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Everything posted by NevarMaor
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Count to 20 before a Mod or OCZ post a 0. Wins: 1 Highest Count: 21
NevarMaor replied to Saphirra's topic in Community Games
LOL thanks for the recovery there. Did that at least a baker's dozen times in last forum. -
Count to 20 before a Mod or OCZ post a 0. Wins: 1 Highest Count: 21
NevarMaor replied to Saphirra's topic in Community Games
Not one in ten knows what 6-7 means. Maybe not one in a million. I certainly don't -
Count to 20 before a Mod or OCZ post a 0. Wins: 1 Highest Count: 21
NevarMaor replied to Saphirra's topic in Community Games
It drives my grandson crazy nine times a day (STOP SAYING THAT!!) -
Count to 20 before a Mod or OCZ post a 0. Wins: 1 Highest Count: 21
NevarMaor replied to Saphirra's topic in Community Games
Pike seven? -
S1 costumes I have only LB2'ed toon Azlar since that is the only one I have most of the costumes for (missing glass and now stylish, used to have the full set once ). I personally like the glass passive better, reflect rather than just resist. Eventually I will get around to LB2'ing C1 Leonidas and C2 Domitia for titans (both currently LB1). Most non-S1 costumes that I have are just variations on the original and I don't bother LB'ing them at all. I have LB2'ed Lord Loki for the debuff copy.
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I would like to see a general reduction, even a small one, in the resources HA requires. Considering the 5% odds for retraining a hero 6000 (300*20) recruits and 25,760,000 (1,288,000*20) ham on average per successful result is a bit steep. Especially for yesterday's (or last week's even) heroes. I also think the costs of training troops is pretty steep in HA2/4/6. A common 1* troop is 50 recruits, whereas a rare 3* hero is 'only' 30.
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Seven, same as HA10. If the other 4* were added I might even give it a try.
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He looks like a character out of Assassin's Creed. I can picture him parkouring up the building to the roof (highway in the sky). And of course his special IS backstab
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Yeah I should have said "all of them available in HA10" which currently doesn't include glass or stylish. Can't be TOO generous.
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The limits on roster and teams haven't changed since the game was introduced. It was fine for back then, but now with the explosion of heroes and ways to get them in the succeeding years it's a definite bottleneck even for non-spenders. Hasn't kept up with the evolving game. Well, teams not so much. It would just be a nice QOL improvement to not have to constantly change up my team for every raid/titan. Even reducing the costs involved would be a step in the right direction.
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Agreed. They did make one change, when you get a costume now you get all of them available. I got three with the toon Lianna, which is good since I was missing C2 as well. Unfortunately when I got toon Magni a while ago that was not the case. Still missing all the others for him.
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A month late I have run HA10 since I got it researched. I have gained a few old HOTM from it, but these days mainly I hope for S1 costumes. Just got Lianna's toon this week. Since the Costume Chamber refuses to give me 5* costumes ... and WAY too many Carvers.
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In general no point complaining, period. But it does make us feel better to do so. One of the benefits of the forums is being able to complain as a group.
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I wonder how relevant these polls are for an HOTM that's two years old now. You can't really pull for her anymore. I suppose eventually she'll show up in FS, or as a consolation prize in a Pick-Up or Solstice summon. I have Sini from two years ago, still at 1-1 as others keep butting in the queue (Lempi currently, followed by finishing Nerasis).
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- 5*
- Average Mana
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(and 4 more)
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For now I would concentrate on the 3* / 4* heroes over a 5*. They will be much quicker to max and don't require nearly the time and resources to do so. Having a maxed 3* / 4* team will also get you through the map and quests easier to gather resources needed for Tethys (and other 5* you get). I would finish off Kiril and Gormek, they will be useful heroes for a while especially when you get the costumes. Sonya is also a good 4* to have, and Dain looks like a 4* version of Gunnar. Sabina is a solid healer that also dispels buffs from your opponents (Sonya does that too). Scarlett is a hard hitter but tends to be somewhat fragile. Wu Kong is primarily for titans, he is too hit and miss for other areas IMO. For 3*, max some for 3* tournaments. Graymane and Renfeld are useless, Renfeld less so costumed. Bane, Hawkmoon, Bryggvir are good 3*. As for the colour, not having yellow is not a problem unless the game decides to overload the board with yellow tiles (which does annoyingly happen). The advantage is that the two blues stack and blue tiles will hit for more than twice the damage that a single blue would do.
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11295 roster spots?!? I'm not sure I've even done 11295 portal summons in the eight years I've been playing! One annoying thing I've noticed is that gem costs go up for roster slots even after buying a deal that includes roster spots without using gems. For the record I'm at 392 roster spots and 600 gems for 5 more. And I haven't used gems to buy slots since it reached 500. Edit: I also think it should be free, or at the very least more generous on levelling up. Also teams.Why would teams be limited to five, and have to pay for more? I do know why ... follow the money!
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This mechanic would be better on a fast mana hero rather than an average. Then you are more likely to get multiple hits. As is, at average I can see it being one or two love taps. As for "defeating the enemy" I don't see that happening unless you get to the fifth hit somehow, and opponent has 51% health (or less). Not a hero I would be excited to get and use. Maybe they will make improvements.
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Welcome to the new Empires & Puzzles forum!
NevarMaor replied to AeroMatix's topic in General Discussions
Holy cow, I have followers? That's just crazy! -
You do absolutely stellar work @birksg A big thank you for this.
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Every time I hear this song I have to remind myself it's not Spinal Tap
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Yeah, dragons are a tertiary concern at best. I have three 5* at 3/70, and two 4* at 3/60, with no chance of maxing in the foreseeable future. I have managed to max 6-7 4*, and some even have their hero assist at 10/10. But OMG collecting Dragonstone is like panning for gold in the gutter. 4 days to level a building and then a further week or more to collect enough stone to start another.
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Using Greg did make the 4* tiers a lot easier for me. Did not make them much quicker though ... Goldie with her reflect also helps.
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Melendor is certainly "easier" to max (less so with each released costume) than Chloris, but other than the dispel he does not offer any great advantages. His health and defence are lower, making him less durable, and he doesn't boost health. I don't think you can definitively say Melendor is the better hero. They both have their place, and I have two maxed Mels (and a third at 4/70) I use since my only other green healer is LotL (and Belith). But if I had Chloris and maxed her she and Mel would likely get equal use depending on the opponent.
