Important: Due to the domain change our email host is unreliable - kindly wait whilst we fix this, you may not receive emails.
-
Posts
242 -
Joined
-
Last visited
-
Days Won
11
Everything posted by Maryij - Ghost Division RO
-
Sabina, Reveller of the Gloomy Night
Maryij - Ghost Division RO replied to Habanero's topic in Off-Topic Discussions
Never read anything without having coffee first! (I never learn this ) The part with Since it's not available yet, I took it as a reference to not being yet available here on the forum, not that she's not yet available in the game. Ignor me pls, you are doing great! -
Sabina, Reveller of the Gloomy Night
Maryij - Ghost Division RO replied to Habanero's topic in Off-Topic Discussions
We’ll get to the point where all the heroes from the game will be available on the forum, but it’s going to take some time. There are only a few of us working on this, and we also have real life to juggle: family, jobs, holidays, and everything else. Please be patient with us -
Cordelia - 5* - Dark - Legends 2026 - Hero Topic
Maryij - Ghost Division RO replied to PlayForFun's topic in Dark
Content creators initial thoughts/review on Cordelia April 2026 HOTM @ BobTheSnark review: https://www.bobthesnark.org/hotm Wiamz Empires Puzzles Mobile Games (french): Fizel Strats: AEON GAMING: McNaulty Gamed: combonator: БеЗя. ON THE DARK SIDE: PsyCrowsis: 3KO Games:- 2 replies
-
- 5*
- Damage Reduction
- (and 4 more)
-
Best way to use a legendary experience tome?
Maryij - Ghost Division RO replied to Spinach's topic in General Discussions
I keep it for 85-90 use, but for a time i don't have recruits or want to do it fast.- 1 reply
-
- 1
-
-
Phantrasz -- Beta Info & Stats (extremely likely to change) Fancy Name: Phantrasz - Sleep-Flying Wyrm Rarity: Epic - 3 Power: 7832 Attack: 9280 Defense: 9889 HP: 8898 Spirit Class Link: Wizards Spirit Table Element Bonus Class Bonus Spirit Dark (Purple) Wizards Attack Bonus: +100 Attack Bonus: +15 Attack Bonus: +15 Defense Bonus: +80 Defense Bonus: +10 Defense Bonus: +10 Health Bonus: +30 Health Bonus: +12 Health Bonus: +12 Element: Dark (Purple) Mana Speed: Slow Special Skill: Drowsy Hallows Recovers 4100 health for all allies. All allies regenerate 2000 boosted health over 5 turns. Boosted health can exceed max HP. All allies get +1800 defense for 5 turns. Assist Skill: Cauterizing Blaze Deals 360 damage to all enemies. Recovers 60 health for all allies. All enemies get -10% defense for 5 turns.
-
Parukhrax -- Beta Info & Stats (extremely likely to change) Fancy Name: Parukhrax - Fire-Bellowing Psittadrake Rarity: Epic - 4 Power: 9534 Attack: 12163 Defense: 11686 HP: 10108 Spirit Class Link: Fighter Spirit Table Element Bonus Class Bonus Spirit Nature (Green) Fighter Attack Bonus: +160 Attack Bonus: +20 Attack Bonus: +20 Defense Bonus: +120 Defense Bonus: +15 Defense Bonus: +15 Health Bonus: +45 Health Bonus: +15 Health Bonus: +15 Element: Nature (Green) Mana Speed: Average Special Skill: Tempest Wingbeat Deals 320% damage to the target and 200% damage to all other enemies. All damage all enemies receive is increased by +20% for 4 turns. All enemies receive 2800 Burn damage over 4 turns. Assist Skill: Destabilizing Blaze Deals 10 damage to all enemies. Recovers 110 health for all allies. All enemies receive 360 Burn damage over 5 turns. Dispels buffs from all enemies.
-
Zoostrog -- Beta Info & Stats (extremely likely to change) Fancy Name: Zoostrog - Rousing Roosterdrake Rarity: Legendary - 5 Power: 11218 Attack: 13884 Defense: 14277 HP: 12368 Spirit Class Link: Paladin Spirit Table Element Bonus Class Bonus Spirit Fire (Red) Paladin Attack Bonus: +200 Attack Bonus: +25 Attack Bonus: +25 Defense Bonus: +160 Defense Bonus: +20 Defense Bonus: +20 Health Bonus: +60 Health Bonus: +20 Health Bonus: +20 Element: Fire (Red) Mana Speed: Average Special Skill: Rise for a New Day Recovers 10000 health for the caster and nearby allies. Revives a random defeated ally with 6000 HP. The caster and nearby allies reflect 70% of the damage received from their status aliments and negative stacks to all enemies for 4 turns. Assist Skill Mana Speed: Dragon Assist Skill: Breath of Revival Recovers 860 health for all allies. Deals 410 damage to all enemies. Each defeated ally has a15% chance to get revived with 15% HP.
-
Wingmane -- Beta Info & Stats (extremely likely to change) Fancy Name: Wingmane - Leonine Vigilante Dragon Rarity: Legendary - 5 Power: 11215 Attack: 14172 Defense: 13942 HP: 12298 Spirit Class Link: Ranger Spirit Table Element Bonus Class Bonus Spirit Nature (Green) Ranger Attack Bonus: +200 Attack Bonus: +25 Attack Bonus: +25 Defense Bonus: +160 Defense Bonus: +20 Defense Bonus: +20 Health Bonus: +60 Health Bonus: +20 Health Bonus: +20 Element: Nature (Green) Mana Speed: Fast Special Skill: Aerial Revenge Deals 185% damage to all enemies. The damag eis increased by 70% per each defeated ally. The attack bypasses counterattacks and reflection. Assist Skill Mana Speed: Dragon Assist Skill: Corrosive Blaze Deals 810 damage to all enemies. Recovers 210 health for all allies. All enemies get -20% defense for 5 turns.
-
Crestram -- Beta Info & Stats (extremely likely to change) Fancy Name: Crestram - Serpent Selenomancer Rarity: Legendary - 5 Power: 11223 Attack: 14275 Defense: 13855 HP: 12267 Spirit Class Link: Wizard Spirit Table Element Bonus Class Bonus Spirit Ice (Blue) Wizard Attack Bonus: +200 Attack Bonus: +25 Attack Bonus: +25 Defense Bonus: +160 Defense Bonus: +20 Defense Bonus: +20 Health Bonus: +60 Health Bonus: +20 Health Bonus: +20 Element: Ice (Blue) Mana Speed: Average Special Skill: Deals Moonfury Deals 320% damage to the target and 260% damage to nearby enemies.. The target can't revive their allies or themself for 4 turns. The target gets Soul Bound for 4 turns. This effect can't be cleansed. (Damage is shared between all Soul Bound enemies. This effect will not share damage coming from other shared damage sources or counterattacks.) All damage received by the caster is also dealt to all Soul Bound enemies. (Damage is shared between all Soul Bound enemies. This effect will not share damage coming from other shared damage sources or counterattacks.) Assist Skill Mana Speed: Dragon Assist Skill: Blaze of Torment Deals 810 damage to all enemies. Recovers 210 health for all allies. Reduces the mana of all enemies by 20%.
-
Chitinmaw -- Beta Info & Stats (extremely likely to change) Fancy Name: Chitinmaw - Scale-Eating, Chitinous Wyrm Rarity: Legendary - 5 Power: 11220 Attack: 14327 Defense: 13795 HP: 12236 Spirit Class Link: Druid Spirit Table Element Bonus Class Bonus Spirit Dark (Purple) Druid Attack Bonus: +200 Attack Bonus: +25 Attack Bonus: +25 Defense Bonus: +160 Defense Bonus: +20 Defense Bonus: +20 Health Bonus: +60 Health Bonus: +20 Health Bonus: +20 Element: Dark (Purple) Mana Speed: Fast Special Skill: Dreadbite The Special Skill never misses its targets. Deals 340% to the target. After 1 turn the target and nearby enemies get Paralyzed for 3 turns. (Paralyzed enemies can't attack or gain mana and receive +50% increased damage. Once Paralyzed, the effect can't be cleansed. Bosses, Titans and Mythic Titans are not affected by this status effect.) Assist Skill Mana Speed: Dragon Assist Skill: Crushing Blaze Deals 860 damage to all enemies. Recovers 210 health for all allies. All damage all enemies received is increased by 20% for 5 turns.
-
This thread is to provide early insights and discussion on Round 22 of Dragons. Don’t get too attached Details from Beta, especially brand-new Beta content, don’t tend to be very reliable for actual release. It’s incredibly common that features are changed during Beta testing, or sometimes even after testing but before release. That is, after all, the purpose of Beta testing. So I wouldn’t get too attached to any of this — it’s not unheard of for entire portions of features to be removed or reworked, or for radical changes to functionality to be made. Dragons *There is a total of six (6) dragons are arrived to Beta for testing. *The name of the new dragons are: 5 Legendary: Chitinmaw, Crestram, Wingmane, Zoostrog 4 Epic: Parukhrax 3 Rare: Phantrasz 5 -- Legendary Dragons Chitinmaw - Scale-Eating, Chitinous Wyrm Crestram - Serpent Selenomancer Wingmane - Leonine Vigilante Dragon Zoostrog - Rousing Roosterdrake 4 -- Epic Dragons Parukhrax - Fire-Bellowing Psittadrake 3 -- Rare Dragons Phantrasz - Sleep-Flying Wyrm
-
This thread is to provide early insights and discussion on Fated Dragon Summon Don’t get too attached Details from Beta, especially brand-new Beta content, don’t tend to be very reliable for actual release. It’s incredibly common that features are changed during Beta testing, or sometimes even after testing but before release. That is, after all, the purpose of Beta testing. So I wouldn’t get too attached to any of this — it’s not unheard of for entire portions of features to be removed or reworked, or for radical changes to functionality to be made. Fated Dragon Summon Fated Dragon Summon will become available in Dragonspire! After summoning enough Dragons, you can choose a reward of your choice For beta purposes, the required threshold has been set to 10. Each reward can be claimed only once Currently, the following rewards are available in the selection: 1x Dragon 1 (Changes each iteration) 1x Dragon 2 (Changes each iteration) 1x Dragon 3 (Changes each iteration) 1x of each of the Epic ascension materials 2x of each of the scarce Rare ascension materials Each reward can be claimed only once, but claiming will award 2 of each item Assist Skill Parchment V 2x Assist Skill Parchment IV Can be claimed only once, but claiming will award 2 items Reward selection is still subject to change Options in Beta Dragons: Stargazer Saestrasz Aranth Items: 1x Amethyst Pedant 1x Jade Pedant 1x Ruby Pedant 1x Sapphire Pedant 1x Topaz Pedant 1x Dragonstone Pedant 1x Rainbow Chalice 2x Uncut Amethyst 2x Uncut Ruby 2x Uncut Sapphire 2x Uncut Topaz 2x Ornate Headdress 1x Assist Skill Parchment V 2x Assist Skill Parchment IV
-
This thread is to provide early insights and discussion on Soul Exchange Updates Don’t get too attached Details from Beta, especially brand-new Beta content, don’t tend to be very reliable for actual release. It’s incredibly common that features are changed during Beta testing, or sometimes even after testing but before release. That is, after all, the purpose of Beta testing. So I wouldn’t get too attached to any of this — it’s not unheard of for entire portions of features to be removed or reworked, or for radical changes to functionality to be made. Soul Exchange Updates The tiers are changed from 10, 15, and 20 to 5, 15, and 50. You can perform now 1 trade in all tiers instead of doing a single trade during the whole event. Quote of info tooltip in the game: Soul Exchange The Soul Exchange allows you to trade your Legendary Heroes for a new Legendary Hero of your choice from this Soul Exchange's selection. Soul Exchange cannot be undone. Traded heroes will be lost. Soul Exchange can be done once for each tier. Heroes available Tier I - 5 Heroes Required Odile Meresankh Abigail Thalassa Ahmose Costume Tier II - 15 Heroes Required Swiftpaw Silverpaw Iocantha Pophit Peregine Tier III - 50 Heroes Required Agadh Iron-Heart Gardered Wu Song Fafnir
-
Melonius – Beta Info & Stats (extremely likely to change) Fancy Name: Melonius - Watermelon Wizard Rarity: Legendary - 5 Gender: N/A Power: 1291 Attack: 1281 Defense: 1351 HP: 2430 Class: Wizard Element: Nature (Green) Mana Speed: Slow Family: Valiant Vegetable Aether Power: Regen Passive: Empowered Resist Special Skill Blocking This character is immune to status ailments that prevent the use of Special Skills. They also gain 450 boosted health and 5% mana each time they resist. Passive: Seedling Summoner Summons a Seedling Fiend every turn to a random enemy The Seeding Fiend evolves into a Sprout Fiend after 2 turns. The Sprout Fiend evolves into a Blossom Mega Fiend after 2 turns. The Evolution of the Fiends is delayed with 1 turn each time they absorb healing. Seedling Fiend: 50% attack, 20% health Sprout Fiend: 75% attack, 30% health Blossom Mega Fiend: 250% attack, 60% health Special Skill: Magical Refreshment All allies gain 25% mana. All allies gain additional 5% mana for each Fiend or Mega Fiend owned by the enemies, up to 50% mana in total. (After a character has received5 direct mana additions from Special Skills during a single turn, all subsequent direct mana additions done by Special Skill will have reduced power on that character.) Uproots debuffs from the all allies. Uproot safely removes 2 status ailments, negative Stacks or Wither effects from each target. This includes uncleansable status ailments and dance effects. The caster receives 7% boosted health for each effect removed. Boosted health can exceed max HP. Safe cleanse bypasses secondary effects, such as damage on removal, from the removed status ailment. External effects such as passive skills and family effects can still activate. Wither effects are removed first. Other effects, the latest removed first.) The duration of buffs is reset on all allies.
-
Big Barry – Beta Info & Stats (extremely likely to change) Fancy Name: Big Barry - Strawberry Thug Rarity: Legendary - 5 Gender: N/A Power: 1287 Attack: 1349 Defense: 1306 HP: 2317 Class: Barbarian Element: Fire (Red) Mana Speed: Average Family: Valiant Vegetable Aether Power: Ailment Immunity Passive: Empowered Resist Special Skill Blocking This character is immune to status ailments that prevent the use of Special Skills. They also gain 450 boosted health and 5% mana each time they resist. Passive: Seedling Summoner Summons a Seedling Fiend every turn to a random enemy The Seeding Fiend evolves into a Sprout Fiend after 2 turns. The Sprout Fiend evolves into a Blossom Mega Fiend after 2 turns. The Evolution of the Fiends is delayed with 1 turn each time they absorb healing. Seedling Fiend: 50% attack, 20% health Sprout Fiend: 75% attack, 30% health Blossom Mega Fiend: 250% attack, 60% health Special Skill: Spiked Bat Tharshing Deals 580% damage to all enemies. Deals additional 15% damage for each Fiend or Mega Fiend owned by the enemies, up to 730% damage in total. The target receives lasting 263 Bleed damage per turn. (This effect lasts until it is cleansed, replaced or removed.) The caster gets +50% attack, and a further 20% increase every time they are hit during 4 turns, up to 150% attack.
-
This thread is to provide early insights and discussion on Round 4 of Valiant Vegetable heroes. Don’t get too attached Details from Beta, especially brand-new Beta content, don’t tend to be very reliable for actual release. It’s incredibly common that features are changed during Beta testing, or sometimes even after testing but before release. That is, after all, the purpose of Beta testing. So I wouldn’t get too attached to any of this — it’s not unheard of for entire portions of features to be removed or reworked, or for radical changes to functionality to be made. Valiant Vegetable Heroes *There are a total of two (2) new heroes are added to Beta for testing, which are for the Vigilant Vegetables Event Summon. *The names of the new heroes are: 5 Legendary: Big Barry, Melonius Valiant Vegetable Family: Heroes become stronger when teamed with other unique Heroes of the same family. Bonus of 2 / 3 Heroes: Fiends and Mega Fiends summoned by this character get +5% / +10% attack, Fiends and Mega Fiends summoned by this character get +2% / +3% health. Event Hero Bonus The members of this family have additional perks in the Vigilant Vegetables event. 5 – Legendary Heroes Big Barry - Strawberry Thug Melonius - Watermelon Wizard
-
Mack - 4* - Fire - Underwild - Hero Topic
Maryij - Ghost Division RO replied to Maryij - Ghost Division RO's topic in Fire
Congratulations! I am sure they will, but they will release them in waves. Also I will keep my costume keys for Charming Costume Summon, the portal for the new Challenge of Toons Quest- 4 replies
-
- 4*
- Average Mana
- (and 4 more)
-
Kitou Sayomi – Beta Info & Stats (extremely likely to change) Fancy Name: Kitou Sayomi - Midnight Hunter Ronin Rarity: Legendary - 5 Gender: Male Power: 1281 Attack: 1306 Defense: 1328 HP: 2338 Class: Rogue Element: Ice (Blue) Mana Speed: Charge Family: Ronin Aether Power: Rage Passive: Prevent Boosted Healing Enemies' health cannot increase above their max health. Passive: Dishonorable Defeat When this character is defeated by a Special Skill, they perform the following actions: The attacker receives 400% damage. The attacker receives 1200 Bleed damage over 3 turns. Special Skill: Sensu of Immortality Special Skil has a different effect when charged with 100% / 200% / 300% mana: x1 Mana Charge: Deals 300% damage to the target. The target receives 300 Poison damage over 2 turns. The caster absorbs 20% of the dealth Poison damage as health. x2 Mana Charge: Deals 370% damage to the target and nearby enemies. The target and nearby enemies receives 525 Poison damage over 3 turns. The caster and their nearby allies absorbs 25% of the dealth Poison damage as health. After 1 turn the target and nearby enemies get Paralyzed for 3 turns. (Paralyzed enemies can't attack or gain mana and receive +50% increased damage. Once Paralyzed, the effect can't be cleansed. Bosses, Titans and Mythic Titans are not affected by this status effect.) x3 Mana Charge: Deals 430% damage to all enemies. All enemies receives 860 Poison damage over 5 turns. The caster and their nearby allies absorbs 30% of the dealth Poison damage as health. After 1 turn the target and nearby enemies get Paralyzed for 3 turns. (Paralyzed enemies can't attack or gain mana and receive +50% increased damage. Once Paralyzed, the effect can't be cleansed. Bosses, Titans and Mythic Titans are not affected by this status effect.)
-
Hiyori – Beta Info & Stats (extremely likely to change) Fancy Name: Hiyori - Geisha of Horai-zan Rarity: Legendary - 5 Gender: Female Power: 1281 Attack: 1306 Defense: 1328 HP: 2338 Class: Sorcerer Element: Holy (Yellow) Mana Speed: Charge Family: Ronin Aether Power: Regen Passive: Prevent Boosted Healing Enemies' health cannot increase above their max health. Passive: Dishonorable Defeat When this character is defeated by a Special Skill, they perform the following actions: The attacker receives 400% damage. The attacker receives 1200 Bleed damage over 3 turns. Special Skill: Sensu of Immortality Special Skil has a different effect when charged with 100% / 200% / 300% mana: x1 Mana Charge: Each defeated ally has 20% chance to get revived with 20% HP. For the next 2 turns, all allies receive 5% mana at the end of the turn. x2 Mana Charge: Each defeated ally has 40% chance to get revived with 40% HP. Cleanses 1 status ailment from all allies. (Status ailments are cleansed in the order they have been received. The latest status ailments are cleansed first.) For the next 3 turns, all allies receive 10% mana at the end of the turn. x3 Mana Charge: Revives each defeated ally with 80% HP. Cleanses status ailments from all allies. For the next 5 turns, all allies receive 15% mana at the end of the turn.
