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Posted

This thread is to provide early insights and discussion on the initial release of the Round 8 of Wild Cat Heroes.
Don’t get too attached

  • Details from Beta, especially brand-new Beta content, don’t tend to be very reliable for actual release.
  • It’s incredibly common that features are changed during Beta testing, or sometimes even after testing but before release. That is, after all, the purpose of Beta testing.
  • So I wouldn’t get too attached to any of this — it’s not unheard of for entire portions of features to be removed or reworked, or for radical changes to functionality to be made.

 :wild_cat:  Wild Cat Heroes

  • There are a total of one (1) new hero is added to Beta for testing; these have been indicated to be for Wilderness Summon.

The name of the new hero is: 
5 ⭐ Legendary: Irme 

👨‍👩‍👧‍👦 Family Bonus

:wild_cat: Wild Cat family:

  • Heroes become stronger when they are teamed with other unique Heroes of the same family.
  • Bonus for 1 / 2 / 3 Heroes:
    • 5% / 10% / 15% chance to dodge Special Skills.
    • Each Special Skill dodged damage the attacker 100/200/300 damage.

5 ⭐ -- Legendary Heroes

  • Irme  - Crimson Isle Iriomote
  • Like 2

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Posted

Irme -- Beta Info & Stats (extremely likely to change)

Fancy name: Irme  - Crimson Isle Iriomote

⭐ Rarity: Legendary 5 :symbol_star_big_small:

⚧️ Gender: Male
💪 Power: 1287

:attack: Attack: 1421
:defense: Defense: 1236
🤍 HP: 2276

Class: :rogue: Rogue

Element: :herald_red_portrait: Fire (Red) 

Mana Speed: :mana: Average
Family: :wild_cat: Wild Cat
Aether Power: :aether_rage: Rage

Passive: :passive_revive_chance_nine_lives: Nine Lives

  • When defeated this character revives at the beginning of their next turn with 60% health and 60% mana.
  • Activates up to 9 times. Chance to revive is reduced on each activation. Can't be prevented with status ailments on Passive Skills.

Passive: :passive_resist_defense_dodge_cattitude: Trait: Lithe Frame

This character is not affect by effects that increase or reduce defense.
This includes:

  • Status effect buffs and ailments.
  • Positive and negative stacks.
  • Growth and Wither effects.

Special Skill: Ignited Delitance

  • Deals 300% Clawing damage to all enemies. (Deals 40% damage against enemies with any defensive buffs. Minions or Mega Minions. Enemies with any defensive buffs, Minions or Mega Minions receive -35% defense for 6 turns.)
  • Wither: All enemies get -250 attack.
  • All enemies get Provoked for 6 turns. The Provoked character deals 1% damage to a random opponent at the end of the turn.
  • All allies get +50% attack, and a further 20% increase every time they are hit during 6 turns, up to +150% attack.

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