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This thread is to provide early insights and discussion on the initial release of the Round 5 of Titan Hunter Heroes 
Don’t get too attached

  • Details from Beta, especially brand-new Beta content, don’t tend to be very reliable for actual release.
  • It’s incredibly common that features are changed during Beta testing, or sometimes even after testing but before release. That is, after all, the purpose of Beta testing.
  • So I wouldn’t get too attached to any of this — it’s not unheard of for entire portions of features to be removed or reworked, or for radical changes to functionality to be made.

 :titan_hunter: Titan Hunter Heroes
There are a total of one (1) new hero is added to Beta for testing; these have been indicated to be for Titan Hunter Summon.

The name of the new hero is:
5⭐ Legendary: Avestalon


👨‍👩‍👦 Family Bonus

:titan_hunter: Titan Hunter family:
Heroes become stronger when they are teamed with other unique Heroes of the same family.

Bonus for 1 / 2 / 3 Heroes:
- At the start of battle, receives 10% / 15% / 20% mana. Against Titans, receives 40% / 60% / 100% mana.

  • Counterattacks with 100% / 120% / 140% of the damage received from Titan Special Skills.

 

5 ⭐ -- Legendary Heroes

  • Avestalon - Trapper from the Rainforest

Avestalon -- Beta Info & Stats (extremely likely to change)

⭐ Rarity: Legendary/5:symbol_star_big_small:
⚧️ Gender: Male
💪 Power: 1281

:attack: Attack: 1341
:defense: Defense: 1306
🤍 HP: 2294

Class: :sorcerer: Sorcerer
Element: :herald_red_portrait: Fire (Red) 

Mana Speed: :mana: Fast
Family: :titan_hunter: Titan Hunter
Aether Power: :aether_regen: Regen

Passive: Enhanced Shields on Special

  • Passive Skill as attacking character:

Fire shields on the board become enhanced with +54% critical chance when this character casts their Special Skill.

  • Passive Skill as defending character:

Fire shields on the board become weakened with -47% accuracy when this character casts their Special Skill.

Passive: Mark of the Titan Hunter
-  When this character casts their Special Skill, they mark a random enemy with a Hunting Flare for 4 turns.

  •    A target marked with a Hunting Flare receives additional 150 damage when they receive a critical hit.

Special Skill: Crimson Trap

  • Deals 275% damage to 3 random  enemies.
  • Hit enemies become afflicted with Spike Trap.
  • The Spike Trap gives its target -42% defense against Fire. Nature Titans, the Spike Trap gives its target -65% defense against Fire.
  • Spike Traps explode in 3 turns dealing 300 damage to their owner. (If Spike Trap is replaced by a new Spike Trap of the same element, it explodes. This can happen up to 2 times per turn.)

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