;"> <img src="https://cdn.jsdelivr.net/gh/twitter/twemoji@14.0.2/assets/72x72/1f468-200d-1f3a4.png" class="ipsEmoji" alt="👨‍🎤"> Birthday Summon</span>
</p>

<p>
	 
</p>

<p>
	<span style="font-size:20px;"><strong>Featured Heroes:</strong></span>
</p>

<p>
	There are 5 Featured heroes.
</p>

<p>
	The two fixed Featured hero is the new Adventurous Rodents heroes : <a href="https://empiresandpuzzles.forum/topic/337-kranio-3-dark-dragon-topic/?do=getNewComment" rel="">Emertail</a>, <a href="https://empiresandpuzzles.forum/topic/337-kranio-3-dark-dragon-topic/?do=getNewComment" rel="">Sproutwhisker</a>
</p>

<p>
	The other 3 Featured hero can be selectable from a 20 hero list, which includes these hereoes:
</p>

<p>
	<img alt="9thbirthday-3alot-list-en.webp" class="ipsImage ipsImage_thumbnailed" data-fileid="1001" data-ratio="108.40" data-unique="axi3pf3fd" style="width: 250px; height: auto;" width="584" data-src="https://empiresandpuzzles.forum/uploads/monthly_2026_03/9thbirthday-3alot-list-en.webp.e8959c0ab2a2e19a083d03a6c3154fb5.webp" src="https://empiresandpuzzles.forum/applications/core/interface/js/spacer.png">
</p>

<p>
	Credit by BirksG 
</p>

<p>
	 
</p>

<p>
	<span style="font-size:22px;"><strong>Available Heroes</strong></span>
</p>

<ul>
	<li>
		All released legendary heroes in the past 696 days (this excludes the Season 1 heroes too), and all released non Season 1 Epic and Rare heroes.
	</li>
	<li>
		Costumes are also included in the portal.
	</li>
	<li>
		The two new Featured heroes.
	</li>
	<li>
		<em>Now heroes are arriving with guaranteed ascend levels.</em>
	</li>
</ul>

<p>
	<span style="font-size:22px;"><strong>Appearance Rates</strong></span>
</p>

<p>
	All Legendary Heroes or Costumes you receive are guaranteed to have been released withing 730 days. No Classic Heroes.
</p>

<ul>
	<li>
		Rare Hero: 71.0% 
	</li>
	<li>
		Epic Hero: 26.5%
	</li>
	<li>
		Legendary (Non Featured) Hero: 1.5%
	</li>
	<li>
		Legendary Featured Hero: 1.0%
	</li>
</ul>

<p>
	Costume is included f available.
</p>

<p>
	For each summoned Legendary Hero, you will get another non-featured Legendary hero as bonus.
</p>

<p>
	 
</p>

<p>
	<strong>BONUS DRAW</strong>
</p>

<ul>
	<li>
		Legendary Hero of the Month: 1.3%
	</li>
</ul>

<p>
	 
</p>

<p>
	<span style="font-size:22px;"><strong>Bonus Birthday Cake </strong></span>
</p>

<p>
	Summon 10 or more a Bonus Birthday Cake !
</p>

<p>
	The cake may contains following items:
</p>

<ul>
	<li>
		RARE and EPIC Ascension Materials
	</li>
	<li>
		Limit Break Materials
	</li>
	<li>
		Class Emblems
	</li>
	<li>
		Trainer Heroes
	</li>
	<li>
		Food Bundles
	</li>
</ul>

<p>
	Cakes in stock: 30.
</p>

<p>
	 
</p>

<p>
	<span style="font-size:22px;"><strong>Summon Costs</strong></span>
</p>

<p>
	The Summon Costs for Birthday Summon:
</p>

<ul>
	<li>
		Single Summon: 400 Gems
	</li>
	<li>
		Summon x10: 3400 Gems
	</li>
	<li>
		Summon x30: 9400 Gems
	</li>
</ul>
]]></description><guid isPermaLink="false">630</guid><pubDate>Tue, 24 Mar 2026 09:19:27 +0000</pubDate></item><item><title>Santa's Challenge</title><link>https://empiresandpuzzles.forum/topic/629-santas-challenge/</link><description><![CDATA[<p>
	<em>Credit by PlayForFun </em>
</p>

<p>
	<em>This thread is for information and discussion on the Santa's Challenge (Christmas) 2025</em>
</p>

<p>
	 
</p>

<p>
	<span style="font-size:24px;"><strong>Santa's Booster</strong></span>
</p>

<p>
	This will be an offer, which is available through the Santa’s Challenge event, and it contains of two components:
</p>

<ul>
	<li>
		Battle Bonus
	</li>
	<li>
		Stage Gift
	</li>
</ul>

<p>
	The offer also contains 300 gems and 1 Epic Hero tokens, Noel Avatar.
</p>

<p>
	The price was 11.99 USD in 2022. 
</p>

<p>
	 
</p>

<p>
	<span style="font-size:22px;"><strong><img src="https://cdn.jsdelivr.net/gh/twitter/twemoji@14.0.2/assets/72x72/2694.png" class="ipsEmoji" alt="⚔️"> Battle bonus</strong></span>
</p>

<p>
	All of your heroes receive stat boost based on their rarity:
</p>

<ul>
	<li>
		Legendary Heroes have the following bonus in the event:
		<ul>
			<li>
				+15% attack, +15% defense, +15% health
			</li>
		</ul>
	</li>
	<li>
		Epic Heroes have the following bonus in the event:
		<ul>
			<li>
				+25% attack, +25% defense, +25% health
			</li>
		</ul>
	</li>
	<li>
		Rare Heroes have the following bonus in the event:
		<ul>
			<li>
				+50% attack, +50% defense, +50% health
			</li>
		</ul>
	</li>
</ul>

<p>
	 
</p>

<p>
	<span style="font-size:22px;"><strong><img src="https://cdn.jsdelivr.net/gh/twitter/twemoji@14.0.2/assets/72x72/1f381.png" class="ipsEmoji" alt="🎁"> Stage Gift</strong></span>
</p>

<p>
	If you buy the Santa’s Booster, then a <img src="https://cdn.jsdelivr.net/gh/twitter/twemoji@14.0.2/assets/72x72/1f381.png" class="ipsEmoji" alt="🎁"> icon will be shown after each stage, which you can open after you finished that level.
</p>

<p>
	If you buy the offer after you have completed some stages, then you are still able to open the gifts for the already completed stages.
</p>

<p>
	Each stage gives either Food or Iron Bundles (50k / 100k / 250k), and some additional items.
</p>

<p>
	Total amount of summons you get from the Booster alone:
</p>

<ul>
	<li>
		100 Legendary Troop Coins
	</li>
	<li>
		100 Wildernes Coins
	</li>
	<li>
		100 Goblin Coins
	</li>
	<li>
		3 Epic Hero Tokens
	</li>
	<li>
		2150k Food
	</li>
	<li>
		1050k Iron
	</li>
	<li>
		1x Alpha Aether
	</li>
	<li>
		6x Rogue Master Emblems
	</li>
	<li>
		6x Ranger Master Emblems
	</li>
	<li>
		210x Rogue Emblems
	</li>
	<li>
		270x Ranger Emblems
	</li>
	<li>
		300 Gems 
	</li>
	<li>
		Bunch of (Master) Trainer Heroes
	</li>
	<li>
		Bunch of basic battle items
	</li>
</ul>

<p>
	 
</p>

<p>
	<span style="font-size:22px;"><strong><img src="https://cdn.jsdelivr.net/gh/twitter/twemoji@14.0.2/assets/72x72/2744.png" class="ipsEmoji" alt="❄️"> Special Game-Play - Frosted Tiles!</strong></span>
</p>

<p>
	<em>The Frosted Tiles (frozen) are returning from last year &amp; feature the same gameplay mechanic.</em>
</p>

<p>
	The shields which are covered with frost! Frosted shields can't be used in attacks. Match shields to break the frost!
</p>

<p>
	All other match mechanics are the same as regular gameplay.
</p>

<p>
	How this works:
</p>

<ul>
	<li>
		Tiles which are frosted CAN be moved
	</li>
	<li>
		Tiles which are frosted involved in a match DO NOT ""fire"". They simply lose the frosting.
	</li>
	<li>
		Matching a Diamond or Dragon Bomb by swiping a ""frosted tile"" DOES NOT result in the formation of the Diamond/ Dragon Bomb.
	</li>
</ul>

<p>
	 
</p>

<p>
	<span style="font-size:22px;"><strong><img src="https://cdn.jsdelivr.net/gh/twitter/twemoji@14.0.2/assets/72x72/1f605.png" class="ipsEmoji" alt="😅"> Easy, Normal and Advanced Modes</strong></span>
</p>

<p>
	New for 2020, there are now three Modes for the Seasonal Event — Easy (new), Normal, and Advanced. You can play any or all three, and must complete each Stage sequentially in that mode to advance.
</p>

<p>
	The Modes are separated, a bit like Tiers in Challenge Events.
</p>

<p>
	Unlike Normal/Hard Modes in Atlantis, advancing in the Easy or Normal Modes won’t give you access to the corresponding Stages in Advanced. You need to beat each Stage in each mode to progress. And unlike Normal/Hard Modes in Valhalla, the Modes can be played entirely separately — you could start with Advanced, for instance, without playing Easy and Normal.
</p>

<p>
	 
</p>

<p>
	<span style="font-size:22px;"><strong><img src="https://cdn.jsdelivr.net/gh/twitter/twemoji@14.0.2/assets/72x72/1f6a9.png" class="ipsEmoji" alt="🚩"> Stages</strong></span>
</p>

<p>
	Like previous versions of Santa's Challenge, there are 24 Stages per Difficulty Mode.
</p>

<p>
	With the addition of Easy, that now means there are a total of 72 Stages across the three Difficulty Modes.
</p>

<p>
	 
</p>

<p>
	<span style="font-size:22px;"><strong><img src="https://cdn.jsdelivr.net/gh/twitter/twemoji@14.0.2/assets/72x72/1f6ab.png" class="ipsEmoji" alt="🚫"> No Hero Restrictions</strong></span>
</p>

<p>
	Unlike Challenge Events, there are no restrictions on Hero or Troop rarity in the Easy, Normal, and Advanced Modes. There are also no restrictions on Hero Classes, unlike Class Trials.
</p>

<p>
	You’re free to use any heroes you’d like!
</p>

<p>
	 
</p>

<p>
	<span style="font-size:22px;"><strong><img src="https://cdn.jsdelivr.net/gh/twitter/twemoji@14.0.2/assets/72x72/1f501.png" class="ipsEmoji" alt="🔁"> No Replaying Completed Stages</strong></span>
</p>

<p>
	Unlike Challenge Events, Seasonal Events don’t allow replaying a completed Stage — much like how Quests &amp; the Ninja Tower work.
</p>

<p>
	Once you beat each Stage, it’s locked, and once you beat the entirety of the Seasonal Event, you can’t play any more.
</p>

<p>
	If you fail at a Stage, you can retry as many times as you’d like, up until the Event ends.
</p>

<p>
	 
</p>

<p>
	<span style="font-size:22px;"><strong><img src="https://cdn.jsdelivr.net/gh/twitter/twemoji@14.0.2/assets/72x72/1f31f.png" class="ipsEmoji" alt="🌟"> Epic Hero Tokens Can Be Used for Seasonal Summoning </strong></span>
</p>

<p>
	The Seasonal Summons replaces the regular Epic Hero Summons.
</p>

<p>
	Because of that, unlike Challenge Event Summons, the Summoning Portal for Seasonal Events allows using saved up Epic Hero Tokens that can otherwise normally only be used for Epic Hero Summons.
</p>

<p>
	That makes Seasonal Events the only place you can currently use Epic Hero Tokens for a chance at non-Season 1 heroes.
</p>

<p>
	 
</p>

<p>
	<span style="font-size:22px;"><strong><img src="https://cdn.jsdelivr.net/gh/twitter/twemoji@14.0.2/assets/72x72/1f973.png" class="ipsEmoji" alt="🥳"> Festive Stronghold</strong></span>
</p>

<p>
	During each of the Seasonal Events, your Base is updated in the spirit of the season. 
</p>

<p>
	For Santa's Challenge, this includes snow, snowmen, Christmas lights on trees, and aurora/northern lights in the sky. Also, the dragon that flies across your base sky is replaced with a Sleigh pulled by Reindeer.
</p>

<p>
	The snowmen will bounce when tapped.
</p>

<p>
	 
</p>

<p>
	<span style="font-size:22px;"><strong><img src="https://cdn.jsdelivr.net/gh/twitter/twemoji@14.0.2/assets/72x72/1f3b2.png" class="ipsEmoji" alt="🎲"> Santa's Challenge 2024 Appearance Rates</strong></span>
</p>

<p>
	<span style="font-size:20px;"><strong>Featured heroes:</strong></span>
</p>

<p>
	- Noel, Florencia, Ginger Costume
</p>

<p>
	 
</p>

<p>
	<span style="font-size:20px;"><strong>Appearance Rates</strong></span>
</p>

<ul>
	<li>
		Classic Season 1 Heroes
		<ul>
			<li>
				Rare Classic Hero: 56.8%
			</li>
			<li>
				Epic Classic Hero: 20.8%
			</li>
			<li>
				Legendary Classic Hero: 0.9%
			</li>
		</ul>
	</li>
	<li>
		Seasonal Heroes
		<ul>
			<li>
				Rare Seasonal Hero: 14.2%
			</li>
			<li>
				Epic Seasonal Hero: 5.7%
			</li>
		</ul>
	</li>
	<li>
		Legendary Non featured Seasonal Hero: 0.3 %
	</li>
	<li>
		Legendary Featured Seasonal Hero: 1.3 %*
	</li>
</ul>

<p>
	   Costume included if available.
</p>

<p>
	 
</p>

<p>
	<strong>BONUS DRAW</strong>
</p>

<ul>
	<li>
		Legendary Hero of the Month: 1.3%
	</li>
</ul>

<p>
	 
</p>

<p>
	<strong>PERFECT 10 BONUS</strong>
</p>

<p>
	Perfect 10 Bonus can be gained from a Summon x 10.
</p>

<ul>
	<li>
		Legendary Hero &amp; Special Items: 2%
	</li>
</ul>

<p>
	 
</p>

<p>
	Credit by BirksG
</p>

<p>
	<img alt="Santas_Challenge_2025_Guide_2025.webp" class="ipsImage ipsImage_thumbnailed" data-fileid="1000" data-ratio="205.20" data-unique="4pqls9ruv" style="width: 250px; height: auto;" width="440" data-src="https://empiresandpuzzles.forum/uploads/monthly_2026_03/Santas_Challenge_2025_Guide_2025.webp.43da398ca2951af72bb4828d202b284a.webp" src="https://empiresandpuzzles.forum/applications/core/interface/js/spacer.png">
</p>
]]></description><guid isPermaLink="false">629</guid><pubDate>Tue, 24 Mar 2026 09:00:39 +0000</pubDate></item><item><title>War of 3 Kingdoms</title><link>https://empiresandpuzzles.forum/topic/80-war-of-3-kingdoms/</link><description><![CDATA[<p>
	<em>Credit by PlayForFun</em>
</p>

<p>
	<span style="font-size:20px;"><strong>Purpose</strong></span>
</p>

<p>
	Purpose of this thread is to provide {fairly} comprehensive information regarding the new feature titled the "War of Three Kingdoms"
</p>

<p>
	<span style="font-size:20px;"><strong>Schedule</strong></span>
</p>

<p>
	General Timeline:
</p>

<ul>
	<li>
		Sign-up Phase -- 1 day
	</li>
	<li>
		Preparation Phase -- 1 day
	</li>
	<li>
		Battle Phase -- 2 days
	</li>
	<li>
		Rewards -- 2hrs after end of Battle Phase
	</li>
</ul>

<p>
	<span style="font-size:20px;"><strong><img src="https://cdn.jsdelivr.net/gh/twitter/twemoji@14.0.2/assets/72x72/2139.png" class="ipsEmoji" alt="ℹ️"> General Information</strong></span>
</p>

<ul>
	<li>
		War of Three Kingdoms is in essence a MEGA alliance war type event!
	</li>
	<li>
		Players must be &gt;Lvl 20 in order to participate.
	</li>
	<li>
		If you choose to sign-up to the event, you are sorted into randomly match-made "Warbands" consisting of 100 total players, each warband is attached to one of 3 Kingdoms (Shu, Wei or Wu)
	</li>
	<li>
		In the Preparation Phase, you set your "skirmish defence"
	</li>
	<li>
		During the battle phase, two opposing warbands will "skirmish" with each other in a 100v100 "alliance war"
	</li>
</ul>

<p>
	 
</p>

<ul>
	<li>
		Pretty much all of the Battle Phase works the same as in Alliance Wars. Each hero can be used 1x time; you get 12 energy total (6 at start &amp; 6 after half-time) which you use to attack opposing teams. 
	</li>
	<li>
		Each battle gives you 2 Red Lucky Coins **if you do not Flee**, and 100 of them can be used as a free pull in Red Lucky Summon.
	</li>
</ul>

<p>
	 
</p>

<ul>
	<li>
		At the conclusion of the "Battle Phase", alllll the points are tallied up and players are given four sets of loot:
		<ul>
			<li>
				Individual performance (vs. other members of your warband)
			</li>
			<li>
				Outcome of the Skirmish (win or lose)
			</li>
			<li>
				The performance of your warband vs. other warbands in the kingdom
			</li>
			<li>
				Overall Kingdom performance
			</li>
		</ul>
	</li>
</ul>

<p>
	<span style="font-size:20px;"><strong><img src="https://cdn.jsdelivr.net/gh/twitter/twemoji@14.0.2/assets/72x72/1f451.png" class="ipsEmoji" alt="👑"> Kingdoms</strong></span><br>
	As above, each warband belongs to one of 3 kingdoms: Shu, Wei or Wu. The kingdom has no major part in the event beyond assigning your colours/crest. At the end of the event, you will recieve some extra loot based on the total points of each kingdom (1st, 2nd and 3rd). A kingdom is awarded +1 point for each winning warband.
</p>

<p>
	<span style="font-size:20px;"><strong><img src="https://cdn.jsdelivr.net/gh/twitter/twemoji@14.0.2/assets/72x72/2694.png" class="ipsEmoji" alt="⚔️"> Warbands</strong></span><br>
	Alrighty, so warbands are what SGG call the two "alliances". Every player who signs up is sorted into a warband with 99 other players (100 total). Each warband belongs to a Kingdom; either Shu, Wei or Wu.
</p>

<p>
	Players are randomly allocated to a warband. It's unclear if players will be sorted according to their roster strength/depth or if that will only be accounted for when matching two warbands together for skrimishing. <br>
	Roster strength is accounted for in matchmaking
</p>

<p>
	<span style="font-size:20px;"><strong><img src="https://cdn.jsdelivr.net/gh/twitter/twemoji@14.0.2/assets/72x72/231b.png" class="ipsEmoji" alt="⌛"> <img src="https://cdn.jsdelivr.net/gh/twitter/twemoji@14.0.2/assets/72x72/2694.png" class="ipsEmoji" alt="⚔️"> Skrimishing</strong></span><br>
	As above, skirmishing is the battle phase of the Event. And really? It's just like in Alliance wars haha...
</p>

<ul>
	<li>
		Can preview the battlefield, both yours and enemies.
	</li>
	<li>
		Have 12 flags total to use during the War of Three Kingdoms, 3 at the start of Battle Phase &amp; other 3 extra every 12 hours .
	</li>
	<li>
		Each used flag will grant you 2 Red Lucky Coins if you do not Flee, which can be used in Red Lucky Summon if you collect 100 of them.
	</li>
	<li>
		Tap on a specific enemy to get more information or attack them
	</li>
	<li>
		Hitting "attack" takes you to the "Team Building" screen
	</li>
	<li>
		As with alliance wars, each hero can be used 1x time only.
	</li>
	<li>
		A killed team will revive after 6 hours. Then 8, then 10 etc... for each successive time they are killed.
	</li>
	<li>
		Killing every team on the battlefield will automatically respawn all the teams (same as in Alliance Wars).
	</li>
</ul>

<p>
	<span style="font-size:20px;"><strong><img src="https://cdn.jsdelivr.net/gh/twitter/twemoji@14.0.2/assets/72x72/1f522.png" class="ipsEmoji" alt="🔢"> Points &amp; Scoring!</strong></span><br>
	There are two sets of points awarded for your flags:
</p>

<ul>
	<li>
		War Points -- determine your personal performance &amp; the outcome of the skirmish
	</li>
	<li>
		Warband Points -- determines the performance of your warband w.r.t other warbands of your kingdom.
	</li>
</ul>

<p>
	Then there are Kingdom Points which determine the victorious kingdom in the war of 3 kingdoms.
</p>

<p>
	<span style="font-size:20px;"><strong>War Points</strong></span><br>
	War Points for killing an opponent are, like in wars, split into base points and bonus points for killing the team. What is different is that the Base Points and Bonus Points are equal. 
</p>

<p>
	You can view a teams "war points" by tapping on them and hitting the "info" button; as is the case in Alliance Wars.
</p>

<p>
	Scoring is the same in AW's. When you complete a fight, you get:
</p>

<ul>
	<li>
		Full Points for a clean One Shot kill
	</li>
	<li>
		Partial Points (from the "base points") for a failed kill
	</li>
	<li>
		Remaining base-points and the "bonus points" for a clean-up flag.
	</li>
</ul>

<p>
	War Points are used to determine the outcome of the skirmish. The War Points a defence team is worth is, like in AWs, is based on the net HP of that defence team compared to the net HP of the Warband as a whole.
</p>

<p>
	<span style="font-size:20px;"><strong>Warband Points</strong></span><br>
	Warband Points are what is used to rank the warbands of a kingdom {for the 3rd set of loots}
</p>

<p>
	Warband points are calculated as:<br>
	<strong><span style="font-family:Courier New,Courier,monospace;"><span style="background-color:#e67e22;">Warband Points = War Points * Team Power</span></span></strong>
</p>

<p>
	So a defence worth 50 War Points and having a Team Power of 5,000 will give 250,000 warband points. Comparatively an opponent worth 50 War Points and a Team Power of 4,000 will be worth 200,000 warband points.
</p>

<p>
	<span style="font-size:20px;"><strong>Skirmish Outcome &amp; Kingdom Points</strong></span><br>
	As above, the outcome (win/ draw/ loss) of a skirmish between two warbands is determined by the sum of the "war points" over the 600 flags.
</p>

<p>
	Each skirmish victory gives +1 kingdom points. 
</p>

<p>
	The kingdom in the end with the most Kingdom Points is declared the winner of the War of 3 Kingdoms.
</p>

<p>
	<span style="font-size:20px;"><strong><img src="https://cdn.jsdelivr.net/gh/twitter/twemoji@14.0.2/assets/72x72/1f5e8.png" class="ipsEmoji" alt="🗨️"> War Band Chat</strong></span><br>
	One point of difference between AW and the W3K is that the War of Three Kingdoms has it's own unique chat within your Warband. This chat however can ONLY be accessed from the "battlefield" screen. It appears as a chat box, same as in normal wars, and can be expanded to view the history and such...
</p>

<p>
	<span style="font-size:20px;"><strong><img src="https://cdn.jsdelivr.net/gh/twitter/twemoji@14.0.2/assets/72x72/1f3b2.png" class="ipsEmoji" alt="🎲"> Summoning Appearance Rates</strong></span>
</p>

<p>
	Apperance Rates
</p>

<ul>
	<li>
		Rare Classic Hero: 56.8%
	</li>
	<li>
		Epic Classic Hero: 20.8%
	</li>
</ul>

<p>
	<em>Three Kingdom Heroes</em>
</p>

<ul>
	<li>
		Rare Three Kingdoms Hero: 14.2%
	</li>
	<li>
		Epic Three Kingdoms Hero: 5.7%
	</li>
	<li>
		Legendary Three Kingdoms Hero (non featured): 1.5
	</li>
	<li>
		Legendary Featured Three Kingdoms Hero: 1.0%
	</li>
</ul>

<p>
	<strong>BONUS DRAW</strong>
</p>

<ul>
	<li>
		Legendary Hero of the Month: 1.3%
	</li>
</ul>

<p>
	<span style="font-size:20px;"><strong>3 Kingdoms Bonus Chest</strong></span>
</p>

<p>
	Summon 5 Times to open a 3 Kingdoms Bonus Chest!
</p>

<p>
	The chest may contain following items:
</p>

<ul>
	<li>
		Class Emblems
	</li>
	<li>
		Food Bundles
	</li>
	<li>
		Master Trainer Heroes
	</li>
	<li>
		Limit Break Materials
	</li>
</ul>

<p>
	Your progress towards the next chest will carry over to the next 3 Kingdoms summon event if you still have chests in stock.
</p>

<p>
	Chest in stock: 25
</p>

<p>
	<span style="font-size:20px;"><strong>Summon Costs</strong></span>
</p>

<p>
	The Summon Costs for Three Kingdoms Summon:
</p>

<ul>
	<li>
		Single Summon: 100 Three Kingdom Coins or 350 Gems
	</li>
	<li>
		Summon x10: 3000 Gems
	</li>
	<li>
		Summon x30: 8400 Gems 
	</li>
</ul>

<p>
	<span style="font-size:20px;"><strong><img src="https://cdn.jsdelivr.net/gh/twitter/twemoji@14.0.2/assets/72x72/1f620.png" class="ipsEmoji" alt="😠">   War Rule: Rising Fury</strong></span>
</p>

<ul>
	<li>
		Heroes in your attack team receive a stats bonus of +5% attack and +5% defense
	</li>
	<li>
		Each attack you conduct in this War adds an additional +5% attack and +5% defense
	</li>
</ul>

<p>
	You heroes get this +5% attack and 5% defense during your first attack, which is increasing with 5% after each fight.<br>
	So if you use all flags, then this effect will be increased to +60% attack and +60% defense in your last flag usage.
</p>

<p>
	<span style="font-size:20px;"><strong><img src="https://cdn.jsdelivr.net/gh/twitter/twemoji@14.0.2/assets/72x72/1f534.png" class="ipsEmoji" alt="🔴"> Red Lucky Summon</strong></span>
</p>

<p>
	This is Summon is openable from the 3 Kingdom Summon.<br>
	You can make Red Lucky Summons by playing 3KW evens and collecting 
</p>

<p>
	Available heroes:<br>
	Guan Yu + costume, Xie Zi Jing, Sha Wujing, Queen Guowang, Xiong Shanjun<br>
	Erlang Shen, Sun Quan + costume, Nine-Headed Beast, Zhang Fei + costume, Tang Shanzang
</p>

<p>
	Each of the above Heroes has equal odds of being summoned. The selection fo available Heroes may change the next time this event returns.
</p>

<p>
	<br>
	<span style="font-size:20px;"><strong>Red Lucky Coins</strong></span><br>
	Each battle fought during a 3KW event grants 2 Coins<br>
	You can use 100 Coins to obtain a guaranteed Legendary Kingdom or Journey Hero from a special summon pool.
</p>
]]></description><guid isPermaLink="false">80</guid><pubDate>Sat, 07 Feb 2026 17:15:36 +0000</pubDate></item><item><title>Bazaar Summon</title><link>https://empiresandpuzzles.forum/topic/61-bazaar-summon/</link><description><![CDATA[<p>
	<em>Credit by PlayForFun</em>
</p>

<p>
	<strong><span style="font-size:26px;"><img src="https://cdn.jsdelivr.net/gh/twitter/twemoji@14.0.2/assets/72x72/1f31f.png" class="ipsEmoji" alt="🌟"> Bazaar Summon Portal structure</span></strong>
</p>

<p>
	<strong><span style="font-size:20px;">A. List of ingredients</span></strong>
</p>

<ul>
	<li>
		There are 3 selectable Featured heroes.
		<ul>
			<li>
				You can select among the 5-5 released Legendary Ascension and Experience Mimics.
			</li>
		</ul>
	</li>
	<li>
		Season 1 heroes.
	</li>
	<li>
		1 Epic and 1 Rare Mimic.
	</li>
</ul>

<p>
	<strong><span style="font-size:20px;">B. Appearance rates</span></strong>
</p>

<ul>
	<li>
		Rare Hero: 71.0% 
	</li>
	<li>
		Epic Hero: 26.5%
	</li>
	<li>
		Legendary Hero: 1.5%
	</li>
	<li>
		Legendary Featured Hero: 1.0%
	</li>
</ul>

<p>
	<strong>Extra Info:</strong><br>
	Current Hero of the Month is not included.
</p>

<p>
	<span style="font-size:20px;"><strong>C. Summon Cost</strong></span>
</p>

<ul>
	<li>
		Single Summon: 270 Gems or 100 Bazaar Coins
	</li>
	<li>
		Summon x10: 2400 Gems
	</li>
</ul>

<p>
	<strong><span style="font-size:20px;">D. Bonus chest</span></strong>
</p>

<ul>
	<li>
		There is no Bonus chest for the summon.
	</li>
</ul>
]]></description><guid isPermaLink="false">61</guid><pubDate>Thu, 05 Feb 2026 09:33:54 +0000</pubDate></item><item><title>Tower of Magic</title><link>https://empiresandpuzzles.forum/topic/60-tower-of-magic/</link><description><![CDATA[<p>
	<em>Credit by PlayForFun</em>
</p>

<p>
	<em>This is a 25 + 50 Stages long quest, where you can complete against other players, and get rewards based on your performance.</em>
</p>

<p>
	<span style="font-size:26px;"> 1. Tower Of Magic Overview</span>
</p>

<p>
	<span style="font-size:22px;"><em>A. Gameplay</em></span>
</p>

<ul>
	<li>
		The Tower  Of Magic Event a brand new event which is accessed via the "Quests" page with 25 Normal and 50 Impossible Questlines.
	</li>
	<li>
		The Impossible questline can be started once the Normal is completed.
	</li>
	<li>
		Each stage features 1, 2, 3 or 4 monster waves followed by a boss stage.
	</li>
	<li>
		You CANNOT repeat or replay or rerun a completed stage. 
	</li>
	<li>
		Gameplay features a new tile called an "Magic Curse" (more on that below).
	</li>
	<li>
		Completing 2 stages gives you a choice of one of three "Blessings" which apply to all heroes in your roster for that specific event.
	</li>
	<li>
		Every 3rd offered Blessing is a Rare Blessing so they are offered after every 6th completed floor on both questlines. See the offered Blessings bellow.
	</li>
	<li>
		Heroes can be used on as many stages as you like, as long as they don't get "cursed out". Read on that in the "Magic Curses" section below.
	</li>
	<li>
		The higher you go up the tower, the more difficult it becomes. 
		<ul>
			<li>
				 Gameplay becomes harder
			</li>
			<li>
				   Magic-Spheres appear more frequently
			</li>
			<li>
				  Different Mob &amp; Boss configurations
			</li>
			<li>
				Appearance of "Deadly Chamber" effects (more below)
			</li>
		</ul>
	</li>
	<li>
		After completing every 5th floor you can open a Tower chest on Normal questline:
		<ul>
			<li>
				Each Tower Chest features a mixture of Fixed Loot (Emblems &amp; Coins) and Random Loot (Crafting/ Ascension Materials &amp; Battle Items).
			</li>
		</ul>
	</li>
</ul>

<p>
	<br>
	<span style="font-size:22px;"><em><img src="https://cdn.jsdelivr.net/gh/twitter/twemoji@14.0.2/assets/72x72/26a1.png" class="ipsEmoji" alt="⚡"> B. Flags/ Energy</em></span>
</p>

<ul>
	<li>
		Tower OF Magic uses its own Flag Energy Currency. Separate from World Energy etc...
	</li>
	<li>
		You have a limit of 10 flags
	</li>
	<li>
		Flags are regenerated once per day &amp; completely refills your flags
	</li>
	<li>
		There is also a new "flask" which has been added called the "Small Tower Energy Flask", which refills 5 energy.
	</li>
</ul>

<p>
	<img alt="TowerOfMagic-Normal.webp" class="ipsImage ipsImage_thumbnailed" data-fileid="46" data-ratio="70.40" data-unique="pkr47mkl6" style="height: auto;" width="679" data-src="https://empiresandpuzzles.forum/uploads/monthly_2026_02/TowerOfMagic-Normal.webp.86bfa99e5f04f492b15020681d89f874.webp" src="https://empiresandpuzzles.forum/applications/core/interface/js/spacer.png">
</p>

<p>
	<img alt="TowerOfMagic-Impossible.webp" class="ipsImage ipsImage_thumbnailed" data-fileid="43" data-ratio="79.97" data-unique="tcdxkpsjg" style="height: auto;" width="679" data-src="https://empiresandpuzzles.forum/uploads/monthly_2026_02/TowerOfMagic-Impossible.webp.6e5cb9eded2d713cc8aa6d4e30c3a71d.webp" src="https://empiresandpuzzles.forum/applications/core/interface/js/spacer.png">
</p>

<p>
	<img alt="TowerOfMagic-Normal2.webp" class="ipsImage ipsImage_thumbnailed" data-fileid="51" data-ratio="46.24" data-unique="v21g68h1a" style="height: auto;" width="679" data-src="https://empiresandpuzzles.forum/uploads/monthly_2026_02/TowerOfMagic-Normal2.webp.71634597d65944f9f1f17b337d0ded7b.webp" src="https://empiresandpuzzles.forum/applications/core/interface/js/spacer.png">
</p>

<p>
	<img alt="TowerOfMagic-Other-Impossible1.webp" class="ipsImage ipsImage_thumbnailed" data-fileid="52" data-ratio="42.56" data-unique="j3ow782z1" style="height: auto;" width="679" data-src="https://empiresandpuzzles.forum/uploads/monthly_2026_02/TowerOfMagic-Other-Impossible1.webp.96274a902f8e17567fdeeaeac8bcd472.webp" src="https://empiresandpuzzles.forum/applications/core/interface/js/spacer.png">
</p>

<p>
	<img alt="TowerOfMagic-Other-Impossible2.webp" class="ipsImage ipsImage_thumbnailed" data-fileid="53" data-ratio="43.89" data-unique="3t4gjsva8" style="height: auto;" width="679" data-src="https://empiresandpuzzles.forum/uploads/monthly_2026_02/TowerOfMagic-Other-Impossible2.webp.b294bb79d6668877f7b93aee1384e5f3.webp" src="https://empiresandpuzzles.forum/applications/core/interface/js/spacer.png"><img alt="TowerOfMagic-Deadlychamber.webp" class="ipsImage ipsImage_thumbnailed" data-fileid="54" data-ratio="86.30" data-unique="q40cspswl" style="height: auto;" width="679" data-src="https://empiresandpuzzles.forum/uploads/monthly_2026_02/TowerOfMagic-Deadlychamber.webp.2b55b13e5e8b2bd4c6e5ad6aeac891d3.webp" src="https://empiresandpuzzles.forum/applications/core/interface/js/spacer.png">
</p>

<p>
	<img alt="TowerOfMagic-MagicClasses.webp" class="ipsImage ipsImage_thumbnailed" data-fileid="44" data-ratio="86.30" data-unique="eg63hxeoz" style="height: auto;" width="679" data-src="https://empiresandpuzzles.forum/uploads/monthly_2026_02/TowerOfMagic-MagicClasses.webp.8d8b77c6c7e0f53e973473259203274e.webp" src="https://empiresandpuzzles.forum/applications/core/interface/js/spacer.png">
</p>

<p>
	 
</p>

<p>
	<strong><span style="font-size:26px;"><img src="https://cdn.jsdelivr.net/gh/twitter/twemoji@14.0.2/assets/72x72/1f47a.png" class="ipsEmoji" alt="👺">  2. Magic Curses</span></strong>
</p>

<ul>
	<li>
		Magic Spheres are a new tile that randomly appears on the Board.
	</li>
	<li>
		On appearance, the Magic Curse is allocated to one of your 5 heroes
	</li>
	<li>
		You then have 3 turns to remove the curse. If you fail, that hero recieves 1x curse.
	</li>
	<li>
		Based on the Hero classes the number of the curses what a hero can stand varies.
		<ul>
			<li>
				Wizards, Sorcerers, Druids and Clerics can withstand 5 curses
			</li>
			<li>
				 All other classes withstand only 1 curse.
			</li>
		</ul>
	</li>
	<li>
		The Hero and its costume version counts as a different hero so if one the custome is cursed out. The other version might be still usable. You will see a similar message like the class quests (Other costume allowed) when the other costume is still usable.
	</li>
	<li>
		If both versions are cursed, then you will see the "Hero is cursed" text for that hero.
	</li>
	<li>
		Heroes who are cursed are no longer usable in the event (still able to be used elsewhere).
	</li>
	<li>
		If you FLEE with an Magic Curse (either with the countdown still on it or timed out) on a hero, it sticks (i.e. that hero is cursed).
	</li>
</ul>

<p>
	<span style="font-size:26px;"><strong><img src="https://cdn.jsdelivr.net/gh/twitter/twemoji@14.0.2/assets/72x72/1f47c.png" class="ipsEmoji" alt="👼"> 3. Magic Blessings</strong></span>
</p>

<ul>
	<li>
		Rewarded on completing every second stage
	</li>
	<li>
		Blessings are fixed &amp; are the same for everyone (i.e. player A gets x,y&amp;z blessing at stage 3. So does player B, Player C etc...)
	</li>
	<li>
		Blessings apply to ALL heroes in your roster for that specific event.
		<ul>
			<li>
				They do NOT apply outside the Tower Of Magic Event
			</li>
		</ul>
	</li>
</ul>

<p>
	<span style="font-size:26px;"><strong><img src="https://cdn.jsdelivr.net/gh/twitter/twemoji@14.0.2/assets/72x72/2620.png" class="ipsEmoji" alt="☠️"> 4. Deadly Chamber Effects</strong></span>
</p>

<ul>
	<li>
		There are three Deadly Chamber Effects in the Tower of Magic:
		<ul>
			<li>
				Toxic Vapour - All heroes take 'x' damage every 'y' turns
			</li>
			<li>
				Fragile Floor - The number of battle items you take are reduced by 'x'. Cannot be less than 1
			</li>
			<li>
				Erratic Time - All Status Effect Durations are reduced by 'x' turns.
			</li>
		</ul>
	</li>
	<li>
		Table below has more details of the deadly chamber effects &amp; how they increase in severity though the Tower Event.
	</li>
</ul>

<p>
	On Impossible Questline a new kind of Deadly Chamber Effect is included called Unnerving Resilience, which consist of 4 type of sub-effects, which are added during your progress on Impossible Questline:
</p>

<ul>
	<li>
		Strong Mind: 
		<ul>
			<li>
				All bosses have a 33% chance to resist status ailments that affect mana or prevent use of Special Skill.
			</li>
		</ul>
	</li>
	<li>
		Elemental Resistance:
		<ul>
			<li>
				Having multiple Heroes of the same element in your Team reduces the damage that enemies take from that element (-10% for each Hero of the same element).
			</li>
		</ul>
	</li>
	<li>
		Unwavering Defense
		<ul>
			<li>
				Status ailments that reduce defense are -50% less effective against all enemies.
			</li>
		</ul>
	</li>
	<li>
		Absolute Resolve
		<ul>
			<li>
				Enemy damage taken is reduced every time you use a Special Skill or a Battle Item. The damage taken reduction resets at the start of your turn.
			</li>
		</ul>
	</li>
</ul>

<p>
	The Strong Mind and Unwavering Defense are added starting from Floor 1.<br>
	The Elemental Resistance is added starting from Floor 16.<br>
	The Absolute Resolve is added starting from Floor 31.
</p>

<p>
	<em>Notes about these effects:</em>
</p>

<ul>
	<li>
		Elemental Resistance
		<ul>
			<li>
				If you bring two heroes from the same element, then the enemies will get -10% damage from that element.
			</li>
			<li>
				If you bring three heroes from the same element, then the enemies will get -20% damage from that element.
			</li>
			<li>
				If you bring four heroes from the same element, then the enemies will get -30% damage from that element.
			</li>
			<li>
				If you bring five heroes from the same element, then the enemies will get -40% damage from that element.
			</li>
		</ul>
	</li>
</ul>

<p>
	<br>
	These will be shown as a passive ability on the opponents.
</p>

<ul>
	<li>
		Absolute Resolve
		<ul>
			<li>
				The dealt damage is decreasing exponentally on consecutive special skill or battle item usages in the same turn.
			</li>
		</ul>
	</li>
</ul>

<p>
	Here is the list of damage reduction per special skill or battle item usage:
</p>

<ul>
	<li>
		1 usage: -1% damage
	</li>
	<li>
		2 usage: -4% damage
	</li>
	<li>
		3 usage: -9% damage
	</li>
	<li>
		4 usage: -16% damage
	</li>
	<li>
		5 usage: -25% damage
	</li>
	<li>
		6 usage: -36% damage
	</li>
	<li>
		7 usage: -49% damage
	</li>
	<li>
		8 usage: -64% damage
	</li>
	<li>
		9 usage: -81% damage
	</li>
	<li>
		10 or more usage: -100% damage = 1 damage is dealt
	</li>
</ul>

<p>
	The damage reductuon applies to tile, special, minion/fiend and battle item damage.<br>
	When you finish a wave with a special skills or battle items, then the damage reduction is NOT reset.<br>
	So if you want carpet bomb at the boss level, then you need to use a tile to kill the remaning enemies on the last monster wave.
</p>

<p>
	You can check how much battle items/special skill you used and how much is the actual damage reduction by click on the new Deadly chamber effect icon.
</p>

<p>
	<span style="font-size:26px;"><strong><img src="https://cdn.jsdelivr.net/gh/twitter/twemoji@14.0.2/assets/72x72/1f4b8.png" class="ipsEmoji" alt="💸"> 5. Tower Coin</strong></span><br>
	<em>A new coin currancy added to the game. Used exclusively to summon in the Tower Events.</em>
</p>

<p>
	Thus far the Tower Coins can only be gained from the Ninja Tower, Styx Tower and Tower of Magic Events as either progress rewards, stage rewards or final placement rewards.
</p>

<p>
	<span style="font-size:20px;"><img src="https://cdn.jsdelivr.net/gh/twitter/twemoji@14.0.2/assets/72x72/1f9b8-200d-2640-fe0f.png" class="ipsEmoji" alt="🦸‍♀️"> A. Tower Summons &amp; Offers <img src="https://cdn.jsdelivr.net/gh/twitter/twemoji@14.0.2/assets/72x72/1f911.png" class="ipsEmoji" alt="🤑"></span>
</p>

<p>
	<em><img src="https://cdn.jsdelivr.net/gh/twitter/twemoji@14.0.2/assets/72x72/1f3b2.png" class="ipsEmoji" alt="🎲"> Tower of Magic HERO Portal</em>
</p>

<p>
	<em>Classic Heroes</em>
</p>

<ul>
	<li>
		Rare Classic Hero: 64.3%
	</li>
	<li>
		Epic Classic Hero: 20.8%
	</li>
</ul>

<p>
	<em>Event Heroes</em>
</p>

<ul>
	<li>
		Rare Magic Hero: 6.7%
	</li>
	<li>
		Epic Magic  Hero: 5.7%
	</li>
	<li>
		Legendary Magic Hero: 1.5%
	</li>
	<li>
		 Legendary Featured Magic Hero: 1.0%
	</li>
</ul>

<p>
	(Costume included if available)
</p>

<p>
	For each summoned Legendary Event Hero, you have 20% chance to get another Legendary Event Hero as a bonus.
</p>

<p>
	<em>Bonus Draw</em>
</p>

<ul>
	<li>
		Legendary Hero of the Month: 1.3%
	</li>
</ul>

<p>
	<strong><span style="font-size:20px;"><img src="https://cdn.jsdelivr.net/gh/twitter/twemoji@14.0.2/assets/72x72/1f911.png" class="ipsEmoji" alt="🤑"> B. Summoning Costs</span></strong>
</p>

<p>
	<br>
	The costs of summoning are listed below
</p>

<p>
	Single Summon
</p>

<ul>
	<li>
		100x "Tower Coins
	</li>
	<li>
		300x Gems
	</li>
</ul>

<p>
	<em>10x Summon</em>
</p>

<ul>
	<li>
		2600 Gems
	</li>
</ul>

<p>
	<strong>Tower Chest</strong>
</p>

<p>
	Summon 10 times to open a Tower Chest !
</p>

<p>
	The chest is guaranteed to contain Class Emblems.
</p>

<p>
	Your progress towards the next chest will carry over to the next Tower Summon event if you have still chest in stock.
</p>

<p>
	Chest in stock: 1
</p>

<p>
	 
</p>
]]></description><guid isPermaLink="false">60</guid><pubDate>Thu, 05 Feb 2026 09:26:13 +0000</pubDate></item><item><title>Shadows of the Deep Quest</title><link>https://empiresandpuzzles.forum/topic/91-shadows-of-the-deep-quest/</link><description><![CDATA[<p>
	<em>Credit by PlayForFun</em>
</p>

<p>
	The Quest has two parts.<br>
	You can not start the second part until you have finished the first part.<br>
	Each part has a different Special rule, and both of them have 6 levels.
</p>

<p>
	The event heroes (Shadow + Secret heroes) have a stat bonus if they are used on the quest:<br>
	+25% attack, +25% defense, +25% health.
</p>

<p>
	<span style="font-size:20px;"><strong>Part I Special Stage Rule: Sanity Restoration</strong></span>
</p>

<p>
	The horrors encountered might make your heroes go insane, but there are ways to survive!<br>
	The Sanity Restoration indicator increases every time you use a Special Skill.<br>
	Sanity Restoration
</p>

<ul>
	<li>
		All heroes receive a moderate amount of mana over 3 turns.
	</li>
	<li>
		Removes all Insanity from your heroes.
	</li>
</ul>

<p>
	In this quest, Eldritch Signs and Charged Eldritch Signs appear in place of Dragon Shields and Power Shards !<br>
	The Signs' power heals your heroes, reducing Insanity when matched.<br>
	Sanity Restoration is filled after 5 usage of the Special Skill.
</p>

<p>
	<span style="font-size:20px;"><strong>Part II Special Stage Rule: Eldritch Power</strong></span>
</p>

<p>
	Your heroes are affected by the Old Ones' influence. Embrace it to survive!<br>
	The Eldritch Power indicator increases every time you use a Special Skill.
</p>

<p>
	Eldritch Power
</p>

<ul>
	<li>
		Turns all your heroes into an Eldritch Horror that is immune to Insanity and has a different Special Skill.
	</li>
	<li>
		Removes all status ailments from your heroes.
	</li>
</ul>

<p>
	In this quest, Eldritch Signs and Charged Eldritch Signs appear in place of Dragon Shields and Power Shards !<br>
	The Signs' power heals your heroes, reducing Insanity when matched.<br>
	Eldritch Power is filled after 5 usage of the Special Skill.
</p>

<p>
	<span style="font-size:20px;"><strong>Shadow Summon</strong></span>
</p>

<p>
	<strong>APPEARANCE RATES</strong>
</p>

<ul>
	<li>
		Rare Hero: 63.9%
	</li>
	<li>
		Epic Hero: 23.7%
	</li>
	<li>
		Legendary Hero: 1.4%
	</li>
	<li>
		Rare Event Hero: 7.1%
	</li>
	<li>
		Epic Event Hero: 2.8%
	</li>
	<li>
		Legendary Event Hero 0.5%
	</li>
	<li>
		Legendary Featured Hero 0.6%
	</li>
</ul>

<p>
	<strong>BONUS DRAW</strong>
</p>

<ul>
	<li>
		Legendary Hero of the Month: 1.3%
	</li>
</ul>

<p>
	<em>Triple Chance Bonus</em><br>
	For each summoned Legendary Hero, you get 3 bonus draws, each with a 20% chance to get another Legendary Hero.
</p>

<p>
	<span style="font-size:18px;"><strong>Summon Cost</strong></span>
</p>

<ul>
	<li>
		1x Summon: 450 Gems or 100 Shadow Coins
	</li>
	<li>
		10x Summon: 3900 Gems.
	</li>
</ul>

<p>
	<span style="font-size:20px;"><strong>Insanity description</strong></span>
</p>

<p>
	<u><strong>How does Insanity work?</strong></u><br>
	- Insanity adds a chance of reversing the targeting of a Special Skill.<br>
	- When Insanity activates, Special Skills that target enemies instead will target allies, and vice versa.<br>
	- Special Skills aimed at a caster will be cast on a random target. Special Skills aimed at a target will be cast on the caster.<br>
	- When Insanity activates, Passive Skills that grant extra effects on cast won't activate.<br>
	- Reaching 100 Insanity automatically casts a Special Skill when mana is full.<br>
	- Insanity cannot be dispelled, cleansed or resisted.
</p>

<p>
	<u><strong>How to deal with Insanity ?</strong></u><br>
	- Hero's Insanity can be lowered by 10 each time they are healed directly by Special Skills, Items or Tiles. Direct heals from Special Skills lower Insanity only once per cast.<br>
	- Healing provided by Status Effects, Passive Skills, Minions and other secondary effects does not lower Insanity.<br>
	- Insanity is completely removed when a reversed Special Skill is cast.
</p>

<p>
	<span style="font-size:20px;"><strong>Eldritch Signs</strong></span>
</p>

<p>
	If you match 4 shields of the same element, then the shiled is turned into Eldritch Signs.<br>
	When an Eldritch Signs is matched a random Hero receives  100 HP.
</p>

<p>
	Insanity is lowered by 10 each time a Hero is healed by Eldritch Signs.
</p>

<p>
	<u><strong>Charged Eldritch Signs</strong></u>
</p>

<p>
	If you match 5 shields or more of the same element, then the shiled is turned into Charged Eldritch Signs.<br>
	When an Charged Eldritch Signs is matched all Heroes receive 200 HP.
</p>

<p>
	Insanity is lowered by 10 each time a Hero is healed by Eldritch Signs.
</p>

<p>
	<u><strong>Eldritch Horror</strong></u>
</p>

<p>
	Your heroes are turn into this once the Eldritch Power indicator is full, and your activate it.
</p>

<p>
	The mana speed of an Eldritch Horror  is Very Fast.<br>
	Attack is increased to 200% in this form.<br>
	Defense is increased to 150% in this form.
</p>

<p>
	<u><strong>Special Skill: Eldritch Slash</strong></u><br>
	- Deals 1000% damage to the target.<br>
	- Heals all allies for 20% of the damage dealt.
</p>

<p>
	<span style="font-size:18px;"><strong>Guide by BirskG</strong></span>
</p>

<p>
	<a class="ipsAttachLink ipsAttachLink_image" data-fileext="webp" data-fileid="119" href="https://empiresandpuzzles.forum/uploads/monthly_2026_02/Shadows_of_the_Deep.webp.decd8515113829ce7078bf34cb96b42f.webp" rel=""><img alt="Shadows_of_the_Deep.webp" class="ipsImage ipsImage_thumbnailed" data-fileid="119" data-ratio="221.65" style="height: auto;" width="328" data-src="https://empiresandpuzzles.forum/uploads/monthly_2026_02/Shadows_of_the_Deep.webp.decd8515113829ce7078bf34cb96b42f.webp" src="https://empiresandpuzzles.forum/applications/core/interface/js/spacer.png"></a>
</p>
]]></description><guid isPermaLink="false">91</guid><pubDate>Mon, 09 Feb 2026 17:44:38 +0000</pubDate></item><item><title>Goblin Village</title><link>https://empiresandpuzzles.forum/topic/115-goblin-village/</link><description><![CDATA[<p>
	<em>Credit by PlayForFun</em>
</p>

<p>
	<em>This is quest with 10 stages, which gives you Goblin coins as a reward</em>
</p>

<p>
	<span style="font-size:20px;"><strong>Special Rule: Goblin Village</strong></span>
</p>

<p>
	Try your strength in the Goblin Village<br>
	Only Common and Uncommon Battle Items are allowed to be used in this event.
</p>

<p>
	This is the only restriction. You can use your all of your heroes as many times you want.
</p>

<p>
	<span style="font-size:20px;"><strong>Goblin Summon</strong></span>
</p>

<p>
	<span style="font-size:16px;"><strong>Apperance Rates</strong></span>
</p>

<ul>
	<li>
		Rare Hero: 56.8%
	</li>
	<li>
		Epic Hero: 20.8%
	</li>
	<li>
		Legendary Hero: 1.6% 
	</li>
	<li>
		Rare Event Hero: 14.2%
	</li>
	<li>
		Epic Event Hero: 5.7%
	</li>
	<li>
		Legendary Event Hero: 0.5%
	</li>
	<li>
		Legendary Featured Event Hero: 0.4%
	</li>
	<li>
		Bonus Draw (Legendary HoTM): 1.3%
	</li>
</ul>

<p>
	Whenever you summon a Legendary Event Hero, you get a second different Legendary Event Hero for free.
</p>

<p>
	<br>
	<span style="font-size:16px;"><strong>Summon Costs</strong></span>
</p>

<ul>
	<li>
		Single Gem Summon: 400 gem / 100 Goblin Coin
	</li>
	<li>
		10x Gem Summon: 3400 gem
	</li>
</ul>

<p>
	<span style="font-size:18px;"><strong>Guides</strong></span>
</p>

<p>
	<img alt="Zartanis-Goblin.webp" class="ipsImage ipsImage_thumbnailed" data-fileid="242" data-ratio="102.67" data-unique="91eunekpf" style="width: 300px; height: auto;" width="704" data-src="https://empiresandpuzzles.forum/uploads/monthly_2026_02/Zartanis-Goblin.webp.1f2d33dbccda0d6ceb2587a658177310.webp" src="https://empiresandpuzzles.forum/applications/core/interface/js/spacer.png">
</p>

<p>
	<img alt="BirkSG-Goblin.webp" class="ipsImage ipsImage_thumbnailed" data-fileid="241" data-ratio="28.00" data-unique="vktkpyxdg" style="width: 500px; height: auto;" width="704" data-src="https://empiresandpuzzles.forum/uploads/monthly_2026_02/BirkSG-Goblin.webp.8108a093a12c2bdf35cce6a44455a712.webp" src="https://empiresandpuzzles.forum/applications/core/interface/js/spacer.png">
</p>
]]></description><guid isPermaLink="false">115</guid><pubDate>Tue, 10 Feb 2026 09:57:31 +0000</pubDate></item><item><title>Covenant of Champions</title><link>https://empiresandpuzzles.forum/topic/117-covenant-of-champions/</link><description><![CDATA[<p>
	<em>Credit by PlayForFun</em>
</p>

<ul>
	<li>
		The Covenant <strong>Summon</strong> (where your Covenant Coins will see use) is currently set to run on a “travelling merchant”-like cadence, just like some of our rarer quests that recur with some regularity but do not stick to an exact schedule. Please note that its opening hours thus may or may not coincide with the Covenant Quest.
	</li>
</ul>

<p>
	<span style="font-size:24px;"><strong>Convent Summon Portal structure</strong></span>
</p>

<ul>
	<li>
		List of ingredients
		<ul>
			<li>
				Includes Plain, Abyss and Jungle Hunter Heroes
			</li>
			<li>
				Heroes from other Summon Gates may also be included in the Covenant Summon
			</li>
			<li>
				The pool of obtainable Heroes will change each time the Covenant Summon appears
			</li>
		</ul>
	</li>
	<li>
		6 featured Heroes
		<ul>
			<li>
				List of featured Heroes will change each time the Covenant Summon appears
			</li>
		</ul>
	</li>
</ul>

<p>
	<span style="font-size:20px;"><strong><img src="https://cdn.jsdelivr.net/gh/twitter/twemoji@14.0.2/assets/72x72/1f3b2.png" class="ipsEmoji" alt="🎲"> Portal Odds</strong></span>
</p>

<p>
	Season 1 and non Season 1 hero chances are not separated in the odds.
</p>

<ul>
	<li>
		Rare Hero: 71.0%
	</li>
	<li>
		Epic Hero: 26.5%
	</li>
	<li>
		Legendary Hero (Non Featured): 0.9%
	</li>
	<li>
		Legendary Featured Hero: 1.6%
	</li>
</ul>

<p>
	<strong>Bonus Draw: </strong>
</p>

<ul>
	<li>
		Hero of the Month: 1.3%
	</li>
</ul>

<p>
	<span style="font-size:20px;"><strong>Summons Costs</strong></span>
</p>

<ul>
	<li>
		Single: 400 Gems or 100 Convent Coins
	</li>
	<li>
		10x: 3400 Gems
	</li>
	<li>
		 30x: 9400 Gems
	</li>
</ul>

<p>
	<span style="font-size:20px;"><strong>Covenant Chest</strong></span>
</p>

<ul>
	<li>
		Awarded for every 10 Covenant Summons made
	</li>
	<li>
		Contents include Trainer Heroes, Master Trainer Heroes and Food Bundles
	</li>
</ul>

<p>
	<span style="font-size:24px;"><strong><img src="https://cdn.jsdelivr.net/gh/twitter/twemoji@14.0.2/assets/72x72/1f5fa.png" class="ipsEmoji" alt="🗺️"> Convenant of Champions Quest</strong></span>
</p>

<p>
	The Quest will not always available for the occurences.
</p>

<p>
	The Covenant of Champions Quest contains 10 stages, which can be played successfully only once. Th event is accessible through the same left bar as the Mythic titan or the Tower events.
</p>

<p>
	So total 305 Convenant Coins can be acquired by completing the whole Quest.<br>
	There is no restrictions on hero reuses so you can use your heroes as many times as you want.
</p>

<p>
	The Quest itself is a combination for Raids and Quest stages.
</p>

<p>
	You are fighting against 5 heroes like in Raids and no Battle items are allowed during the fight, but the stages are consuming WE, and the killed heroes are counted towards the Monster chest.
</p>

<p>
	The enemy hero special skills are tuned down (eg: damage % decreased, etc...) when you face them in the portal so it is easier than if you are raiding these heroes as they do not have that powerfull skills.
</p>

<p>
	<span style="font-size:20px;"><strong>Guides</strong></span>
</p>

<p>
	By Cap
</p>

<p>
	<img alt="Cap-CoC1.webp" class="ipsImage ipsImage_thumbnailed" data-fileid="248" data-ratio="70.67" data-unique="y3g9dhee4" style="width: 300px; height: auto;" width="704" data-src="https://empiresandpuzzles.forum/uploads/monthly_2026_02/Cap-CoC1.webp.58ce18e40744c143b469f702a87fd1f9.webp" src="https://empiresandpuzzles.forum/applications/core/interface/js/spacer.png"> <img alt="Cap-CoC2.webp" class="ipsImage ipsImage_thumbnailed" data-fileid="249" data-ratio="73.00" data-unique="z6tbkaqnt" style="width: 300px; height: auto;" width="704" data-src="https://empiresandpuzzles.forum/uploads/monthly_2026_02/Cap-CoC2.webp.a1619593e1105de7f5d4306e7dd9e327.webp" src="https://empiresandpuzzles.forum/applications/core/interface/js/spacer.png">
</p>

<p>
	By Zartanis
</p>

<p>
	<img alt="Zartanis-CoC1.webp" class="ipsImage ipsImage_thumbnailed" data-fileid="250" data-ratio="158.00" data-unique="upxnjwx5t" style="width: 300px; height: auto;" width="461" data-src="https://empiresandpuzzles.forum/uploads/monthly_2026_02/Zartanis-CoC1.webp.bb52173257f997738bde508cc542cd3f.webp" src="https://empiresandpuzzles.forum/applications/core/interface/js/spacer.png"> <img alt="Zartanis-CoC2.webp" class="ipsImage ipsImage_thumbnailed" data-fileid="251" data-ratio="158.00" data-unique="7b3fckpba" style="width: 300px; height: auto;" width="461" data-src="https://empiresandpuzzles.forum/uploads/monthly_2026_02/Zartanis-CoC2.webp.87c4a34a52d1107ad24cc62df40fd5dc.webp" src="https://empiresandpuzzles.forum/applications/core/interface/js/spacer.png">
</p>

<p>
	By BirskG
</p>

<p>
	<img alt="BirkSG-CoC1.webp" class="ipsImage ipsImage_thumbnailed" data-fileid="246" data-ratio="197.33" data-unique="ylaaeqf9o" style="width: 300px; height: auto;" width="369" data-src="https://empiresandpuzzles.forum/uploads/monthly_2026_02/BirkSG-CoC1.webp.24a1b77f46a6b64b5ae0cdcd6daf74e7.webp" src="https://empiresandpuzzles.forum/applications/core/interface/js/spacer.png"> <img alt="BirkSG-CoC2.webp" class="ipsImage ipsImage_thumbnailed" data-fileid="247" data-ratio="197.33" data-unique="gjpcgjk7m" style="width: 300px; height: auto;" width="369" data-src="https://empiresandpuzzles.forum/uploads/monthly_2026_02/BirkSG-CoC2.webp.8612ebe17c5c5a10d6fcf2c6be7b67b7.webp" src="https://empiresandpuzzles.forum/applications/core/interface/js/spacer.png">
</p>
]]></description><guid isPermaLink="false">117</guid><pubDate>Tue, 10 Feb 2026 10:06:00 +0000</pubDate></item><item><title>Wilderness Summon</title><link>https://empiresandpuzzles.forum/topic/481-wilderness-summon/</link><description><![CDATA[<p>
	<em>Credit by PlayForFun </em>
</p>

<p>
	<span style="font-size:24px;"><strong><img src="https://cdn.jsdelivr.net/gh/twitter/twemoji@14.0.2/assets/72x72/1f31f.png" class="ipsEmoji" alt="🌟"> Wilderness Summon Portal structure</strong></span>
</p>

<ul>
	<li>
		List of ingredients
		<ul>
			<li>
				This portal includes heroes from many different Summon Gates.
			</li>
		</ul>
	</li>
	<li>
		There are 3 Featured heroes.
	</li>
</ul>

<p>
	 
</p>

<p>
	<span style="font-size:20px;"><strong>Appearance rates</strong></span>
</p>

<ul>
	<li>
		Rare Hero: 71.0% 
	</li>
	<li>
		Epic Hero: 26.5%
	</li>
	<li>
		Legendary Hero: 1.5%
	</li>
	<li>
		Legendary Featured Hero: 1.0%
	</li>
</ul>

<p>
	 
</p>

<p>
	<span style="font-size:18px;"><strong>BONUS DRAW</strong></span>
</p>

<ul>
	<li>
		Legendary Hero of the Month: 1.3%
	</li>
</ul>

<p>
	 
</p>

<p>
	<span style="font-size:20px;"><strong>Summon Cost</strong></span>
</p>

<ul>
	<li>
		Single: 400 Gems or 100 Wilderness Coins
	</li>
	<li>
		10x: 3400 Gems
	</li>
	<li>
		30x: 9400 Gems
	</li>
</ul>

<p>
	 
</p>

<p>
	<span style="font-size:20px;"><strong>Wilderness Summon Chest</strong></span>
</p>

<ul>
	<li>
		Awarded for every 10 Wilderness Summons made
	</li>
	<li>
		Contents include Trainer Heroes, Master Trainer Heroes, Food Bundles and Master Emblems.
	</li>
	<li>
		Chest in stock: 20
	</li>
</ul>
]]></description><guid isPermaLink="false">481</guid><pubDate>Tue, 10 Mar 2026 21:02:37 +0000</pubDate></item><item><title>Challenge Festival 2</title><link>https://empiresandpuzzles.forum/topic/483-challenge-festival-2/</link><description><![CDATA[<p>
	<em>Credit by PlayForFun </em>
</p>

<p>
	 
</p>

<p>
	<em>This is a Challenges event which combines the Starfall Circus, League of Villians, Slayers of Fell Shadows and Mighty Pets.</em>
</p>

<p>
	<em>The reflected color is specific to the stage.</em>
</p>

<p>
	 
</p>

<p>
	<span style="font-size:24px;"><strong><img src="https://cdn.jsdelivr.net/gh/twitter/twemoji@14.0.2/assets/72x72/1f3b2.png" class="ipsEmoji" alt="🎲"> Summoning Appearance Rates</strong></span>
</p>

<ul>
	<li>
		Rare Event Hero: 71%
	</li>
	<li>
		Epic Event Hero: 26.5%
	</li>
	<li>
		Legendary Event Hero (non Featured): 1.5%
	</li>
	<li>
		Legendary Featured Event Hero: 1.0%
	</li>
</ul>

<p>
	 
</p>

<p>
	For each summoned Legendary Event Hero you have a 20% chance to get another Legendary Event Hero as a bonus.
</p>

<p>
	Costume included if available.
</p>

<p>
	 
</p>

<p>
	<strong>BONUS DRAW</strong>
</p>

<ul>
	<li>
		Legendary Hero of the Month: 1.3%
	</li>
</ul>

<p>
	 
</p>

<p>
	<span style="font-size:20px;"><strong><img src="https://cdn.jsdelivr.net/gh/twitter/twemoji@14.0.2/assets/72x72/1f48e.png" class="ipsEmoji" alt="💎"> Summons Costs</strong></span>
</p>

<p>
	Like all other Event Summon Portals, the Portal Cost is per below:
</p>

<p>
	 
</p>

<p>
	<span style="font-size:18px;"><strong>Single Summon</strong></span>
</p>

<ul>
	<li>
		10 Challenge Coins
	</li>
	<li>
		350 Gems
	</li>
</ul>

<p>
	 
</p>

<p>
	<span style="font-size:18px;"><strong>10x Summon</strong></span>
</p>

<ul>
	<li>
		3000 Gems
	</li>
</ul>

<p>
	 
</p>

<p>
	<img alt="Festival2_chart_2025_01_17_en.webp" class="ipsImage ipsImage_thumbnailed" data-fileid="985" data-ratio="222.00" data-unique="iowyu51sf" style="width: 250px; height: auto;" width="406" data-src="https://empiresandpuzzles.forum/uploads/monthly_2026_03/Festival2_chart_2025_01_17_en.webp.25ed9e63de7386f6d102916766738100.webp" src="https://empiresandpuzzles.forum/applications/core/interface/js/spacer.png">
</p>

<p>
	Guide by BirksG
</p>

<p>
	 
</p>

<p>
	<span style="font-size:24px;"><strong><img src="https://cdn.jsdelivr.net/gh/twitter/twemoji@14.0.2/assets/72x72/1f4ab.png" class="ipsEmoji" alt="💫"> Special Gameplay</strong></span>
</p>

<p>
	<span style="font-size:20px;"><strong>Event specific hero bonus</strong></span>
</p>

<ul>
	<li>
		Heroes of the Villains, Starfall, Bard an Slayers family bypass the Elemental Barriers in this Challenge Event’s stages
	</li>
	<li>
		Heroes of the Villains, Starfall, Bard an Slayers family have increased attack, defense, and health (+20%) in this Challenge Event’s stages
	</li>
</ul>

<p>
	 
</p>

<p>
	The event stages are consist of heroes from Starfall Circus, League of Villians and Slayers of Fell Shadows challenge events, and each of them has got the usual special effect:
</p>

<ul>
	<li>
		Starfall Circus
		<ul>
			<li>
				In the Starfall Circus the stars fall every 5 turns with the following effects:
			</li>
			<li>
				The starfall deals {x} damage to all Heroes (X=100 for Rare, 150 for Epic, 200 for Legendary)
			</li>
			<li>
				The starfall interferes with 2 of your Battle Items. The interference prevents the use of a Battle Item for 3 turns
			</li>
			<li>
				Changes the element of all heroes to the element they are strong against (lasts for 5 turns)
			</li>
		</ul>
	</li>
</ul>

<p>
	 
</p>

<ul>
	<li>
		League of Villians
		<ul>
			<li>
				Divine Smite effect:
				<ul>
					<li>
						In the League of Villians stages, every time you use a Special Skill or Battle Item the Divine Smite gets closer !
					</li>
					<li>
						When Divinie Smite is reached all enemies receive X damage. (X=100 for Rare, 150 for Epic, 200 for Legendary)
					</li>
					<li>
						The Divine Smite bar will be reduced if you don't use any Special Skills or Battle Items during your turn.
					</li>
				</ul>
			</li>
		</ul>
	</li>
</ul>

<p>
	 
</p>

<ul>
	<li>
		Poison
		<ul>
			<li>
				In the League of Villians stages, all heroes receive Y damage every turn (X = 20 for Rare, 30 for Epic, 50 for Legendary)
			</li>
		</ul>
	</li>
</ul>
]]></description><guid isPermaLink="false">483</guid><pubDate>Tue, 10 Mar 2026 21:23:33 +0000</pubDate></item><item><title>Temple Summon</title><link>https://empiresandpuzzles.forum/topic/64-temple-summon/</link><description><![CDATA[<p>
	<em>Credit by PlayForFun</em>
</p>

<p>
	<span style="font-size:26px;"><strong><img src="https://cdn.jsdelivr.net/gh/twitter/twemoji@14.0.2/assets/72x72/1f31f.png" class="ipsEmoji" alt="🌟"> Temple Summon</strong></span>
</p>

<ul>
	<li>
		Beside Season 1 heroes It contains Mahayoddha Family heroes.
	</li>
	<li>
		There are 2 Featured heroes.
	</li>
</ul>

<p>
	<span style="font-size:22px;"><strong>1</strong></span><span style="font-size:22px;"><strong>. Gameplay</strong></span>
</p>

<p>
	(Future)
</p>

<p>
	<span style="font-size:26px;"><strong>2. Summuning</strong></span>
</p>

<p>
	<span style="font-size:22px;"><strong>A. Apparences Rates</strong></span>
</p>

<ul>
	<li>
		Rare Hero: 56.8%
	</li>
	<li>
		Epic Hero: 20.8%
	</li>
	<li>
		Legendary Hero: 1.6%
	</li>
	<li>
		Rare Event  Hero: 14.2%
	</li>
	<li>
		Epic Event  Hero: 5.7%
	</li>
	<li>
		Legendary Event Hero: 0.5%
	</li>
	<li>
		Legendary Featured Hero: 0.4%
	</li>
</ul>

<p>
	For each summoned Legendary Event hero, you will get another Legendary Event Hero as a bonus.
</p>

<p>
	<em><strong>BONUS DRAW</strong></em>
</p>

<ul>
	<li>
		Legendary Hero of the Month: 1.3%
	</li>
</ul>

<p>
	<span style="font-size:22px;"><strong>B. Summon Cost</strong></span>
</p>

<ul>
	<li>
		Single Summon:<em><strong> </strong></em>400 Gems or 100 Temple Coins
	</li>
	<li>
		Summon x10: 3400 Gems
	</li>
</ul>

<p>
	<span style="font-size:22px;"><strong>C. Temple Summon Chest</strong></span>
</p>

<p>
	There is no bonus chess.
</p>
]]></description><guid isPermaLink="false">64</guid><pubDate>Thu, 05 Feb 2026 10:07:20 +0000</pubDate></item><item><title>Beowulf Challenge</title><link>https://empiresandpuzzles.forum/topic/84-beowulf-challenge/</link><description><![CDATA[<p>
	<em>Credit by PlayForFun</em>
</p>

<p>
	This is a Challenge Event lasts for 4 days, and each stage reflects Ice or  Nature elements.
</p>

<p>
	<span style="font-size:20px;"><strong>Beowulf Hero Use Bonus</strong></span>
</p>

<p>
	The use of Beowulf Heroes in a given stage of the Beowulf Challenge Challenge Event will give a bonus to those heroes.
</p>

<p>
	Specifically:
</p>

<ul>
	<li>
		Heroes of the Masked God family bypass the Elemental Barriers in this Challenge Event’s stages
	</li>
	<li>
		Heroes of the Beowulf family bypass the Elemental Barriers in this Challenge Event’s stage, and have increased attack, defense, and health (+20%) in this battles.
	</li>
</ul>

<p>
	<br>
	<span style="font-size:20px;"><strong>Beowulf Challenge Special Gameplay</strong></span>
</p>

<p>
	<em>Fearsome Foes</em>
</p>

<ul>
	<li>
		All enemies gain +25% defense against Special Skills.
	</li>
	<li>
		When hit by an enemy, the Hero receives 360 Bleed damage over 3 turns.
	</li>
</ul>

<p>
	<em>Call to Glorious Battle</em>
</p>

<ul>
	<li>
		Every 3 turns, all Heroes gain 15% mana.
	</li>
	<li>
		They also gain the following status effect buffs for 1 turn:
		<ul>
			<li>
				+100% additional power for Special Skill attacks.
			</li>
			<li>
				+50% increase of any healing received.
			</li>
		</ul>
	</li>
</ul>

<p>
	<span style="font-size:20px;"><strong><img src="https://cdn.jsdelivr.net/gh/twitter/twemoji@14.0.2/assets/72x72/1f48e.png" class="ipsEmoji" alt="💎"> Summons Costs</strong></span><br>
	Like all other Event Summon Portals, the Portal Cost is per below:
</p>

<p>
	<em>Single Summon</em>
</p>

<ul>
	<li>
		10x Challenge Coins OR 350 Gems
	</li>
	<li>
		10x Summon*
	</li>
	<li>
		3000 Gems
	</li>
</ul>

<p>
	<span style="font-size:20px;"><strong><img src="https://cdn.jsdelivr.net/gh/twitter/twemoji@14.0.2/assets/72x72/1f3b2.png" class="ipsEmoji" alt="🎲"> Summoning Appearance Rates</strong></span>
</p>

<p>
	Classic Heroes
</p>

<ul>
	<li>
		Rare Classic Hero: 53.1%
	</li>
	<li>
		Epic Classic Hero: 19.8%
	</li>
	<li>
		Legendary Classic Hero: 1.2%
	</li>
</ul>

<p>
	Trainer Heroes:
</p>

<ul>
	<li>
		Rare Trainer Hero: 10.0%
	</li>
	<li>
		Epic Trainer Hero: 1.0%
	</li>
</ul>

<p>
	Event Heroes:
</p>

<ul>
	<li>
		Rare Event Hero: 7.9%
	</li>
	<li>
		Epic Event Hero: 5.7%
	</li>
	<li>
		Legendary Event Hero 0.3% (Non Featured)
	</li>
	<li>
		Legendary Featured Event Hero 1.0%
	</li>
</ul>

<p>
	<strong>BONUS DRAW</strong>
</p>

<ul>
	<li>
		Legendary Hero of the Month: 1.3%
	</li>
</ul>

<p>
	<img alt="Beowulf-Challenge.webp" class="ipsImage ipsImage_thumbnailed" data-fileid="114" data-ratio="130.29" data-unique="spdpueh0g" style="width: 350px; height: auto;" width="559" data-src="https://empiresandpuzzles.forum/uploads/monthly_2026_02/Beowulf-Challenge.webp.18a6061a606bad8cbe34fd65ba7da5ad.webp" src="https://empiresandpuzzles.forum/applications/core/interface/js/spacer.png">
</p>
]]></description><guid isPermaLink="false">84</guid><pubDate>Sat, 07 Feb 2026 17:53:36 +0000</pubDate></item><item><title>Gem Summon Challenge</title><link>https://empiresandpuzzles.forum/topic/67-gem-summon-challenge/</link><description><![CDATA[<p>
	<em>This is new summon chalenge where you can get a guaranteed legendary hero after a certain amount of gem summons.</em>
</p>

<p>
	Summon Heroes using Gems to summon a random Legendary Hero from currently avaiable Heroes.
</p>

<p>
	Daily Summons, Mystic Summons and extra bonus draw don't grant progress in the Gem Summon Challenge.
</p>

<p>
	Since V84, summons in the legendary troops portal are now eligible.
</p>

<p>
	<span style="font-size:22px;"><strong>1. Apperarance Rates</strong></span>
</p>

<ul>
	<li>
		Legendary Hero: 100.0%
	</li>
</ul>

<p>
	EachHeroes have equal odds of being summoned. The selection of available Heroes may change the next time this event returns.
</p>

<p>
	You need to do X gem summons in event portals. (X can be different for different occurences.)<br>
	There is a progress bar visible about your performed summon in the summon challenge screen and on the summon screen.
</p>

<p>
	Once you have performed these many heroes, then you need to click on Claim button get your random Legendary hero.
</p>

<p>
	Once you claimed you hero, then the summon challenge closes until the next occurence.
</p>

<p>
	 
</p>

<p>
	<span style="font-size:22px;"><strong>2. History of past gem summons</strong></span>
</p>

<p>
	<em>Occurrence  / Summons needed / Offered heroes</em>
</p>

<p>
	 
</p>

<p>
	<img src="https://cdn.jsdelivr.net/gh/twitter/twemoji@14.0.2/assets/72x72/31-20e3.png" class="ipsEmoji" alt="1️⃣"> <img src="https://cdn.jsdelivr.net/gh/twitter/twemoji@14.0.2/assets/72x72/1f4cc.png" class="ipsEmoji" alt="📌">10 summons / 26/05/2025 
</p>

<div class="ipsSpoiler" data-ipsspoiler="">
	<div class="ipsSpoiler_header">
		<span>Spoiler</span>
	</div>

	<div class="ipsSpoiler_contents ipsClearfix" data-gramm="false">
		<p>
			Ariel + costume, Atomos + costume. Misandra + costume, Oceanus. Tethys. Thalassa + costume, Galapago + costume, Ultrox, Ephyra, Gelert
		</p>

		<p>
			<img alt="Screenshot_2025-10-07-15-19-33-684_com.android.chrome-edit.webp" class="ipsImage" data-fileid="68" data-ratio="124.27" height="727" style="height: auto;" width="585" data-src="https://empiresandpuzzles.forum/uploads/monthly_2026_02/Screenshot_2025-10-07-15-19-33-684_com.android.chrome-edit.webp.d0167d796207ed965d15787ab0b5639f.webp" src="https://empiresandpuzzles.forum/applications/core/interface/js/spacer.png">
		</p>
	</div>
</div>

<p>
	<img src="https://cdn.jsdelivr.net/gh/twitter/twemoji@14.0.2/assets/72x72/32-20e3.png" class="ipsEmoji" alt="2️⃣"> <img src="https://cdn.jsdelivr.net/gh/twitter/twemoji@14.0.2/assets/72x72/1f4cc.png" class="ipsEmoji" alt="📌">30 summons / 27/06/2025
</p>

<div class="ipsSpoiler" data-ipsspoiler="">
	<div class="ipsSpoiler_header">
		<span>Spoiler</span>
	</div>

	<div class="ipsSpoiler_contents ipsClearfix" data-gramm="false">
		<p>
			<img alt="Screenshot_2025-10-07-14-55-58-991_com.google.android.youtube-edit.webp" class="ipsImage ipsImage_thumbnailed" data-fileid="67" data-ratio="144.16" data-unique="w6dxag5ev" style="height: auto;" width="505" data-src="https://empiresandpuzzles.forum/uploads/monthly_2026_02/Screenshot_2025-10-07-14-55-58-991_com.google.android.youtube-edit.webp.d7fb1e6df769db387dc07cf31af8f481.webp" src="https://empiresandpuzzles.forum/applications/core/interface/js/spacer.png">
		</p>
	</div>
</div>

<p>
	<img src="https://cdn.jsdelivr.net/gh/twitter/twemoji@14.0.2/assets/72x72/33-20e3.png" class="ipsEmoji" alt="3️⃣"><img src="https://cdn.jsdelivr.net/gh/twitter/twemoji@14.0.2/assets/72x72/1f4cc.png" class="ipsEmoji" alt="📌"> 20 summons / 12/07/2025
</p>

<div class="ipsSpoiler" data-ipsspoiler="">
	<div class="ipsSpoiler_header">
		<span>Spoiler</span>
	</div>

	<div class="ipsSpoiler_contents ipsClearfix" data-gramm="false">
		<p>
			<a class="ipsAttachLink ipsAttachLink_image" data-fileext="webp" data-fileid="66" href="https://empiresandpuzzles.forum/uploads/monthly_2026_02/Screenshot_2025-10-07-14-55-35-577_com.google.android.youtube-edit.webp.6d6f2aae26fc0cd8ba32d9813167f3c3.webp" rel=""><img alt="Screenshot_2025-10-07-14-55-35-577_com.google.android.youtube-edit.webp" class="ipsImage ipsImage_thumbnailed" data-fileid="66" data-ratio="148.88" style="height: auto;" width="489" data-src="https://empiresandpuzzles.forum/uploads/monthly_2026_02/Screenshot_2025-10-07-14-55-35-577_com.google.android.youtube-edit.webp.6d6f2aae26fc0cd8ba32d9813167f3c3.webp" src="https://empiresandpuzzles.forum/applications/core/interface/js/spacer.png"></a>
		</p>
	</div>
</div>

<p>
	<img src="https://cdn.jsdelivr.net/gh/twitter/twemoji@14.0.2/assets/72x72/34-20e3.png" class="ipsEmoji" alt="4️⃣"><img src="https://cdn.jsdelivr.net/gh/twitter/twemoji@14.0.2/assets/72x72/1f4cc.png" class="ipsEmoji" alt="📌"> 20 summons / 01/08/2025
</p>

<div class="ipsSpoiler" data-ipsspoiler="">
	<div class="ipsSpoiler_header">
		<span>Spoiler</span>
	</div>

	<div class="ipsSpoiler_contents ipsClearfix" data-gramm="false">
		<p>
			<img alt="Screenshot_2025-10-07-14-54-33-708_com.google.android.youtube-edit.webp" class="ipsImage ipsImage_thumbnailed" data-fileid="65" data-ratio="147.37" data-unique="nb4g71e3f" style="height: auto;" width="494" data-src="https://empiresandpuzzles.forum/uploads/monthly_2026_02/Screenshot_2025-10-07-14-54-33-708_com.google.android.youtube-edit.webp.39ad9d8a181b0fd86991cf48322209fd.webp" src="https://empiresandpuzzles.forum/applications/core/interface/js/spacer.png">
		</p>
	</div>
</div>

<p>
	<img src="https://cdn.jsdelivr.net/gh/twitter/twemoji@14.0.2/assets/72x72/35-20e3.png" class="ipsEmoji" alt="5️⃣"><img src="https://cdn.jsdelivr.net/gh/twitter/twemoji@14.0.2/assets/72x72/1f4cc.png" class="ipsEmoji" alt="📌"> 10 summons / 07/10/2025
</p>

<div class="ipsSpoiler" data-ipsspoiler="">
	<div class="ipsSpoiler_header">
		<span>Spoiler</span>
	</div>

	<div class="ipsSpoiler_contents ipsClearfix" data-gramm="false">
		<p>
			<img alt="Screenshot_2025-10-07-14-51-28-703_com.google.android.youtube-edit.webp" class="ipsImage ipsImage_thumbnailed" data-fileid="64" data-ratio="151.14" data-unique="b558ahhzi" style="height: auto;" width="481" data-src="https://empiresandpuzzles.forum/uploads/monthly_2026_02/Screenshot_2025-10-07-14-51-28-703_com.google.android.youtube-edit.webp.6dde6467fbb8fae57ae60e13aced4c23.webp" src="https://empiresandpuzzles.forum/applications/core/interface/js/spacer.png">
		</p>
	</div>
</div>

<p style="border:0px; font-size:16px; padding:0px; vertical-align:baseline">
	<img src="https://cdn.jsdelivr.net/gh/twitter/twemoji@14.0.2/assets/72x72/36-20e3.png" class="ipsEmoji" alt="6️⃣"><img src="https://cdn.jsdelivr.net/gh/twitter/twemoji@14.0.2/assets/72x72/1f4cc.png" class="ipsEmoji" alt="📌"> 30 summons / 07/10/2025
</p>

<div class="ipsSpoiler" data-ipsspoiler="">
	<div class="ipsSpoiler_header">
		<span>Spoiler</span>
	</div>

	<div class="ipsSpoiler_contents ipsClearfix" data-gramm="false">
		<p style="border:0px; font-size:16px; padding:0px; vertical-align:baseline">
			Ceris, Quari, Salniss, Maegwyn, Gongoth, Sparklight, Starlwalker, Lemonwood, Moonflower, Demilune.
		</p>

		<p style="border:0px; font-size:16px; padding:0px; vertical-align:baseline">
			<img alt="Screenshot_2025-10-07-14-50-18-007_com.google.android.youtube-edit.webp" class="ipsImage ipsImage_thumbnailed" data-fileid="63" data-ratio="150.41" data-unique="n9l3ez9bk" style="height: auto;" width="484" data-src="https://empiresandpuzzles.forum/uploads/monthly_2026_02/Screenshot_2025-10-07-14-50-18-007_com.google.android.youtube-edit.webp.d582dc7b3bc429f024c940248ab88065.webp" src="https://empiresandpuzzles.forum/applications/core/interface/js/spacer.png">
		</p>
	</div>
</div>

<p>
	<img src="https://cdn.jsdelivr.net/gh/twitter/twemoji@14.0.2/assets/72x72/37-20e3.png" class="ipsEmoji" alt="7️⃣"><img src="https://cdn.jsdelivr.net/gh/twitter/twemoji@14.0.2/assets/72x72/1f4cc.png" class="ipsEmoji" alt="📌"> 10 summons / 22/10/2025
</p>

<div class="ipsSpoiler" data-ipsspoiler="">
	<div class="ipsSpoiler_header">
		<span>Spoiler</span>
	</div>

	<div class="ipsSpoiler_contents ipsClearfix" data-gramm="false">
		<p>
			Alpha ether (X3), wilderness coin (x700), Tower coin (x700), Pick up coin (x700), Untold Tales coin (x700), Golden Emblem (X1), Epic Tome of Experience (X2), Experience Booster (X1),  Epic Hero token (X3), Loot ticket (x50)
		</p>

		<p>
			<img alt="IMG_20251022_093217.webp" class="ipsImage ipsImage_thumbnailed" data-fileid="62" data-ratio="168.52" data-unique="t6e8f15hh" style="height: auto;" width="432" data-src="https://empiresandpuzzles.forum/uploads/monthly_2026_02/IMG_20251022_093217.webp.5c2d2a105d7c60d7d570ac55757753d2.webp" src="https://empiresandpuzzles.forum/applications/core/interface/js/spacer.png">
		</p>

		<p>
			 
		</p>
	</div>
</div>

<p>
	<img src="https://cdn.jsdelivr.net/gh/twitter/twemoji@14.0.2/assets/72x72/38-20e3.png" class="ipsEmoji" alt="8️⃣"><img src="https://cdn.jsdelivr.net/gh/twitter/twemoji@14.0.2/assets/72x72/1f4cc.png" class="ipsEmoji" alt="📌"> 10 summons / 05/11/2025
</p>

<div class="ipsSpoiler" data-ipsspoiler="">
	<div class="ipsSpoiler_header">
		<span>Spoiler</span>
	</div>

	<div class="ipsSpoiler_contents ipsClearfix" data-gramm="false">
		<p>
			25 Epic Hero token, 700  covenant coin, 300 tower coin, 300 astral coin, 30 aether cristal
		</p>

		<p>
			<img alt="Screenshot_2025-11-05-08-10-23-011_com.smallgiantgames.empires.webp" class="ipsImage ipsImage_thumbnailed" data-fileid="61" data-ratio="222.32" data-unique="43wnsiijv" style="height: auto;" width="327" data-src="https://empiresandpuzzles.forum/uploads/monthly_2026_02/Screenshot_2025-11-05-08-10-23-011_com.smallgiantgames.empires.webp.972b25ceae5996ef1fb3ca77f941cec5.webp" src="https://empiresandpuzzles.forum/applications/core/interface/js/spacer.png">
		</p>
	</div>
</div>

<p>
	<img src="https://cdn.jsdelivr.net/gh/twitter/twemoji@14.0.2/assets/72x72/39-20e3.png" class="ipsEmoji" alt="9️⃣"><img src="https://cdn.jsdelivr.net/gh/twitter/twemoji@14.0.2/assets/72x72/1f4cc.png" class="ipsEmoji" alt="📌"> 1 summon / 11/11/2025
</p>

<div class="ipsSpoiler" data-ipsspoiler="">
	<div class="ipsSpoiler_header">
		<span>Spoiler</span>
	</div>

	<div class="ipsSpoiler_contents ipsClearfix" data-gramm="false">
		<p>
			20 Challenge Coin / 200 Super Elemental Coin / 200 Untold Tales Coin / 200 Pick Up Coin / 2 Epic Hero Coin 
		</p>

		<p>
			<img alt="IMG_20251111_083516.webp" class="ipsImage ipsImage_thumbnailed" data-fileid="60" data-ratio="172.51" data-unique="rjck6py3k" style="height: auto;" width="422" data-src="https://empiresandpuzzles.forum/uploads/monthly_2026_02/IMG_20251111_083516.webp.4b4ef1d7979b787307709822760b1337.webp" src="https://empiresandpuzzles.forum/applications/core/interface/js/spacer.png">
		</p>
	</div>
</div>

<p>
	<img src="https://cdn.jsdelivr.net/gh/twitter/twemoji@14.0.2/assets/72x72/31-20e3.png" class="ipsEmoji" alt="1️⃣"><img src="https://cdn.jsdelivr.net/gh/twitter/twemoji@14.0.2/assets/72x72/30-20e3.png" class="ipsEmoji" alt="0️⃣"> <img src="https://cdn.jsdelivr.net/gh/twitter/twemoji@14.0.2/assets/72x72/1f4cc.png" class="ipsEmoji" alt="📌">20 summons / 15/11/2025
</p>

<div class="ipsSpoiler" data-ipsspoiler="">
	<div class="ipsSpoiler_header">
		<span>Spoiler</span>
	</div>

	<div class="ipsSpoiler_contents ipsClearfix" data-gramm="false">
		<p>
			Louhi C, Ray C, Chimister, Salimata, caitlin C, Umeko, Ruadh, Armel, Domitia C3, Xie Zi Jing
		</p>

		<p>
			<img alt="Screenshot_2025-11-15-14-46-31-244_com.smallgiantgames.empires.webp" class="ipsImage ipsImage_thumbnailed" data-fileid="59" data-ratio="222.32" data-unique="cjek09m2q" style="height: auto;" width="327" data-src="https://empiresandpuzzles.forum/uploads/monthly_2026_02/Screenshot_2025-11-15-14-46-31-244_com.smallgiantgames.empires.webp.0ecae4bb6f5cea6287401cad1a27d3af.webp" src="https://empiresandpuzzles.forum/applications/core/interface/js/spacer.png">
		</p>
	</div>
</div>

<p>
	<img src="https://cdn.jsdelivr.net/gh/twitter/twemoji@14.0.2/assets/72x72/31-20e3.png" class="ipsEmoji" alt="1️⃣"><img src="https://cdn.jsdelivr.net/gh/twitter/twemoji@14.0.2/assets/72x72/31-20e3.png" class="ipsEmoji" alt="1️⃣"><img src="https://cdn.jsdelivr.net/gh/twitter/twemoji@14.0.2/assets/72x72/1f4cc.png" class="ipsEmoji" alt="📌">10 summons / 09/12/25
</p>

<div class="ipsSpoiler" data-ipsspoiler="">
	<div class="ipsSpoiler_header">
		<span>Spoiler</span>
	</div>

	<div class="ipsSpoiler_contents ipsClearfix" data-gramm="false">
		<p>
			x1000-1500 Gems, x1-2 Alpha Aether, x100 Loot Ticket, x30 Challenge Coin, x300 Untold Tales Coin, x300 Super Elemental Coin, x300 Pickup Coin, x300 Covenant Coin
		</p>

		<p>
			<img alt="Screenshot_2025-12-09-08-06-13-390_com.smallgiantgames.empires-edit.webp" class="ipsImage ipsImage_thumbnailed" data-fileid="58" data-ratio="188.11" data-unique="qt0itndk8" style="height: auto;" width="387" data-src="https://empiresandpuzzles.forum/uploads/monthly_2026_02/Screenshot_2025-12-09-08-06-13-390_com.smallgiantgames.empires-edit.webp.1bf97da21b15e49ef99bb8f55b1762c8.webp" src="https://empiresandpuzzles.forum/applications/core/interface/js/spacer.png">
		</p>
	</div>
</div>

<p>
	 
</p>

<p>
	<img alt="1766462840361.webp" class="ipsImage ipsImage_thumbnailed" data-fileid="74" data-ratio="119.34" data-unique="fnfx3t5m8" style="height: auto;" width="610" data-src="https://empiresandpuzzles.forum/uploads/monthly_2026_02/1766462840361.webp.e3f01cdbf6c601473abdc4da4cb39742.webp" src="https://empiresandpuzzles.forum/applications/core/interface/js/spacer.png">
</p>

<p>
	Credit by Empuzzled.com
</p>

<p>
	<img src="https://cdn.jsdelivr.net/gh/twitter/twemoji@14.0.2/assets/72x72/31-20e3.png" class="ipsEmoji" alt="1️⃣"><img src="https://cdn.jsdelivr.net/gh/twitter/twemoji@14.0.2/assets/72x72/32-20e3.png" class="ipsEmoji" alt="2️⃣"><img src="https://cdn.jsdelivr.net/gh/twitter/twemoji@14.0.2/assets/72x72/1f4cc.png" class="ipsEmoji" alt="📌">  10 summons / 23/12/2025
</p>

<div class="ipsSpoiler" data-ipsspoiler="">
	<div class="ipsSpoiler_header">
		<span>Spoiler</span>
	</div>

	<div class="ipsSpoiler_contents ipsClearfix" data-gramm="false">
		<p>
			Hrothgar, Mr Pengui C, Zappa, Tinsel, Krampus C, Richard Glass, Whitefang, Mariol, Pophit, Vincent
		</p>

		<p>
			<img alt="Screenshot_2025-12-23-11-16-00-117_com.smallgiantgames.empires.webp" class="ipsImage ipsImage_thumbnailed" data-fileid="73" data-ratio="222.32" data-unique="mrvjzlwee" style="height: auto;" width="327" data-src="https://empiresandpuzzles.forum/uploads/monthly_2026_02/Screenshot_2025-12-23-11-16-00-117_com.smallgiantgames.empires.webp.cd4a785fd61cecd7fecbba8309d1174e.webp" src="https://empiresandpuzzles.forum/applications/core/interface/js/spacer.png">
		</p>
	</div>
</div>

<p>
	<img src="https://cdn.jsdelivr.net/gh/twitter/twemoji@14.0.2/assets/72x72/31-20e3.png" class="ipsEmoji" alt="1️⃣"><img src="https://cdn.jsdelivr.net/gh/twitter/twemoji@14.0.2/assets/72x72/33-20e3.png" class="ipsEmoji" alt="3️⃣"><img src="https://cdn.jsdelivr.net/gh/twitter/twemoji@14.0.2/assets/72x72/1f4cc.png" class="ipsEmoji" alt="📌"> 10 summons / 24/12/25
</p>

<div class="ipsSpoiler" data-ipsspoiler="">
	<div class="ipsSpoiler_header">
		<span>Spoiler</span>
	</div>

	<div class="ipsSpoiler_contents ipsClearfix" data-gramm="false">
		<p>
			Kolya, Mother North C, Ginger, Augustus, Elkanen Glass,  Telonius, Bonzo, Moonflower, Relius,  Garten
		</p>

		<p>
			<img alt="Screenshot_2025-12-24-08-04-53-608_com.smallgiantgames.empires.webp" class="ipsImage ipsImage_thumbnailed" data-fileid="72" data-ratio="222.32" data-unique="4hnvgajg5" style="height: auto;" width="327" data-src="https://empiresandpuzzles.forum/uploads/monthly_2026_02/Screenshot_2025-12-24-08-04-53-608_com.smallgiantgames.empires.webp.f479e8ff5c0c515b6a67bd0c288e7acd.webp" src="https://empiresandpuzzles.forum/applications/core/interface/js/spacer.png">
		</p>
	</div>
</div>

<p>
	<img src="https://cdn.jsdelivr.net/gh/twitter/twemoji@14.0.2/assets/72x72/31-20e3.png" class="ipsEmoji" alt="1️⃣"><img src="https://cdn.jsdelivr.net/gh/twitter/twemoji@14.0.2/assets/72x72/34-20e3.png" class="ipsEmoji" alt="4️⃣"><img src="https://cdn.jsdelivr.net/gh/twitter/twemoji@14.0.2/assets/72x72/1f4cc.png" class="ipsEmoji" alt="📌"> 10 summons / 25/12/25
</p>

<div class="ipsSpoiler" data-ipsspoiler="">
	<div class="ipsSpoiler_header">
		<span>Spoiler</span>
	</div>

	<div class="ipsSpoiler_contents ipsClearfix" data-gramm="false">
		<p>
			Dima, Santa Claus C, Otilla, Cookie, Cinderella, Elba, Hammerclang, Eron, Elena C4, Rust
		</p>

		<p>
			<img alt="Screenshot_2025-12-25-08-20-52-182_com.smallgiantgames.empires.webp" class="ipsImage ipsImage_thumbnailed" data-fileid="71" data-ratio="222.32" data-unique="pfctn3xxp" style="height: auto;" width="327" data-src="https://empiresandpuzzles.forum/uploads/monthly_2026_02/Screenshot_2025-12-25-08-20-52-182_com.smallgiantgames.empires.webp.c0f600f95f075362d0f322bd2995d813.webp" src="https://empiresandpuzzles.forum/applications/core/interface/js/spacer.png">
		</p>
	</div>
</div>

<p>
	<img src="https://cdn.jsdelivr.net/gh/twitter/twemoji@14.0.2/assets/72x72/31-20e3.png" class="ipsEmoji" alt="1️⃣"><img src="https://cdn.jsdelivr.net/gh/twitter/twemoji@14.0.2/assets/72x72/35-20e3.png" class="ipsEmoji" alt="5️⃣"><img src="https://cdn.jsdelivr.net/gh/twitter/twemoji@14.0.2/assets/72x72/1f4cc.png" class="ipsEmoji" alt="📌">10 summons / 26/12/25
</p>

<div class="ipsSpoiler" data-ipsspoiler="">
	<div class="ipsSpoiler_header">
		<span>Spoiler</span>
	</div>

	<div class="ipsSpoiler_contents ipsClearfix" data-gramm="false">
		<p>
			Wealhtheow, Albin, Vivica C4, Livia, Meg giry, Moonbell, Faeona, Wolfgang C, Christine Dae, Hilda
		</p>

		<p>
			<img alt="Screenshot_2025-12-26-11-37-58-111_com.smallgiantgames.empires.webp" class="ipsImage ipsImage_thumbnailed" data-fileid="70" data-ratio="222.32" data-unique="hnuvj5cz3" style="height: auto;" width="327" data-src="https://empiresandpuzzles.forum/uploads/monthly_2026_02/Screenshot_2025-12-26-11-37-58-111_com.smallgiantgames.empires.webp.4982bf44fc1cbb124f3c9c0851cab816.webp" src="https://empiresandpuzzles.forum/applications/core/interface/js/spacer.png">
		</p>
	</div>
</div>

<p>
	<img src="https://cdn.jsdelivr.net/gh/twitter/twemoji@14.0.2/assets/72x72/31-20e3.png" class="ipsEmoji" alt="1️⃣"><img src="https://cdn.jsdelivr.net/gh/twitter/twemoji@14.0.2/assets/72x72/36-20e3.png" class="ipsEmoji" alt="6️⃣"><img src="https://cdn.jsdelivr.net/gh/twitter/twemoji@14.0.2/assets/72x72/1f4cc.png" class="ipsEmoji" alt="📌">10 summons / 27/12/2025
</p>

<div class="ipsSpoiler" data-ipsspoiler="">
	<div class="ipsSpoiler_header">
		<span>Spoiler</span>
	</div>

	<div class="ipsSpoiler_contents ipsClearfix" data-gramm="false">
		<p>
			Von Rothbart / Peppermit/ Shadowfang / Eros / Sartana C4 / Demilune / Swifpaw / Cecilia / Ommnodus / Uwe
		</p>

		<p>
			<img alt="Screenshot_20251227-083933.webp" class="ipsImage ipsImage_thumbnailed" data-fileid="69" data-ratio="221.95" data-unique="e9e146nsk" style="height: auto;" width="328" data-src="https://empiresandpuzzles.forum/uploads/monthly_2026_02/Screenshot_20251227-083933.webp.2e3a80d2a1d8f0534b11c248c227eaeb.webp" src="https://empiresandpuzzles.forum/applications/core/interface/js/spacer.png">
		</p>
	</div>
</div>

<p>
	SG offered gifts at these events in  December. Credit by HeyAlexa
</p>

<div class="ipsSpoiler" data-ipsspoiler="">
	<div class="ipsSpoiler_header">
		<span>Spoiler</span>
	</div>

	<div class="ipsSpoiler_contents ipsClearfix" data-gramm="false">
		<p>
			<img alt="IMG_8542.webp" class="ipsImage ipsImage_thumbnailed" data-fileid="81" data-ratio="164.33" data-unique="0i4jtlgis" style="height: auto;" width="443" data-src="https://empiresandpuzzles.forum/uploads/monthly_2026_02/IMG_8542.webp.c82686d8e2b2659330c12ba87fbe2a03.webp" src="https://empiresandpuzzles.forum/applications/core/interface/js/spacer.png"><img alt="IMG_8545.webp" class="ipsImage ipsImage_thumbnailed" data-fileid="80" data-ratio="163.60" data-unique="v4c8i8q4j" style="height: auto;" width="445" data-src="https://empiresandpuzzles.forum/uploads/monthly_2026_02/IMG_8545.webp.b99668a0bc8bfabdb6c10ef6f29d1895.webp" src="https://empiresandpuzzles.forum/applications/core/interface/js/spacer.png"><img alt="IMG_8548.webp" class="ipsImage ipsImage_thumbnailed" data-fileid="79" data-ratio="166.97" data-unique="0u23joehj" style="height: auto;" width="436" data-src="https://empiresandpuzzles.forum/uploads/monthly_2026_02/IMG_8548.webp.e65c8269d84ddbf276569dc34f7750d1.webp" src="https://empiresandpuzzles.forum/applications/core/interface/js/spacer.png"><img alt="IMG_8551.webp" class="ipsImage ipsImage_thumbnailed" data-fileid="78" data-ratio="165.08" data-unique="hzczs5pup" style="height: auto;" width="441" data-src="https://empiresandpuzzles.forum/uploads/monthly_2026_02/IMG_8551.webp.63ddc49f82a3d070be7718783514d7bf.webp" src="https://empiresandpuzzles.forum/applications/core/interface/js/spacer.png"><img alt="IMG_8556.webp" class="ipsImage ipsImage_thumbnailed" data-fileid="77" data-ratio="164.33" data-unique="wricfoxqu" style="height: auto;" width="443" data-src="https://empiresandpuzzles.forum/uploads/monthly_2026_02/IMG_8556.webp.1aebf1208711666c728cd9bb97985ced.webp" src="https://empiresandpuzzles.forum/applications/core/interface/js/spacer.png">
		</p>
	</div>
</div>

<p>
	 
</p>

<p>
	 
</p>
]]></description><guid isPermaLink="false">67</guid><pubDate>Thu, 05 Feb 2026 11:27:04 +0000</pubDate></item><item><title>Mythic titan</title><link>https://empiresandpuzzles.forum/topic/484-mythic-titan/</link><description><![CDATA[<p>
	<em>Credit by PlayForFun </em>
</p>

<p>
	<span style="font-size:24px;"><strong><img src="https://cdn.jsdelivr.net/gh/twitter/twemoji@14.0.2/assets/72x72/1f9de.png" class="ipsEmoji" alt="🧞"> Mythic Titan Overview</strong></span>
</p>

<ul>
	<li>
		The Mythic Titan Event is an event which is accessed via the "Quests" page.
	</li>
	<li>
		It is, in the simplest explanation, an unlimited HP Global Titan.
		<ul>
			<li>
				Each attack is an extended duration Titan Fight
			</li>
			<li>
				Objective is to deal the most damage possible with your available flags.
			</li>
		</ul>
	</li>
	<li>
		There are three difficulties to choose from before starting the fight
	</li>
	<li>
		During the Fight, there is a passive action which disables one of your Battle Items for 3 turns.
	</li>
	<li>
		Damage from each attack is recorded &amp; used in three leaderboards
		<ul>
			<li>
				Total Damage (Individual)
			</li>
			<li>
				Highest Individual's Attack
			</li>
			<li>
				Total Damage (Alliance)
			</li>
		</ul>
	</li>
</ul>

<p>
	 
</p>

<p>
	<span style="font-size:24px;"><strong>Summary of Similarities &amp; Differences between a Mythic Titan Fight &amp; a Normal Titan Fight"</strong></span>
</p>

<p>
	<span style="font-size:20px;"><strong>Differences</strong></span>
</p>

<p>
	1. There are 3 three difficulties to choose from at the outset. Depending on which difficulty you choose, you get a trade off of increased attack vs. reduced damage taken. I will explain this more further down.
</p>

<p>
	2. Fight Duration is Longer.
</p>

<p>
	    2.5 minute fights against Mythic Titans vs. 1.5 minutes against normal titans.
</p>

<p>
	3. There is no "health bar" on a Mythich Titan. Like I said, it's an unending pool of HP. Instead there is a damage counter in the Middle of the screen, above the Mythic Titan which increases during your fight.
</p>

<p>
	4. There is no "Ghost" lanes on the Mythic Titan. Instaed of a 7x5 board you have a 9x5 board with two additional columns added in.
</p>

<p>
	5. Status Ailments &amp; Effects are shown BELOW the Mythic Titan, below the "Mana Bar" which is still in the normal spot. You can still long press &amp; hold on the Mythic Titan to see the effects.
</p>

<p>
	6. Mythic Aura. I will explain this more further down but effectively it is a modifier on your hero stats which gives a +20% boost for their first fight (only first) &amp; then "weakens" or "fatigues" specific heroes after their 3rd fight.
</p>

<p>
	7. Watchers. 
</p>

<p>
	These are kinda like "minions" that spawn every second turn. They essentially "Block" one of the columns &amp; absorb the damage before it gets to the Mythic Titan. Hence like minions <img src="https://cdn.jsdelivr.net/gh/twitter/twemoji@14.0.2/assets/72x72/1f642.png" class="ipsEmoji" alt="🙂"> They don't seem to have an attack, they kinda just sit there. 
</p>

<p>
	 
</p>

<p>
	<span style="font-size:20px;"><strong>Similarities</strong></span>
</p>

<p>
	Aspects that are the SAME for Mythic Titans as for Normal Titans:
</p>

<p>
	1. "Slash" attack every turn.
</p>

<p>
	2. Special Skill charges with tiles that hit. Note that like in normal titans, "stun spot" tiles do NOT increase the Mythic Titan's Mana.
</p>

<p>
	3. Stun Spot; Hitting the stun spot with 3 tiles will stun the Mythic Titan, preventing it from doing a slash attack
</p>

<p>
	4. Same Battle Item Allocation.
</p>

<p>
	5. Timer. Fights are still timed &amp; will end when either the timer runs out or all your heroes are dead.
</p>

<p>
	 
</p>

<p>
	<span style="font-size:20px;"><strong>Tips &amp; Tricks</strong></span>
</p>

<p>
	 
</p>

<p>
	So some important tips &amp; tricks to help you be BEST!
</p>

<p>
	1. Extreme Battle obviously has the biggest perk in terms of attack stat boost; so this is where you'll see the biggest &amp; highest scores occurring.
</p>

<p>
	2. Your FIRST fight with a set of heroes is the most important... If you're going to push hard for an epic score, do it on the first fight with heroes... This is due to the +20% attack you get from the first time Mythic Aura
</p>

<p>
	3. Normal Battle Item's apply... If you're wanting the absolute best outcomes, the primium tier battle items are best (like Scroll of Alteration, Tornadoes, Hurricanes, Titan Banners etc...). Normal bag limits still apply &amp; these items are expensive... Especially if you're using them for Challenge Events, Normal Titans, Ninja Tower etc... So it would be worth budgetting &amp; choosing which events you really want to push hard in. 
</p>

<p>
	4. Damage Boosters will be key to those big scores... Heroes like Miki, Wu Kong, Tarlak, Gazelle and Ranvir are the best
</p>

<p>
	 HOWEVER, it becomes a trade off if you KEEP using them over time as their negative effects will start stacking up... You can use mana potions to still get over the mana generation ailment but becomes something to consider.
</p>

<p>
	5. Normal Squad Construction applies. So try getting as many of the following into your squad (ON COLOUR is best):
</p>

<ul>
	<li>
		Attack Boost (e.g. Boldtusk or Ares)
	</li>
	<li>
		Defence Down (e.g Grimm or Tiburtus -- Athena / Costume Brienne are the best)
	</li>
	<li>
		Extreme Damage Booster (e.g. Miki, Tarlak, Ranvir, Guardian Gazelle or Wu Kong)
	</li>
	<li>
		Elemental Defence Down (e.g. Guardian Panther, Frida, Nordri, Almur, Evelyn etc...)
	</li>
	<li>
		High Attack Stat heroes... More attack = more tile damage = more win.
	</li>
</ul>

<p>
	<span style="font-size:24px;"><strong><img src="https://cdn.jsdelivr.net/gh/twitter/twemoji@14.0.2/assets/72x72/26a1.png" class="ipsEmoji" alt="⚡"> Flags/ Energy!!</strong></span>
</p>

<ul>
	<li>
		Mythic Titan uses its own Flag Energy Currency. *Separate* from the regular Titan Energy etc...
	</li>
	<li>
		Total of 12 Flags per Mythic Titan.
	</li>
	<li>
		You get 3 flags initially then an additional 3 flags every 12 hours. 
	</li>
	<li>
		Mythic Titan Flags accumulate;
	</li>
	<li>
		There is NO FLASK to refill your MT Energy.
	</li>
</ul>

<p>
	 
</p>

<p>
	<span style="font-size:20px;"><strong><img src="https://cdn.jsdelivr.net/gh/twitter/twemoji@14.0.2/assets/72x72/1f638.png" class="ipsEmoji" alt="😸"> <img src="https://cdn.jsdelivr.net/gh/twitter/twemoji@14.0.2/assets/72x72/1f63c.png" class="ipsEmoji" alt="😼"> <img src="https://cdn.jsdelivr.net/gh/twitter/twemoji@14.0.2/assets/72x72/1f640.png" class="ipsEmoji" alt="🙀"> Difficulties</strong></span>
</p>

<p>
	<em>There are three difficulties to choose from when you go to hit the Mythic Titan. Each has a different “bonus” that is granted to the player.</em>
</p>

<p>
	 
</p>

<p>
	Additional Information about Difficulty:
</p>

<ul>
	<li>
		Cautious Battle: 
		<ul>
			<li>
				Hero Bonus: Normal Attack
			</li>
			<li>
				Titan Ailment: -70% Attack
			</li>
			<li>
				Titan Difficulty: ~5* Titan, Does ~100 damage to a Maxed 4* Hero
			</li>
		</ul>
	</li>
	<li>
		Brave Battle:
		<ul>
			<li>
				Hero Bonus: +50% Attack
			</li>
			<li>
				Titan Ailment: -40% Attack
			</li>
			<li>
				Titan Difficulty: ~7-8* Titan, Does ~350-400 damage to a Maxed 4* Hero
			</li>
		</ul>
	</li>
	<li>
		Extreme Battle:
		<ul>
			<li>
				Hero Bonus: +100% Attack
			</li>
			<li>
				Titan Ailment: Normal Attack
			</li>
			<li>
				Titan Difficulty: ~10* Titan, Does ~800 damage to a Maxed 4* Hero
			</li>
		</ul>
	</li>
</ul>

<p>
	So essentially this has two big benefits:
</p>

<p>
	1. You get a reward for taking the “hardest” difficulty in that you get a MASSIVE attack boost to all your heroes
</p>

<p>
	2. It allows the content to be played by all players… Newer players choose the “Cautious Battle” so their heroes can survive etc…
</p>

<p>
	 
</p>

<p>
	<span style="font-size:24px;"><strong><img src="https://cdn.jsdelivr.net/gh/twitter/twemoji@14.0.2/assets/72x72/2620.png" class="ipsEmoji" alt="☠️"> Stage Effect</strong></span>
</p>

<p>
	<em>Each Mythic Titan Fight features a Stage Effect which interferes with your Battle Items.</em>
</p>

<p>
	 
</p>

<p>
	<span style="font-size:20px;"><strong>Battle Item Interference</strong></span>
</p>

<ul>
	<li>
		The Mythic Titan interferes with 1 of your Battle Items every 3 turns.
	</li>
	<li>
		The interference prevents the use of a battle item for 3 turns (includes current turn)!
	</li>
</ul>

<p>
	Essentially what it means:
</p>

<ul>
	<li>
		If you take axes, mana pots, tornadoes &amp; bear banners to the fight. 
	</li>
	<li>
		After 3 turns, one of those items will be LOCKED out... Meaning you cannot use that item. 
	</li>
	<li>
		After another 3 turns, that item will become UNLOCKED and a new random item will be LOCKED out for 3 turns. 
		<ul>
			<li>
				<em>Note it can be the same item again as it's random.</em>
			</li>
		</ul>
	</li>
	<li>
		This then repeats and carries on every 3 turns till the timer runs out.
	</li>
</ul>

<p>
	 
</p>

<p>
	<span style="font-size:24px;"><strong><img src="https://cdn.jsdelivr.net/gh/twitter/twemoji@14.0.2/assets/72x72/1f440.png" class="ipsEmoji" alt="👀"> Watchers</strong></span>
</p>

<p>
	<em>The watcher is basically a minion which sits above one of the 9 columns &amp; blocks your tiles from hitting the Mythic Titan. Watchers have NO ATTACK. They just sit there as meat shields.</em>
</p>

<ul>
	<li>
		Watchers split out incoming damage amongst all existing watchers
		<ul>
			<li>
				E.g: If you target a lane with a watcher in it &amp; there are 4 watchers total, your hit of 200 damage is split out as 50 damage to each watcher).
			</li>
			<li>
				E.g 2: If you target a lane without a watcher &amp; there are 4 watchers total, your hit of 200 damage is split out as 40 damage to each watcher &amp; 40 damage to the Mythic Titan.
			</li>
		</ul>
	</li>
	<li>
		Watchers cannot be blocked from spawning AND cannot be stolen (results in them being destroyed)
	</li>
	<li>
		On killing a watcher, a portion of the Mythic Titans mana is removed. 
	</li>
	<li>
		One annoying thing about the Watchers is that, they can block you stunning the Mythic Titan with "off-colour" tiles... In order to "stun" the Mythic Titan, the tiles actually have to HIT the mythic titan... so Watchers that are in the way can become rather troublesome.
	</li>
	<li>
		Watchers can be killed one of three ways:
		<ul>
			<li>
				By Tile Damage
			</li>
			<li>
				Via Battle Items
			</li>
			<li>
				Via Special Skills
			</li>
		</ul>
	</li>
</ul>

<p>
	<em>Watcher properties per difficulty</em>
</p>

<ul>
	<li>
		Cautious Batte:
		<ul>
			<li>
				Watcher HP: 120
			</li>
			<li>
				Spawn Rate: 3 Initially. Then +2 every 2 turns.
			</li>
		</ul>
	</li>
	<li>
		Brave Battle:
		<ul>
			<li>
				Watcher HP: 300
			</li>
			<li>
				Spawn Rate: 3 Initially. Then +2 every 2 turns.
			</li>
		</ul>
	</li>
	<li>
		Extreme:
		<ul>
			<li>
				Watcher HP: 600 
			</li>
			<li>
				Spawn Rate: 3 Initially, then +2 every 2 turns.
			</li>
		</ul>
	</li>
</ul>

<p>
	 
</p>

<p>
	<span style="font-size:20px;"><strong>Specific Heroes Interraction with Watchers</strong></span>
</p>

<ul>
	<li>
		Bera -- <em>The moth minions do not block watchers from spawning. Part of the watcher rules is that they cannot be blocked from summoning.</em>
	</li>
	<li>
		Noor -- <em>She does NOT gain a new Sparrow Minion every time a watcher spawns. Sparrow minions DO destroy watchers when hitting. 1x Sparrow Minion removes ALL watchers</em>
	</li>
	<li>
		Skadi -- <em>Each watcher killed counts as a 1x stack. Limit is still 10x Stacks. Stacks end with that Mythic Titan fight &amp; do not carry over to the next one (like normal).</em>
	</li>
	<li>
		Grimble -- <em>He DOES remove the watchers then he casts... Destroyed watchers count as minions in terms of the "small amoutn of mana". His Direct Damage then applies to the Mythic Titan only.</em>
	</li>
	<li>
		Gobbler -- <em>He DOES remove the watchers with his cast. The watchers also count as destroyed minions &amp; grant healing per watcher. His direct damage then applies to the Mythic Titan only.</em>
	</li>
	<li>
		Costume Gormek -- <em>He DOES remove watchers with his cast. The watchers also count as destroyed minions so behave the same as Gobbler in terms of healing per watcher</em>
	</li>
	<li>
		Gefjon -- <em>Watchers cannot be stolen and instead results in destruction of said watcher. The casting of Gefjon's special skill destroys the watchers first THEN deals damage to the Mythic Titan.</em>
	</li>
	<li>
		Captain of Diamonds -- <em>He  DOES remove the watchers when he casts. His direct damage then applies to the mythic titan only.</em>
	</li>
</ul>

<p>
	 
</p>

<p>
	<span style="font-size:24px;"><strong><img src="https://cdn.jsdelivr.net/gh/twitter/twemoji@14.0.2/assets/72x72/1f607.png" class="ipsEmoji" alt="😇"> <img src="https://cdn.jsdelivr.net/gh/twitter/twemoji@14.0.2/assets/72x72/1f608.png" class="ipsEmoji" alt="😈"> Mythic Aura</strong></span>
</p>

<p>
	<em>Mythic Aura grants a bonus in stats &amp; Mana generation for "first use heroes" and applies negative stat / Mana Generation due to "fatigue" when heroes are used 4+ times.</em>
</p>

<ul>
	<li>
		The FIRST time a hero is used, they get a positive Mythic Aura which grants them +20% boost to Attack &amp; Mana Generation.
	</li>
	<li>
		The Second &amp; Third time a hero is used, there is no Mythic Aura. They're just your normal every day hereos (plus whatever bonus you get from the difficulty you chose)
	</li>
	<li>
		From the Fourth Fight onwards using a specific hero however, the specific hero starts getting fatigued... They start getting negative effects.
		<ul>
			<li>
				4th: -10% attack and mana bonus
			</li>
			<li>
				5th: -19% attack and mana bonus
			</li>
			<li>
				6th: -27% attack and mana bonus
			</li>
			<li>
				8th: -34% attack and mana bonus
			</li>
			<li>
				9th: -41% attack and mana bonus
			</li>
			<li>
				10th: -52% attack and mana bonus
			</li>
			<li>
				11th: -57% attack and mana bonus
			</li>
		</ul>
	</li>
</ul>

<p>
	<span style="font-size:24px;"><strong><img src="https://cdn.jsdelivr.net/gh/twitter/twemoji@14.0.2/assets/72x72/1f911.png" class="ipsEmoji" alt="🤑"> LOOT</strong></span>
</p>

<ul>
	<li>
		As with regular titan fights, there is no "fight end" loot.
	</li>
	<li>
		Event End Loot is structured into three sets, linking up with the three different rankings/ leaderboards. The Loot is much like Tournament Loot in that it is split into "%" tiers with randomised loot for each tier.
	</li>
	<li>
		Top Individual Attack
		<ul>
			<li>
				This is the ranking for the highest single hit by an individual
			</li>
		</ul>
	</li>
	<li>
		Top Total (Individual)
		<ul>
			<li>
				This is the ranking for the highest total damage dealt by an individual
			</li>
		</ul>
	</li>
	<li>
		Top Alliances
		<ul>
			<li>
				This is the ranking for the highest total damage dealt by an alliance
			</li>
		</ul>
	</li>
</ul>

<p>
	<img alt="MT-Individual.webp" class="ipsImage ipsImage_thumbnailed" data-fileid="986" data-ratio="110.33" data-unique="qkyc73c0i" style="width: 300px; height: auto;" width="556" data-src="https://empiresandpuzzles.forum/uploads/monthly_2026_03/MT-Individual.webp.13c5c4616b77543f9e7e9adb3c8b1175.webp" src="https://empiresandpuzzles.forum/applications/core/interface/js/spacer.png">
</p>

<p>
	<img alt="MT-Total.webp" class="ipsImage ipsImage_thumbnailed" data-fileid="987" data-ratio="89.00" data-unique="11mj9imgd" style="width: 300px; height: auto;" width="834" data-src="https://empiresandpuzzles.forum/uploads/monthly_2026_03/MT-Total.webp.2e201137a56ecd0a1def8785fa3e4cad.webp" src="https://empiresandpuzzles.forum/applications/core/interface/js/spacer.png">
</p>

<p>
	<a class="ipsAttachLink ipsAttachLink_image" data-fileext="webp" data-fileid="988" href="https://empiresandpuzzles.forum/uploads/monthly_2026_03/MT-TotalAlliance.webp.52279eb49383fe89cf5f75ad68f3227a.webp" rel=""><img alt="MT-TotalAlliance.webp" class="ipsImage ipsImage_thumbnailed" data-fileid="988" data-ratio="81.67" data-unique="jbvodya3r" style="width: 300px; height: auto;" width="850" data-src="https://empiresandpuzzles.forum/uploads/monthly_2026_03/MT-TotalAlliance.thumb.webp.23c8c68bf6c2420874e26f5c1b4df535.webp" src="https://empiresandpuzzles.forum/applications/core/interface/js/spacer.png"></a>
</p>

<p>
	Credit by PlayForFun 
</p>

<p>
	 
</p>

<p>
	<img alt="1773179394113.jpg" class="ipsImage ipsImage_thumbnailed" data-fileid="989" data-ratio="152.93" data-unique="6rqff6cpo" style="height: auto;" width="837" data-src="https://empiresandpuzzles.forum/uploads/monthly_2026_03/1773179394113.jpg.5e73c846563692b61196749d1cb37753.jpg" src="https://empiresandpuzzles.forum/applications/core/interface/js/spacer.png">
</p>

<p>
	<img alt="1773179398073.jpg" class="ipsImage ipsImage_thumbnailed" data-fileid="990" data-ratio="152.93" data-unique="xjhul1l20" style="height: auto;" width="837" data-src="https://empiresandpuzzles.forum/uploads/monthly_2026_03/1773179398073.jpg.25fdac1a64ac07eb7351ae74f8ce6ef0.jpg" src="https://empiresandpuzzles.forum/applications/core/interface/js/spacer.png">
</p>

<p>
	Credit Zartanis 
</p>
]]></description><guid isPermaLink="false">484</guid><pubDate>Tue, 10 Mar 2026 21:47:41 +0000</pubDate></item><item><title>Hero Coach</title><link>https://empiresandpuzzles.forum/topic/480-hero-coach/</link><description><![CDATA[<p>
	<em>Credit by PlayForFun </em>
</p>

<p>
	 
</p>

<p>
	<span style="font-size:24px;"><strong> <img src="https://cdn.jsdelivr.net/gh/twitter/twemoji@14.0.2/assets/72x72/2b06.png" class="ipsEmoji" alt="⬆️"> Hero Coach</strong></span>
</p>

<ul>
	<li>
		This recurring event allows players to level their Legendary Heroes to 4/90, in exchange for Gems.
	</li>
	<li>
		Costumes can't be leveled up with Hero Coach.
	</li>
	<li>
		After selecting a Hero, the Hero Coach will show you how your hero will look like at 4/90.
	</li>
	<li>
		You can only select a Hero to train, which is released earlier than 2 years before the start of the event.
	</li>
	<li>
		In the live game, players will be able to train one Hero per event.
	</li>
</ul>

<p>
	 
</p>

<p>
	<span style="font-size:18px;"><strong>Example Gem Costs in Beta:</strong></span>
</p>

<ul>
	<li>
		Training from 4/85: 18 Gems
	</li>
	<li>
		Training from 4/80: 37 Gems
	</li>
	<li>
		Training from 3/70 and 4/1: 334 Gems
	</li>
	<li>
		Training from 2/60 and 3/1: 593 Gems 
	</li>
	<li>
		Training from 1/50 and 2/1: 815 Gems
	</li>
	<li>
		Training from 1/1: 1000 Gems
	</li>
</ul>

<p>
	Each level is reducing the Gem cost with 3-4 Gems. (~3.7 Gems / level on average.)
</p>

<p>
	 
</p>

<p>
	<span style="font-size:18px;"><strong>In game tooltip:</strong></span>
</p>

<p>
	Hero Coach
</p>

<ul>
	<li>
		In exchange for Gems, the Hero Coach will level up a a Hero you own.
	</li>
	<li>
		You can only train Legendary Heroes that have been released more than 2 years before the start of this event. Costumes can't be leveled up with Hero Coach.
	</li>
	<li>
		Heroes will be leveled up to level 90, ascension level 4, and twice limit broken. The gem cost of training a Hero is reduced if the Hero has been leveled up.
	</li>
</ul>
]]></description><guid isPermaLink="false">480</guid><pubDate>Tue, 10 Mar 2026 20:55:14 +0000</pubDate></item><item><title>Contest of Elements</title><link>https://empiresandpuzzles.forum/topic/101-contest-of-elements/</link><description><![CDATA[<p>
	<em>Credit by PlayForFun</em>
</p>

<p>
	<span style="font-size:20px;"><strong>Hero Roster Mastery</strong></span>
</p>

<p>
	There will be Hero Roster Mastery just like the Taverns Quest:
</p>

<p>
	Each hero can be used a limited number of times.
</p>

<p>
	Heroes are considered usen when you start a quest battle. The battles get increasely difficult, so plan your Teams carefully.
</p>

<p>
	Hero usages limits for the quest:<br>
	Super Elemental Heroes: 5<br>
	All other heroes: 2
</p>

<p>
	Costumes are not counted as a separate hero.
</p>

<p>
	<span style="font-size:20px;"><strong>Special Gameplay (example for Holy)</strong></span>
</p>

<p>
	<br>
	All shields release Holy Troops when matched. Troops use the average attack power of your team's Holy Heroes.
</p>

<p>
	All Troops released from Holy shields are STRONG and also give 40% of Troop mana to all your Heroes. Shields of other elements give 20% of Troop mana to all Heroes.
</p>

<p>
	Match Holy shields to build up Elemental Chaos. You can activate the Elemental Chaos once you matched 14 Holy shields.
</p>

<p>
	(For Dark, Fire, Ice and Nature version you need only 10 shields). 
</p>

<p>
	<span style="font-size:20px;"><strong>Elemental Chaos</strong></span>
</p>

<p>
	 
</p>

<ul>
	<li>
		Changes the element of 7 random normal shields of Holy.
	</li>
	<li>
		Matches generated with Elemental Chaos do not count towards the next Elemental Chaos.
	</li>
</ul>

<p>
	The number of items that you can bring into battle is 100% more than normally per item.
</p>

<p>
	(Only for Dark version 8 random shields are generated by Elemantal Chaos.) 
</p>

<p>
	<span style="font-size:20px;"><strong><img src="https://cdn.jsdelivr.net/gh/twitter/twemoji@14.0.2/assets/72x72/1f5fa.png" class="ipsEmoji" alt="🗺️"> Guides to Contest of Elements Quest</strong></span>
</p>

<p>
	The Contest of Elements Quest contains 10 stages, which can be played successfully only once.
</p>

<p>
	Credit by Zartanis
</p>

<p>
	<img alt="COE-Dark.webp" class="ipsImage ipsImage_thumbnailed" data-fileid="182" data-ratio="73.33" data-unique="1kilx9fue" style="width: 150px; height: auto;" width="704" data-src="https://empiresandpuzzles.forum/uploads/monthly_2026_02/COE-Dark.webp.e5e7156426fd78c9800121eec44a371b.webp" src="https://empiresandpuzzles.forum/applications/core/interface/js/spacer.png"> <img alt="COE-Fire.webp" class="ipsImage ipsImage_thumbnailed" data-fileid="183" data-ratio="73.33" data-unique="zjmgpwfeb" style="width: 150px; height: auto;" width="704" data-src="https://empiresandpuzzles.forum/uploads/monthly_2026_02/COE-Fire.webp.d278b4663b778e0079050162426fe079.webp" src="https://empiresandpuzzles.forum/applications/core/interface/js/spacer.png"> <img alt="COE-Holy.webp" class="ipsImage ipsImage_thumbnailed" data-fileid="184" data-ratio="73.33" data-unique="9sr1anlab" style="width: 150px; height: auto;" width="704" data-src="https://empiresandpuzzles.forum/uploads/monthly_2026_02/COE-Holy.webp.4989e276f2879336e64c1c2fb8751f06.webp" src="https://empiresandpuzzles.forum/applications/core/interface/js/spacer.png"> <img alt="COE-Ice.webp" class="ipsImage ipsImage_thumbnailed" data-fileid="185" data-ratio="73.33" data-unique="7wvofvgdm" style="width: 150px; height: auto;" width="704" data-src="https://empiresandpuzzles.forum/uploads/monthly_2026_02/COE-Ice.webp.aabdcbe1af8cfac0a307aa25fe3e464c.webp" src="https://empiresandpuzzles.forum/applications/core/interface/js/spacer.png"> <img alt="COE-Nature.webp" class="ipsImage ipsImage_thumbnailed" data-fileid="186" data-ratio="73.33" data-unique="0o9nbx0ue" style="width: 150px; height: auto;" width="704" data-src="https://empiresandpuzzles.forum/uploads/monthly_2026_02/COE-Nature.webp.ba1fbfa3ac0e4a5518eed93ac379a659.webp" src="https://empiresandpuzzles.forum/applications/core/interface/js/spacer.png">
</p>

<p>
	 
</p>

<p>
	Rotation, credit by Nynaeve
</p>

<p>
	<a class="ipsAttachLink ipsAttachLink_image" data-fileext="jpg" data-fileid="769" href="https://empiresandpuzzles.forum/uploads/monthly_2026_02/Screenshot_2026-02-22-12-14-23-923_com.android.chrome-edit.jpg.9bbb2c003801c20192d5023193af561d.jpg" rel=""><img alt="Screenshot_2026-02-22-12-14-23-923_com.android.chrome-edit.jpg" class="ipsImage ipsImage_thumbnailed" data-fileid="769" data-ratio="34.35" data-unique="bvw48dzhc" style="height: auto;" width="850" data-src="https://empiresandpuzzles.forum/uploads/monthly_2026_02/Screenshot_2026-02-22-12-14-23-923_com.android.chrome-edit.thumb.jpg.60b85b0dfe60089878a4b3d101b6ec6a.jpg" src="https://empiresandpuzzles.forum/applications/core/interface/js/spacer.png"></a>
</p>

<p>
	<span style="font-size:24px;"><strong>Heroes of Family</strong></span>
</p>

<p>
	 
</p>

<p>
	5 <img src="https://cdn.jsdelivr.net/gh/twitter/twemoji@14.0.2/assets/72x72/2b50.png" class="ipsEmoji" alt="⭐">
</p>

<ul>
	<li>
		<img alt=":herald_red_portrait:" data-emoticon="true" loading="lazy" src="https://empiresandpuzzles.forum/uploads/emoticons/herald_red_portrait.webp" title=":herald_red_portrait:">
	</li>
	<li>
		<img alt=":herald_blue_portrait:" data-emoticon="true" loading="lazy" src="https://empiresandpuzzles.forum/uploads/emoticons/herald_blue_portrait.webp" title=":herald_blue_portrait:">
	</li>
	<li>
		<img alt=":herald_green_portrait:" data-emoticon="true" loading="lazy" src="https://empiresandpuzzles.forum/uploads/emoticons/herald_green_portrait.webp" title=":herald_green_portrait:">
	</li>
	<li>
		<img alt=":herald_yellow_portrait:" data-emoticon="true" loading="lazy" src="https://empiresandpuzzles.forum/uploads/emoticons/herald_yellow_portrait.webp" title=":herald_yellow_portrait:">
	</li>
	<li>
		<img alt=":herald_purple_portrait:" data-emoticon="true" loading="lazy" src="https://empiresandpuzzles.forum/uploads/emoticons/herald_purple_portrait.webp" title=":herald_purple_portrait:">
	</li>
</ul>

<p>
	4 <img src="https://cdn.jsdelivr.net/gh/twitter/twemoji@14.0.2/assets/72x72/2b50.png" class="ipsEmoji" alt="⭐">
</p>

<ul>
	<li>
		<img alt=":herald_red_portrait:" data-emoticon="true" loading="lazy" src="https://empiresandpuzzles.forum/uploads/emoticons/herald_red_portrait.webp" title=":herald_red_portrait:">
	</li>
	<li>
		<img alt=":herald_blue_portrait:" data-emoticon="true" loading="lazy" src="https://empiresandpuzzles.forum/uploads/emoticons/herald_blue_portrait.webp" title=":herald_blue_portrait:">
	</li>
	<li>
		<img alt=":herald_green_portrait:" data-emoticon="true" loading="lazy" src="https://empiresandpuzzles.forum/uploads/emoticons/herald_green_portrait.webp" title=":herald_green_portrait:">
	</li>
	<li>
		<img alt=":herald_yellow_portrait:" data-emoticon="true" loading="lazy" src="https://empiresandpuzzles.forum/uploads/emoticons/herald_yellow_portrait.webp" title=":herald_yellow_portrait:">
	</li>
	<li>
		<img alt=":herald_purple_portrait:" data-emoticon="true" loading="lazy" src="https://empiresandpuzzles.forum/uploads/emoticons/herald_purple_portrait.webp" title=":herald_purple_portrait:">
	</li>
</ul>

<p>
	3 <img src="https://cdn.jsdelivr.net/gh/twitter/twemoji@14.0.2/assets/72x72/2b50.png" class="ipsEmoji" alt="⭐">
</p>

<ul>
	<li>
		<img alt=":herald_red_portrait:" data-emoticon="true" loading="lazy" src="https://empiresandpuzzles.forum/uploads/emoticons/herald_red_portrait.webp" title=":herald_red_portrait:">
	</li>
	<li>
		<img alt=":herald_blue_portrait:" data-emoticon="true" loading="lazy" src="https://empiresandpuzzles.forum/uploads/emoticons/herald_blue_portrait.webp" title=":herald_blue_portrait:">
	</li>
	<li>
		<img alt=":herald_green_portrait:" data-emoticon="true" loading="lazy" src="https://empiresandpuzzles.forum/uploads/emoticons/herald_green_portrait.webp" title=":herald_green_portrait:">
	</li>
	<li>
		<img alt=":herald_yellow_portrait:" data-emoticon="true" loading="lazy" src="https://empiresandpuzzles.forum/uploads/emoticons/herald_yellow_portrait.webp" title=":herald_yellow_portrait:">
	</li>
	<li>
		<img alt=":herald_purple_portrait:" data-emoticon="true" loading="lazy" src="https://empiresandpuzzles.forum/uploads/emoticons/herald_purple_portrait.webp" title=":herald_purple_portrait:">
	</li>
</ul>
]]></description><guid isPermaLink="false">101</guid><pubDate>Tue, 10 Feb 2026 08:44:22 +0000</pubDate></item><item><title>Ascension Summon</title><link>https://empiresandpuzzles.forum/topic/119-ascension-summon/</link><description><![CDATA[<p>
	<em>Credit by PlayForFun</em>
</p>

<p>
	This is new summon portal where you can summon for combos, and they can be consist of Ascension Materials, Emblems, Tomes, and Trainer Heroes
</p>

<p>
	<span style="font-size:20px;"><strong>Portal content</strong></span>
</p>

<p>
	The possible outcomes of pulling in the portal:
</p>

<ul>
	<li>
		Rare Ascension Combo*
		<ul>
			<li>
				1x Trap  Tools OR 1x Orb of Magic OR 1x Sturdy Shield OR 1x Warm Cape OR 1x Hidden Blade
			</li>
			<li>
				1x 1* Trainer Hero from specific element
			</li>
		</ul>
	</li>
	<li>
		Epic Embem Combo*
		<ul>
			<li>
				4x Emblems from 5 classes (20 emblems  in total)
			</li>
			<li>
				1x 2* Master Trainer Hero
			</li>
		</ul>
	</li>
	<li>
		Legendary Ascension Combo*
		<ul>
			<li>
				2x Royal Tabard  OR 2x Poison Darts OR 2x Mysterious Tonic OR2x Farsight Telescope OR 2x Mystic Rings
			</li>
			<li>
				1x 3* Trainer Hero from the specific element
			</li>
		</ul>
	</li>
	<li>
		Super Emblem Combo*
		<ul>
			<li>
				1x 4* Master Trainer Hero
			</li>
			<li>
				1x Legendary Tome of Golden emblems
			</li>
		</ul>
	</li>
	<li>
		Super Ascension Combo*
		<ul>
			<li>
				1x 4* Master Trainer Hero
			</li>
			<li>
				1x Legendary Tome of Ascension
			</li>
		</ul>
	</li>
	<li>
		Master Emblem Combo*
		<ul>
			<li>
				5x Master Embles from two classes
			</li>
			<li>
				1x 3* Master Trainer Hero
			</li>
		</ul>
	</li>
</ul>

<p>
	<span style="font-size:16px;"><strong>Portal odds</strong></span>
</p>

<ul>
	<li>
		Rare Ascension Combo: 45.0%
	</li>
	<li>
		Epic Embem Combo: 34.0%
	</li>
	<li>
		Legendary Ascension Combo: 10.0%
	</li>
	<li>
		Super Emblem Combo: 0.5%
	</li>
	<li>
		Super Ascension Combo: 0.5%
	</li>
	<li>
		Master Emblem Combo: 10.%
	</li>
</ul>

<p>
	<span style="font-size:16px;"><strong>Summon Cost</strong></span>
</p>

<ul>
	<li>
		1x Pull: 10x Ascension Crystals
	</li>
	<li>
		10x Pull: 90x Ascension Crystals
	</li>
</ul>

<p>
	Pulling with Gems is not available.
</p>
]]></description><guid isPermaLink="false">119</guid><pubDate>Tue, 10 Feb 2026 11:01:36 +0000</pubDate></item></channel></rss>
