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Posted

This thread is to provide early insights and discussion on the initial release of the Round 7 of Wild Cat Heroes.
Don’t get too attached

  • Details from Beta, especially brand-new Beta content, don’t tend to be very reliable for actual release.
  • It’s incredibly common that features are changed during Beta testing, or sometimes even after testing but before release. That is, after all, the purpose of Beta testing.
  • So I wouldn’t get too attached to any of this — it’s not unheard of for entire portions of features to be removed or reworked, or for radical changes to functionality to be made.

:wild_cat:  Wild Cat Heroes
There are a total of three (3) new hero is added to Beta for testing; these have been indicated to be for Wilderness Summon.

The name of the new heroes are: 
5 ⭐ Legendary: Mina, Tyrix, Zarek

👨‍👩‍👧‍👦 Family Bonus

:wild_cat: Wild Cat family:

  • Heroes become stronger when they are teamed with other unique Heroes of the same family.
  • Bonus for 1 / 2 / 3 Heroes:
    • 5% / 10% / 15% chance to dodge Special Skills.
    • Each Special Skill dodged damage the attacker 100/200/300 damage.

5 ⭐ -- Legendary Heroes

  • Mina - Lonely Mountain Cat
  • Tyrix - The Serval of the Zenith Shadow
  • Zarek - Stone-Weaving Caracal

Recommended Posts

Posted

Mina -- Beta Info & Stats (extremely likely to change)

Fancy name: Mina - Lonely Mountain Cat

⭐ Rarity: Legendary 5 :symbol_star_big_small:

⚧️ Gender: Female
💪 Power: 1286

:attack: Attack: 1452
:defense: Defense: 1217
🤍 HP: 2235

Class: :sorcerer: Sorcerer 

Element: :herald_purple_portrait: Dark (Purple) 

Mana Speed: :mana: Slow
Family: :wild_cat: Wild Cat
Aether Power: :aether_boosted_regen: Boosted Regen

Passive: :passive_revive_chance_nine_lives: Nine Lives

  • When defeated this character has 80% chance to revive at the beginning of their next turn with 50% health and 80% mana.
  • Activates up to 9 times. Chance to revive is reduced on each activation. Can't be prevented with status ailments on Passive Skills.

Passive: :passive_resist_defense_dodge_cattitude: Trait: Lithe Frame

This character is not affect by effects that increase or reduce defense.
This includes:

  • Status effect buffs and ailments.
  • Positive and negative stacks.
  • Growth and Wither effects.

Special Skill: Ocarina of Sorrow

  • Dispels buffs from the target.
  • Deals 500% damage to the target.
  • The target receives 2900 Poison damage over 5 turns. This effect spreads to nearby enemies and can't be cleansed.
  • The target automatically casts Mindless Attack on a random ally when mana is full at the start of a turn during 5 turns. This effect can't be cleansed.
Posted

Tyrix -- Beta Info & Stats (extremely likely to change)

Fancy name: Tyrix - The Serval of the Zenith Shadow

⭐ Rarity: Legendary 5 :symbol_star_big_small:

⚧️ Gender: Female
💪 Power: 1286

:attack: Attack: 1444
:defense: Defense: 1221
🤍 HP: 2245

Class: :barbarian: Barbarian

Element: :herald_yellow_portrait: Holy (Yellow) 

Mana Speed: :mana: Fast
Family: :wild_cat: Wild Cat
Aether Power: :aether_special_boost: Special Boost

Passive: :passive_revive_chance_nine_lives: Nine Lives

  • When defeated this character has 80% chance to revive at the beginning of their next turn with 50% health and 80% mana.
  • Activates up to 9 times. Chance to revive is reduced on each activation. Can't be prevented with status ailments on Passive Skills.

Passive: :passive_resist_defense_dodge_cattitude: Trait: Lithe Frame

This character is not affect by effects that increase or reduce defense.
This includes:

  • Status effect buffs and ailments.
  • Positive and negative stacks.
  • Growth and Wither effects.

Special Skill: Rending Flurry

  • Deals 300% damage to the target.
  • The attack chains through all the enemies who are adjacent to any hit enemy.
  • All hit targets receive 1500 Surge Bleed damage over 6 turns every time they are hit. (If the target already has this effect, the duration will be refreshed and the damage will be increased by 300. Max total damage: 3300.)
  • Stack (Max: 10): Each hit increases all damage the target receives by +4%.
Posted

Zarek -- Beta Info & Stats (extremely likely to change)

Fancy name: Zarek - Stone-Weaving Caracal

⭐ Rarity: Legendary 5 :symbol_star_big_small:

⚧️ Gender: Male
💪 Power: 1286

:attack: Attack: 1433
:defense: Defense: 1225
🤍 HP: 2266

Class: :sorcerer: Paladin

Element: :herald_green_portrait: Nature (Green) 

Mana Speed: :mana: Very Fast
Family: :wild_cat: Wild Cat
Aether Power: :aether_attack: Attack Up

Passive: :passive_revive_chance_nine_lives: Nine Lives

  • When defeated this character has 80% chance to revive at the beginning of their next turn with 50% health and 80% mana.
  • Activates up to 9 times. Chance to revive is reduced on each activation. Can't be prevented with status ailments on Passive Skills.

Passive: :passive_resist_defense_dodge_cattitude: Trait: Lithe Frame

This character is not affect by effects that increase or reduce defense.
This includes:

  • Status effect buffs and ailments.
  • Positive and negative stacks.
  • Growth and Wither effects.

Special Skill: Whirling Stone Storm

  • Deals 300% damage to the target.
  • Deals additional 150% damage to as many random enemies as there are Nature shields on the board, up to maximum of 12 hits. The damage is reduced on each consecutive hit.
  • All hit targets receive 800 Surge Bleed damage over 6 turns every time they are hit. (If the target already has this effect, the duration will be refreshed and the damage will be increased by 200. Max total damage: 3000.)

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